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Showing content with the highest reputation since 07/15/2018 in all areas

  1. 1 point
    NEW PAGES!!! Page 7 Page 8 Page 9 Page 10
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  3. 1 point
    So the busiest time of the year for my business is FINALLY over! I actually spent this evening formatting some new pages. For all of you waiting patiently (well, all, like, three of you!) there will be more in a few days. Finished one page tonight but I'm so close to finishing chapter one that I figure I'll let you stew just a little bit longer!
  4. 1 point

    Version

    15 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects: Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes: I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits: Electronic Arts for the textures
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    View File BBPumps Final EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: MrAntonieddu for the original mesh Submitter JoshQ Submitted 07/15/2018 Category Shoes  
  6. 1 point

    Version

    16 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: MrAntonieddu for the original mesh
  7. 1 point
    Reminder...I am not an APE I am an ALIEN!....
  8. 1 point

    Version

    287 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Outfit category (hat on Accessory section, glasses slot) Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5275 (hat: 295) 3 color channels (hat: 3) Only available in .package format Defects: Some areas look “strange”, like the bow and armbands, under CAS; in-game everything looks alright Had to decrease the textures size around 10%, this and your femsim proportions might generate texture stretching Geometric patterns won’t match, everything else look OK(ish) There’s a “discoloration” between the top and bottom areas, but this is because the original textures used different shades of gray. This is most apparent on bright colors Armbands have a very loose fit, mostly unnoticeable This is the exact same mesh as this one, means there’s very little clipping for normal simming and some depending on the animation Notes: Originally I wanted to adapt Bonehilda’s dress to a naked mesh but only changing the textures resulted to be a PITA, so I archived this project for 3 years After making my revealing mesh, and fixing the uv map, I just adapted the textures and the mesh from the back bow The armbands came from AccessoryNecklaceEP7Choker, I just made several adaptations to textures and main mesh About the maid hat, yes I know Traelia released one a loooooong time ago. Mine has a smaller headband that doesn’t interfere with short hair, it won’t conflict with hers or any other custom maid hat. Is also compatible with the hat sliders This outfit is compatible with any shoes, 3d or texture accessories regardless of creator (me, EA, someone else) Credits: Electronic Arts for texture and meshes were apply
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