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Found 7 results

  1. A quick update (although this should probably be a blog post but I'll save that for the pre-release). I'm currently working on Dibella Armor but I'm not ready to show it yet. Dibella Armor will be skimpy or full armor that can be seen through. I'm considering attaching a script to the armor that will increase the defense of a player with the Blessing of Dibella. This isn't set in stone as I'm not sure how to write the script yet. If I do implement this, skimpy armors will have a ton of defense with Dibella's Blessing but have very little without it. And the skimpier the better. The armor in the image above is a variant of the Wayn Chainmail Armor. Why call it Wayn Chainmail? Beacuse Wayn is the name of a blacksmith in Morrowind. Most of the new armors in this mod will be named after blacksmiths from previous Elder Scrolls games because in the lore of this mod they designed them. Other ideas that I may add but may not make it into the initial release: Unique bandit bosses the are equipped with armor that can only be found on them. Clothes and armor patterns that can be learned (consumed like a spell tome) or taken to a blacksmith to be made.
  2. I will be adding more variants to the chainmail armor. Simple stuff like leather belts. There will be more than just chainmail armor though. Kendo has shared a lot of ideas that I will be using in this project.
  3. Doublezero

    SAE: Boots

    I've been fiddling around with some boot meshes and textures for the past few days and finally achieved the look that I wanted. So what's taking so long? Why haven't I released this yet? I'm aiming for this mod to be a major expansion of armor and clothing for both sexes. NPCs will be wearing the new armor and I'll be introducing new materials to the game as well. I created a blog where I'll be showing off the new gear that I'm adding plus the ones that wont make it into the game.
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