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About Me

Found 16 results

  1. Version 1.0.0

    5,739 downloads

    What is it? HDT vanilla-based boots meant for UNP and bare legs. Matching world models are included. The boots are craftable under whatever category is obvious and can be improved at the armorer's bench. Each pair of boots has their own height/foot position so you'll need to adjust each pair in the HDT High Heel System MCM. A good median starting range is 4.5 on the first configuration slot. Note: Because of how the HDT High Heel System works, the boots cannot be enchanted (they already have a 'spell' on them) or improved without the Arcane Smithing Perk. That is a legacy of the framework so just deal with it. If you're looking for more boots, Cross Crusade has a few decent ones and Tiwa has some really nice models in her Minidresses mod. They are not HDT. Credits: I made the models from vanilla assets so I get all of the credit. Permissions: Not a resource at this time. No conversions for CBBE/OutfitStudio/BodySlide allowed. Nothing I make may be hosted at Nexus.
  2. 394 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts
  3. View File 3dPPB Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts Submitter JoshQ Submitted 01/27/2019 Category Shoes  
  4. 463 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts
  5. View File Thigh High Boots, Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  6. View File 3dTHB for Medbod This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  7. JoshQ

    3dTHB for Medbod

    329 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts
  8. 694 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 3690 3 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Boots look “weird” on CAS, in-game looks fine I really, really, reaaaaaaaally tried my best to eradicate clipping in front and behind the knee, I believe that is almost the case for normal simming BUT there’s a chance it will happen on custom animations and poses Clipping behind the leg on overweight sims On the pics boots look “too wide” but that’s because the sliders I use on my femsims, slender legs should look alright Hard edges around the knee Textures are severely lacking, try to use patterns whenever you can Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Where do I start? Ah yes, fucking boots I had to remade them 3 times... Because of that and the fact I’m not really into boots I skipped the platforms version, but you can make your own if you like *wink* Or maybe combine the ones I used on the original Victoire, or even other heels, there’s enough space on the uv map, godspeed Pants with any kind of 3D volume will clip and everything but miniskirts and short shorts Just to be clear, you can use these boots on the default body, only fat sims will show clipping, on everybody else will look “fine” under normal game conditions This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D These are probably my last pair of boots Credits: Aspirins
  9. View File Impossible Boots Victoire, Kneehigh Version This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 3690 3 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Boots look “weird” on CAS, in-game looks fine I really, really, reaaaaaaaally tried my best to eradicate clipping in front and behind the knee, I believe that is almost the case for normal simming BUT there’s a chance it will happen on custom animations and poses Clipping behind the leg on overweight sims On the pics boots look “too wide” but that’s because the sliders I use on my femsims, slender legs should look alright Hard edges around the knee Textures are severely lacking, try to use patterns whenever you can Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Where do I start? Ah yes, fucking boots I had to remade them 3 times... Because of that and the fact I’m not really into boots I skipped the platforms version, but you can make your own if you like *wink* Or maybe combine the ones I used on the original Victoire, or even other heels, there’s enough space on the uv map, godspeed Pants with any kind of 3D volume will clip and everything but miniskirts and short shorts Just to be clear, you can use these boots on the default body, only fat sims will show clipping, on everybody else will look “fine” under normal game conditions This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D These are probably my last pair of boots Credits: Aspirins Submitter JoshQ Submitted 12/29/2017 Category Shoes  
  10. Version 1.0.0

    285 downloads

    Hello everybody, I proudly present you the first remesh made by me Credits are for JoshQ, the author and creator of these boots No OMSP needed because you're 26 and 24(teen) units above any sim Sorry for the sloppy texture for the zip... it didn't want to cooperate Teen and Adult female will enjoy walking on these on any occasion you want *PS: Please forgive me JoshQ for ruining your artwork
  11. View File [REMESH] Impossible Boots Victoire Platforms by JoshQ Hello everybody, I proudly present you the first remesh made by me Credits are for JoshQ, the author and creator of these boots No OMSP needed because you're 26 and 24(teen) units above any sim Sorry for the sloppy texture for the zip... it didn't want to cooperate Teen and Adult female will enjoy walking on these on any occasion you want *PS: Please forgive me JoshQ for ruining your artwork Submitter rauul995 Submitted 10/28/2017 Category Shoes  
  12. View File [Sims 4] Kendo 2's GoGo Boots What this does: Adds 4 stand-alone color variations (black, red, white and pink) of tight gogo boots. The meshes are custom; new LODs, new binaries, etc. The boots are available for female Teens, Young Adults, Adults and Elders in ALL of the outfit categories; Athletic, Everyday, Formal, Party, Sleep and so on. Occult category Aliens, Humans and Witches are supported. I did make new catalog thumbnails this time around so they are easy to spot in CAS. Requirements: None. Conflicts: None. All of the items are stand-alone. Possible Issues: This may not work with Mac versions of the game. Installation: Extract the zipped file and drop the package file into C:\Users'your name'\Documents\Electronic Arts\The Sims 4\Mods. When the game loads it should display as a non-scripted mod if you bother to look for it. Terms: Do not direct link the files. Do not upload my content to other sites. You may not use my content as part of compilations, place it behind pay walls, or do anything else crooked. EA ‘Et al’ and you the downloader have no vetted interest in this content. Submitter Kendo 2 Submitted 01/07/2017 Category Clothing  
  13. Version 1.0.0

    3,243 downloads

    What this does: Adds 4 stand-alone color variations (black, red, white and pink) of tight gogo boots. The meshes are custom; new LODs, new binaries, etc. The boots are available for female Teens, Young Adults, Adults and Elders in ALL of the outfit categories; Athletic, Everyday, Formal, Party, Sleep and so on. Occult category Aliens, Humans and Witches are supported. I did make new catalog thumbnails this time around so they are easy to spot in CAS. Requirements: None. Conflicts: None. All of the items are stand-alone. Possible Issues: This may not work with Mac versions of the game. Installation: Extract the zipped file and drop the package file into C:\Users'your name'\Documents\Electronic Arts\The Sims 4\Mods. When the game loads it should display as a non-scripted mod if you bother to look for it. Terms: Do not direct link the files. Do not upload my content to other sites. You may not use my content as part of compilations, place it behind pay walls, or do anything else crooked. EA ‘Et al’ and you the downloader have no vetted interest in this content.
  14. View File Dawnguard Female Vampire Boots for UPN This is just a simple mesh edit and reweight to make the Dawnguard DLC female Vampire Boots fit better on bare legs. It is meant for UNP but it MIGHT work with other body mods. To install, go to Data\meshes\dlc01\clothes\vampire and look for the files vampirebootsf_0.nif and vampirebootsf_1.nif. If they are present, copy them to make back ups and then install the mod manually. Extract and paste the meshes folder into you Data folder. Permissions: This is a freebie. The boots needed fixing IMO so I did it. Feel free to use this in your own mods provided you do not submit my content to Nexus. If you're modding for Nexus you cannot use anything I make. No exceptions. Submitter Kendo 2 Submitted 03/30/2016 Category Armor
  15. Version 1.0.0

    742 downloads

    This is just a simple mesh edit and reweight to make the Dawnguard DLC female Vampire Boots fit better on bare legs. It is meant for UNP but it MIGHT work with other body mods. To install, go to Data\meshes\dlc01\clothes\vampire and look for the files vampirebootsf_0.nif and vampirebootsf_1.nif. If they are present, copy them to make back ups and then install the mod manually. Extract and paste the meshes folder into you Data folder. Permissions: This is a freebie. The boots needed fixing IMO so I did it. Feel free to use this in your own mods provided you do not submit my content to Nexus. If you're modding for Nexus you cannot use anything I make. No exceptions.
  16. View File HDT High Heeled Boots for UNP by Kendo 2 What is it? HDT vanilla-based boots meant for UNP and bare legs. Matching world models are included. The boots are craftable under whatever category is obvious and can be improved at the armorer's bench. Each pair of boots has their own height/foot position so you'll need to adjust each pair in the HDT High Heel System MCM. A good median starting range is 4.5 on the first configuration slot. Note: Because of how the HDT High Heel System works, the boots cannot be enchanted (they already have a 'spell' on them) or improved without the Arcane Smithing Perk. That is a legacy of the framework so just deal with it. If you're looking for more boots, Cross Crusade has a few decent ones and Tiwa has some really nice models in her Minidresses mod. They are not HDT. Credits: I made the models from vanilla assets so I get all of the credit. Permissions: Not a resource at this time. No conversions for CBBE/OutfitStudio/BodySlide allowed. Nothing I make may be hosted at Nexus. Submitter Kendo 2 Submitted 03/19/2016 Category Armor
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