Jump to content
Sign in to follow this  
JoshQ

Madlen Vercelli ImpHeels FinalEDIT

Recommended Posts

Madlen Vercelli ImpHeels FinalEDIT


  • This CC is offered completely free
  • You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
  • I don’t take requests nor commissions

Details:

  • Base game compatible
  • For teen, young adult and adult femsims
  • Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
  • Disabled for random sims
  • All LODs and morphs
  • Polycount: 3896
  • 3 color channels
  • Will elevate young adults and adults 6 “units” above ground, 5 to teens
  • Only available in .package format

Defects:

  • Shoes look all-kinds-of-weird on CAS, in-game looks fine
  • Most patterns won’t match at the back of the ankle-heel
  • Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
  • 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time

Notes:

  • I was finishing a different CC but got bored so instead I tried to make a “remesh”. In short I opened my Vercelli edit and started removing/adding vertices and edges manually. The original shoes has a polycount of 988 not counting MJ95´s custom feet, mine is 2700 and that allowed me to better adjust the shape to the impossible feet, I also added other small details and generated a new UV map
  • Vercelli were one of my very first mods, back then I didn’t even know how to move a single vertex, I’m still clueless about many things about 3D modeling but just watching all the progress I’ve made puts a smile the size of the world on my face
  • Just to clarify, I’m going to continue making edits and “fusions” but after +3 years I can finally move Vercelli out of my “to-do” list :D
  • Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam

Credits:

  • MJ95 for the original shoes

  • Submitter
  • Submitted
    12/03/2017
  • Category

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By JoshQ
      View File Revealing Garment N02 for MedBod
      This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions  Details:
      Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects:
      Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes:
      I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits:
      Electronic Arts for the textures Submitter JoshQ Submitted 07/15/2018 Category Clothing  
    • By JoshQ
      This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions  Details:
      Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects:
      Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes:
      I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits:
      Electronic Arts for the textures
    • By JoshQ
      View File BBPumps Final EDIT
      This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
      Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects:
      Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes:
      I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits:
      MrAntonieddu for the original mesh Submitter JoshQ Submitted 07/15/2018 Category Shoes  
    • By JoshQ
      This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
      Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects:
      Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes:
      I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits:
      MrAntonieddu for the original mesh
×