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About Me

  1. View File Impossible Boots 'Sabine' Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6180;LOD2=980 4 color channels Adds 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Clipping with pants, long skirts and alike Clipping might also occur with custom animations and poses 3D accessories that contain morphs, like necklaces, might deform boots Notes: I’m back, kinda. The truth is I haven’t done anything Sims 3 related in more than a year, until now. I have some projects that need minimal stuff to complete so I’ll concentrate on those while I try to regain my powers. Worst case scenario this is my first and last release for 2023... happy new year! Compatible with the default body and MedBod Submitter JoshQ Submitted 11/25/2023 Category Shoes  
  2. 33 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6180;LOD2=980 4 color channels Adds 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Clipping with pants, long skirts and alike Clipping might also occur with custom animations and poses 3D accessories that contain morphs, like necklaces, might deform boots Notes: I’m back, kinda. The truth is I haven’t done anything Sims 3 related in more than a year, until now. I have some projects that need minimal stuff to complete so I’ll concentrate on those while I try to regain my powers. Worst case scenario this is my first and last release for 2023... happy new year! Compatible with the default body and MedBod
  3. Version 1.0.0

    89 downloads

    LadySmoks presents... Yennefer Boots, TEEN version! Really, not much to add. These are a resized to fit teen version of the Yennefer boots that I uploaded previously. HA! Lazy me even recycled the same custom thumbnail!!! Anyway, I hope you like them!
  4. View File LS_tf WitcherYenneferBoots 02 LadySmoks presents... Yennefer Boots, TEEN version! Really, not much to add. These are a resized to fit teen version of the Yennefer boots that I uploaded previously. HA! Lazy me even recycled the same custom thumbnail!!! Anyway, I hope you like them! Submitter LadySmoks Submitted 11/11/2023 Category Clothing  
  5. View File LS_af BellaCombatBoots LadySmoks presents... Bella's Combat Boots! No, not THAT Bella! This Bella is a character from a VN/ game, Love Of Magic, by Droid Productions, found on Steam. Anyway, the boots... They are an M to F, height altering conversion of the EA male Military Leather boots. They're perfect for tomboy or Goth Sims. They are for YA/A females, come in 3 presets with 4 recolorable channels, for Everyday, Athletic, Career, Outerwear and ValidForMaternity. They are +7 units high. I hope you like them!!! Submitter LadySmoks Submitted 10/15/2023 Category Clothing  
  6. Version 1.0.0

    58 downloads

    LadySmoks presents... Bella's Combat Boots! No, not THAT Bella! This Bella is a character from a VN/ game, Love Of Magic, by Droid Productions, found on Steam. Anyway, the boots... They are an M to F, height altering conversion of the EA male Military Leather boots. They're perfect for tomboy or Goth Sims. They are for YA/A females, come in 3 presets with 4 recolorable channels, for Everyday, Athletic, Career, Outerwear and ValidForMaternity. They are +7 units high. I hope you like them!!!
  7. 451 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=4608; LOD2=2236 3 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look super weird on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants and skirts below the knee will clip Very small clipping behind the interior of the knee while seated and probably during custom animations that bend the knees to its limits 3D accessories that contain morphs, like necklaces, might deform boots Notes: This version has an improved mesh, an almost seamless UV and a normalmap with extra details baked I don’t recommend using patterns with vertical stripes, leather ones look the best Three files inside the zip: one for MedBod, the other for EA’s bottoms and the last one for teens
  8. View File Impossible Boots ‘Victoire Gen 3’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=4608; LOD2=2236 3 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look super weird on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants and skirts below the knee will clip Very small clipping behind the interior of the knee while seated and probably during custom animations that bend the knees to its limits 3D accessories that contain morphs, like necklaces, might deform boots Notes: This version has an improved mesh, an almost seamless UV and a normalmap with extra details baked I don’t recommend using patterns with vertical stripes, leather ones look the best Three files inside the zip: one for MedBod, the other for EA’s bottoms and the last one for teens Submitter JoshQ Submitted 06/24/2021 Category Shoes  
  9. View File Impossible Boots ‘Catherine’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7554; LOD2=2076 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Clipping on the back of the ankle on custom animations is not noticeable unless you look directly Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 06/19/2020 Category Shoes  
  10. 390 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7554; LOD2=2076 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Clipping on the back of the ankle on custom animations is not noticeable unless you look directly Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  11. View File Impossible Cowgirl Boots This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2108; LOD2=800 4 color channels 4 variations Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look “weird” on CAS, in-game looks fine Texture pixelation and stretching Blockiness in some sections Some very long skirts may conflict with the texture Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform boots Notes: I forgot where these came from, probably S3: Pets. Besides the shape these boots have a normalmap which adds a tad of detail to the whole package I started this project in Milkshape 3D but scrapped everything and started from zero using Blender, that gave me the best chance of adding geometry only were needed along with “fixing” some of the UV deformation resulted from manipulating the mesh to hell and back About pants and skirts made by EA: everything around the calves in length is mostly safe, skintight (aka texture pants/leggings) are too Pants with volume around the ankle will clip with the exception of a pair from Into the Future Also compatible with both EA and MedBod’s nude bottom, custom body meshes that have a different leg shape might clip Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 06/05/2020 Category Shoes  
  12. 511 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2108; LOD2=800 4 color channels 4 variations Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Boots look “weird” on CAS, in-game looks fine Texture pixelation and stretching Blockiness in some sections Some very long skirts may conflict with the texture Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform boots Notes: I forgot where these came from, probably S3: Pets. Besides the shape these boots have a normalmap which adds a tad of detail to the whole package I started this project in Milkshape 3D but scrapped everything and started from zero using Blender, that gave me the best chance of adding geometry only were needed along with “fixing” some of the UV deformation resulted from manipulating the mesh to hell and back About pants and skirts made by EA: everything around the calves in length is mostly safe, skintight (aka texture pants/leggings) are too Pants with volume around the ankle will clip with the exception of a pair from Into the Future Also compatible with both EA and MedBod’s nude bottom, custom body meshes that have a different leg shape might clip Credits: Original mesh and textures by Electronic Arts
  13. View File Medieval Long Boots ‘Impossible Boots EDIT’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 05/18/2020 Category Shoes  
  14. 489 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts
  15. JoshQ

    3dTHB for Medbod

    1,086 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts
  16. 1,676 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts
  17. 1,037 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts
  18. Version 1.0.0

    7,334 downloads

    What is it? HDT vanilla-based boots meant for UNP and bare legs. Matching world models are included. The boots are craftable under whatever category is obvious and can be improved at the armorer's bench. Each pair of boots has their own height/foot position so you'll need to adjust each pair in the HDT High Heel System MCM. A good median starting range is 4.5 on the first configuration slot. Note: Because of how the HDT High Heel System works, the boots cannot be enchanted (they already have a 'spell' on them) or improved without the Arcane Smithing Perk. That is a legacy of the framework so just deal with it. If you're looking for more boots, Cross Crusade has a few decent ones and Tiwa has some really nice models in her Minidresses mod. They are not HDT. Credits: I made the models from vanilla assets so I get all of the credit. Permissions: Not a resource at this time. No conversions for CBBE/OutfitStudio/BodySlide allowed. Nothing I make may be hosted at Nexus.
  19. View File 3dPPB Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts Submitter JoshQ Submitted 01/26/2019 Category Shoes  
  20. View File Thigh High Boots, Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/28/2018 Category Shoes  
  21. View File 3dTHB for Medbod This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/28/2018 Category Shoes  
  22. 1,351 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 3690 3 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Boots look “weird” on CAS, in-game looks fine I really, really, reaaaaaaaally tried my best to eradicate clipping in front and behind the knee, I believe that is almost the case for normal simming BUT there’s a chance it will happen on custom animations and poses Clipping behind the leg on overweight sims On the pics boots look “too wide” but that’s because the sliders I use on my femsims, slender legs should look alright Hard edges around the knee Textures are severely lacking, try to use patterns whenever you can Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Where do I start? Ah yes, fucking boots I had to remade them 3 times... Because of that and the fact I’m not really into boots I skipped the platforms version, but you can make your own if you like *wink* Or maybe combine the ones I used on the original Victoire, or even other heels, there’s enough space on the uv map, godspeed Pants with any kind of 3D volume will clip and everything but miniskirts and short shorts Just to be clear, you can use these boots on the default body, only fat sims will show clipping, on everybody else will look “fine” under normal game conditions This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D These are probably my last pair of boots Credits: Aspirins
  23. View File Impossible Boots Victoire, Kneehigh Version This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 3690 3 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Boots look “weird” on CAS, in-game looks fine I really, really, reaaaaaaaally tried my best to eradicate clipping in front and behind the knee, I believe that is almost the case for normal simming BUT there’s a chance it will happen on custom animations and poses Clipping behind the leg on overweight sims On the pics boots look “too wide” but that’s because the sliders I use on my femsims, slender legs should look alright Hard edges around the knee Textures are severely lacking, try to use patterns whenever you can Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Where do I start? Ah yes, fucking boots I had to remade them 3 times... Because of that and the fact I’m not really into boots I skipped the platforms version, but you can make your own if you like *wink* Or maybe combine the ones I used on the original Victoire, or even other heels, there’s enough space on the uv map, godspeed Pants with any kind of 3D volume will clip and everything but miniskirts and short shorts Just to be clear, you can use these boots on the default body, only fat sims will show clipping, on everybody else will look “fine” under normal game conditions This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D These are probably my last pair of boots Credits: Aspirins Submitter JoshQ Submitted 12/29/2017 Category Shoes  
  24. Version 1.0.0

    566 downloads

    Hello everybody, I proudly present you the first remesh made by me Credits are for JoshQ, the author and creator of these boots No OMSP needed because you're 26 and 24(teen) units above any sim Sorry for the sloppy texture for the zip... it didn't want to cooperate Teen and Adult female will enjoy walking on these on any occasion you want *PS: Please forgive me JoshQ for ruining your artwork
  25. View File [REMESH] Impossible Boots Victoire Platforms by JoshQ Hello everybody, I proudly present you the first remesh made by me Credits are for JoshQ, the author and creator of these boots No OMSP needed because you're 26 and 24(teen) units above any sim Sorry for the sloppy texture for the zip... it didn't want to cooperate Teen and Adult female will enjoy walking on these on any occasion you want *PS: Please forgive me JoshQ for ruining your artwork Submitter rauul995 Submitted 10/28/2017 Category Shoes
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