[Unknown_Mod] 2022-09-16 10:28:18.665187 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 984, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 280, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 269, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right File "postures\posture_graph.py", line 4248, in postures.posture_graph.PostureGraphService._get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 542, in _cache_and_return_position_and_routing_surface_for_posture File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 516, in _get_position_and_routing_surface_for_posture_internal File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 484, in _get_location_for_posture_internal AttributeError: 'NoneType' object has no attribute 'world_transform' Error occurred while running _on_interaction_queued for interaction with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> AttributeError: 'NoneType' object has no attribute 'world_transform' [Unknown_Mod] 2022-09-16 10:28:38.763294 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 984, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 280, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 269, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right TypeError: 'NoneType' object is not iterable Error occurred while running _on_interaction_queued for interaction with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> TypeError: 'NoneType' object is not iterable [Unknown_Mod] 2022-09-16 10:28:39.833721 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick File "sims4communitylib\utils\common_injection_utils.py", line 127, in _wrapped_function File "sims4communitylib\events\zone_update\common_zone_update_event_dispatcher.py", line 79, in _common_zone_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 503, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 271, in push_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 280, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 269, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right TypeError: 'NoneType' object is not iterable Error occurred while running _on_interaction_queued for interaction with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> TypeError: 'NoneType' object is not iterable [Unknown_Mod] 2022-09-16 10:28:41.916139 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 984, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 280, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 269, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right TypeError: 'NoneType' object is not iterable Error occurred while running _on_interaction_queued for interaction with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> TypeError: 'NoneType' object is not iterable