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Showing content with the highest reputation on 05/18/2020 in all areas

  1. 1 point
    View File Impossible Heels ‘Silene’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10198; LOD2=1836 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Like ‘Nigella’ these also use the “simbot shader” and the effect is little bit more visible Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 05/18/2020 Category Shoes  
  2. 1 point

    44 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10198; LOD2=1836 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Like ‘Nigella’ these also use the “simbot shader” and the effect is little bit more visible Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  3. 1 point
    View File Medieval Long Boots ‘Impossible Boots EDIT’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 05/18/2020 Category Shoes  
  4. 1 point

    26 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts
  5. 1 point
    Don't order anything internationally and it should arrive pretty quick. My parts took less than a week. They came from Arizona, so right next door. I guess if you were to order alien sex toys, yeah, probably take you a moon light and some stars to get here. I used to work for UPS. The driver seems to be doing fine that comes to my neighborhood. But I bet they have some extras hired for the heavy areas. They usually do extra hires right about Christmas time because it's the busiest time of the year. I helped one of my drivers once when I was a pre-loader and never did it again. Asshat made me do all the heavy work while he kicked back and grabbed the packages for me to drop off. I said no for the next 3 seasons after. We were out there till around 11 p.m. every day during Christmas season. And then I had to be in at work by 3 a.m.
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