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I've begun working on my first scripted mod for Skyrim. I'm a scripting noob so I'm taking my time researching things to see if any of my ideas are feasible. None of the ideas in this post are etched in stone, they're general ideas that I and others on this forum have come up with. What I aim to do with is mod Create three demonic races. A succubus race (in progress), an incubus race and a siren race. Create a quest that has branching paths and choices that effect the game world. (Long ways off from this) The races Succubus A Succubus can seduce men and feed on the semen. They can transform into their human form but this will cause them to consume energy rapidly. I aim make this spell/ability something the player will have to reserve for when they need enter a town. Succubus can enthrall both genders and they will not react negativity when they see her in her true form. Once enthralled, a succubus will be able to walk up to an npc and feed whenever she pleases. A succubus' weakness will be wearing clothing. This will effect health, magicka and stamina regen and weaken spell strength, spell duration and weapon damage. The strength of the negative effects will be determined by the type of clothing with regular clothes being the least negative and heavy armor being the worst. While in human form, the succubus will still experience negative effects but it will not be as detrimental but will cause her to consume energy even faster. Sirens For sirens I want them to have the ability to seduce their pray with music and dance. They will have spells and abilities that can cause sexual encounters with numerous npcs. Incubus I haven't researched incubus yet so I have no idea what to do for this race yet. I welcome any ideas that you may have. Cure quests I'm not a big fan cure quests, especially the way they are handled in Bethesda games. I believe in choice and consequences. For example: If you choose to play a vampire in Skyrim for 100+ hours before getting cured I believe there should be lingering effects like an addiction to blood or some minor discomfort when being out in the sun. For the succubus race I'm aiming for something similar but I also plan to add a corruption meter. The idea with the corruption meter is that the longer you're a succubus the harder it will be to cure. If you plain on being a succubus for 100+ hours, expect to spend 25 to 50 hours getting cured. This post is still a work in progress. Feel free to share your ideas.