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JoshQ

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JoshQ last won the day on November 10

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About JoshQ

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  1. There’s some hair that doesn’t like custom animations the result looks like a very bad case of deformed frizz, I always thought it was something related to my game but after further review it seems it’s the bone painting instead.

    I have zero experience making / editing hair but my theory was it might be fixed by extracting the LOD0 / LOD1 geoms using s3pe, then copying the bones from a mesh hair without the problem using Cmar’s Meshtoolkit (which also has a tool to rename the internal files from a .package, so you can identify the file/files to extract).

    It “works” depending on the mesh you choose as reference but even then any little mistake looks 100 times better than the untreated hair. Just in case make a backup of the original so far I “fixed” a couple of hairs without problems.

  2. Forcing anisotropic using d9vk:

    D9VK_anisotropic_Sims3.thumb.jpg.89784bfd029949c36cf4866e8b2be8ba.jpg

  3. Short story: it works (for me) and there’s some improvements YMMV. Semi-long story: If your computer / Sims 3 knowledge is basic avoid doing any of this, there’s very little support on the web and I won’t take any responsibility if you end breaking your game / computer. Tested on Windows 10 1903 (x64) with the latest monthly update, this might work on Windows 7 but probably not on XP/Vista. To run The Sims 3 under Vulkan you need three things: a modern gpu with the latest drivers 7-zip (or any other program with .tar support) change windows’s environment variables Before doing anything BACKUP YOUR GAME specially your ‘options.ini’ because doing this will cause a change in the ‘lastdevice =’ line and that automatically resets ALL YOUR SETTINGS. By making a backup you can copy the new ‘lastdevice=’ into your original options.ini and then swap it to have all your settings back. Obviously if you want to revert things you will have to backup the file again in advance. Still here? Go to the D9VK project page and download the latest release which will give you a .tar.gz file, if you uncompress it twice you will eventually find two folders: ‘x32’ and ‘x64’, for this game go inside ‘x32’ and extract ‘d3d9.dll’ inside your ‘Bin’ folder (the location of your ‘TS3W.exe’ file). If you want to uninstall it just delete the file (backup option.ini first). That’s it, start your game and after a couple of seconds it should start, you will see D9VK’s HUD: If you receive an error disable any ‘compatibility mode’ you might added to TS3W.exe ,if keeps happening disable any game overlay or just stop because finding the yeti looks easier than finding help (maybe on steam’s forums). To disable the HUD add this environment variable to Windows: DXVK_HUD 0 Also add: DXVK_LOG_LEVEL none On my PC (Ryzen 1400@3.6Ghz / GeForce 1050 2Gb / 8Gb DDR4@2999Mhz / Basic SSD) the game took 30 seconds less to load (3min 32s), nothing to be excited I know. Once inside the game I found moving the camera felt snappier, then I started to jump between lots which normally generates stutter before returning to full speed, under Vulkan I got fewer. I know stutters can be caused by reading assets from a slow / fragmented disk, a low-end CPU, bad CC, a stuck sim, etc. But I can testify that, compared to the original and ancient DirectX 9 API, Vulkan was indeed making stuff “faster”, how much improvement will you see? I cannot tell, your hardware and game might be completely different (for example, I don’t use “heavy” mods like OKW that change the game entirely). On a sidenote, Rivatuner and Borderless Gaming still worked and so taking screenshots within the game, taking video did not but there are dozens of better alternatives (the windows gamebar works on borderless, on full screen the HUD didn’t show but it recorded). Could this work on The Sims 4? Maybe(?) I removed Origin sometime ago, another brave soul will have to test it (probably you'll need to use the 'd3d9.dll' file contained in the 'x64' folder instead) In general using Vulkan on different games can indeed improve framerate but not always, also D9VK is still in early development so bugs and crashes might occur and of course it wasn’t supposed to be used by Windows users, but here we are Thanks for reading I stopped making blog posts but because this worked (again, on my particular case) and because info is very scarce I wanted to share. UPDATE 1: One caveat of using d9vk is that all the extra settings you can apply using Nvidia’s Control Panel just won’t work, that means you have to use the game’s antialiasing solution which isn’t that bad but Sims 3 lacks anisotropic filtering. You can fix that by creating a file named ‘dxvk.conf’ in the same directory your ‘TS3W.exe’ resides (also the same were you install d9vk), inside that file include the next line of text: d3d9.samplerAnisotropy = 16 16 is the number of samples, historically anisotropic is the least demanding of graphical options so it shouldn’t affect your fps. There’re more options available but finding information for d9vk is a royal PITA, hence why I decided to document my experience so far, the good news is that besides forcing anisotropic Sims 3 works pretty good or at least I haven’t found a trouble in all this time using it. This was tested with 441.20 drivers, using d9vk 0.30 on Windows 1909.
  4. NovemberCC.thumb.jpg.6a9d772d301f6893718e98f9aec50b03.jpg

    That’s it for November, I still have one more upload before the year ends.

  5. View File Romantic Robe, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package Defects: Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations Notes: I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/10/2019 Category Clothing  
  6. 114 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package Defects: Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations Notes: I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front Credits: Original mesh and textures by Electronic Arts
  7. View File Bow Corset, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects: Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes: Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/09/2019 Category Clothing  
  8. 55 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects: Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes: Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts
  9. 23 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects: Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes: Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts
  10. View File Tunic Kimono Sleeve, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects: Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes: Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/09/2019 Category Clothing  
  11. View File MedBod 1.9 The base for this custom body is the one Electronic Arts created for The Sims Medieval which is more “muscular” compared to The Sims 3. I made several changes including inserting the boobs form Cmar’s naked torso and increased the polycount and shape for the buttocks / legs. The difference compared with MedBod 1.5 is that I removed double vertices on the bottoms, corrected the normals and smoothed the UV; for the top I made some modification to the neck’s shape to be closer to the default body. Finally both top and bottom have a slightly arched back, this makes for a “curvier” derriere and because of that it will clip on the back of the hip when combined with CC made for version 1.5 also MedBod is not compatible with clothes made by EA and everyone else, some might be wide enough to hide the gap that appears on the hip, you`ll have to experiment. If you take a closer look at some full body outfits released before you’ll notice it already has the arched back, yes this has been on the making for a looooong time. Left: MedBod 1.5; Right: version 1.9 In resume this a “curvy” body for your female sims, it works with original custom and default sliders (except the nipple slider), it’s compatible with shoes and accessories made by EA, other creators and me; it works with default and custom animations but is not exempt of clipping (the extra meat contributes to it). You can also make “slim” sims just be aware completely flat boobs will show some rare shading around. Another change is that I think I finally succeeded in making a default replacement IF you remove any priorly installed like Cmar’s or GECK.O, otherwise it will conflict and it won’t appear. So to be clear the replacement is for the default naked torso and top that your sim uses when bathing, etc.; the ‘regular version” will appear directly as Top and Bottom in CAS and is intended to be used to reveal your sims naughty bits. Also, the regular version will replace the naked top and bottoms from MedBod 1.5, just delete 1.5 and clear your cache, the game should automatically load the new meshes. What about the previously released clothes? I’m in the process or remaking some of them and also making new. Adapting clothes from the game or other creators to MedBod is not that hard, it mostly requires scaling up the back, navel and butt areas and doing the same for every morph. The problems arise when you want to make revealing stuff but at least thanks to Blender 2.8 the whole process is a little bit faster. What about the male version? Good question. Originally I abandoned porting the male naked body from TSM because the UV map on the shoulders is somewhat different from Sims 3, at the time I was using Milkshape which has archaic tools, maybe using Blender will provide better results but I lack the time so as always you’re absolutely free to take this or any stuff I’d made and modify it to your liking. Details: Base game compatible For Young Adult and Adult female sims Enabled for everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear and valid for maternity (too many categories? Too few? Use s3pe to add / remove what you want) Disabled for random sims Polycound: Top=3038, Bottom=1039 All LODs and morphs included Only available as .package If you find any problem let me know. Submitter JoshQ Submitted 11/09/2019 Category Body Types  
  12. JoshQ

    MedBod 1.9

    81 downloads

    The base for this custom body is the one Electronic Arts created for The Sims Medieval which is more “muscular” compared to The Sims 3. I made several changes including inserting the boobs form Cmar’s naked torso and increased the polycount and shape for the buttocks / legs. The difference compared with MedBod 1.5 is that I removed double vertices on the bottoms, corrected the normals and smoothed the UV; for the top I made some modification to the neck’s shape to be closer to the default body. Finally both top and bottom have a slightly arched back, this makes for a “curvier” derriere and because of that it will clip on the back of the hip when combined with CC made for version 1.5 also MedBod is not compatible with clothes made by EA and everyone else, some might be wide enough to hide the gap that appears on the hip, you`ll have to experiment. If you take a closer look at some full body outfits released before you’ll notice it already has the arched back, yes this has been on the making for a looooong time. Left: MedBod 1.5; Right: version 1.9 In resume this a “curvy” body for your female sims, it works with original custom and default sliders (except the nipple slider), it’s compatible with shoes and accessories made by EA, other creators and me; it works with default and custom animations but is not exempt of clipping (the extra meat contributes to it). You can also make “slim” sims just be aware completely flat boobs will show some rare shading around. Another change is that I think I finally succeeded in making a default replacement IF you remove any priorly installed like Cmar’s or GECK.O, otherwise it will conflict and it won’t appear. So to be clear the replacement is for the default naked torso and top that your sim uses when bathing, etc.; the ‘regular version” will appear directly as Top and Bottom in CAS and is intended to be used to reveal your sims naughty bits. Also, the regular version will replace the naked top and bottoms from MedBod 1.5, just delete 1.5 and clear your cache, the game should automatically load the new meshes. What about the previously released clothes? I’m in the process or remaking some of them and also making new. Adapting clothes from the game or other creators to MedBod is not that hard, it mostly requires scaling up the back, navel and butt areas and doing the same for every morph. The problems arise when you want to make revealing stuff but at least thanks to Blender 2.8 the whole process is a little bit faster. What about the male version? Good question. Originally I abandoned porting the male naked body from TSM because the UV map on the shoulders is somewhat different from Sims 3, at the time I was using Milkshape which has archaic tools, maybe using Blender will provide better results but I lack the time so as always you’re absolutely free to take this or any stuff I’d made and modify it to your liking. Details: Base game compatible For Young Adult and Adult female sims Enabled for everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear and valid for maternity (too many categories? Too few? Use s3pe to add / remove what you want) Disabled for random sims Polycound: Top=3038, Bottom=1039 All LODs and morphs included Only available as .package If you find any problem let me know.
  13. So when using 1.9 with OWK I’m having an issue where the sim keeps her shoes when entering the shower, doesn't happens in vanilla. I think there’s a setting for that so it shouldn’t be an issue for the ‘default replacement’ version.

    Besides that everything works “fine” or at least equally as MedBod’s prior versions and will be ready to download this weekend with some stuff to go with:

     KimonoSleeve_BowCorset_teaser.jpg.fd252b7e2c753c120c86810e170153d9.jpg

    As you can imagine one was edited using Blender and the second was “simple enough” to be made using Milkshape. 

    I forgot, and probably also this:

    SimpleCorsetN02_teaser.jpg.971f43f20bebc40f51edc56784f5c1d2.jpg

  14. MedBod 1.9 is done except for one thing: the default replacement, more like is working except for a very small thing that I want to investigate further, thankfully that won’t stop me for releasing CC.

    DressStrapSplit_DarkAgesMinidress_outtake.thumb.jpg.eff134c091b739797c4e85c7a2469f3f.jpg

  15. View File Dark Ages Minidress EDIT, for MedBod This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=5678; LOD2=2875 2 color channels Only available in .package format Defects: This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Small clipping in the sideboob area on gigantic boobs Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes: Compatible with shoes and accessories from the game, me and other creators; 3D necklaces might clip on the base of the neck As you can see I reduced the skirt and cleared the path for the tits and that eliminated half the problems of the original, plus several other things This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 10/20/2019 Category Clothing  
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