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Found 3 results

  1. I was surfing through my saved TS3 related websites and was re-reading the post from Raymond Equestrian Centre. I had previously been using S3PE to poke around one of the pose packages I was interested in and saw this: I realized that the file name in the Clip window looked suspiciously familiar, and did a test. EUREKA! I know @bluehazard isn't on this website, but by god, I can start making many of his older content Poselist completable. I'll be contacting him shortly. It may soon be much easier to use his outstanding work if he approves. For those of you not familiar with his work, check him out here: BlueHazard's Blue Lens If there are other pose packs for TS3 that you know of that need converted, let me know, I can convert them!
  2. View File Look Poses Look Poses. This is something I threw together quickly to make the dialogue shots in my comic strips seem a little more natural, all these "poses" do is angle the head in various directions, it makes it easier to get NPCs to look at each other in shots, it's also handy for conversation shots between short and tall characters. These are far from fantastic but they do a job. I made these for something I was doing but now they're made I might as well share them in case anyone else finds a use for them. The character on the right is the player character. Install: Drop the contents of the rar file into your game folder and enable with the manager of your choice. Uninstall: Delete the esp and the "Jims" folder from Meshes\characters\_Male\idleanims Idles: Up1 Up2 Down1 Down2 Left right UpRight DownRight Upleft DownLeft To use: For the player character go into third person, open the console, type TFC and hit enter, now type Player.playidle xxxx (xxxx) being the name of whatever pose you want, for example to look left enter player.playidle left. To reset the pose use player.playidle reset. For NPCs, face the NPC, open the console, click on the NPC so their name appears at the top of the screen, type TLIK to turn off the head tracking, then playidle xxxx, again with the xxxx being the name of the pose you want to use, to put them back to normal use playidle reset on them. These can be used with facial expressions, just be sure to do the facial expressions first, they cannot be used with other poses. Credits: Jonas66 for his fantastic tutorial Cormell for testing them Permissions: Consider them a resource, use and share as you see fit as long as you don't charge money. Submitter Jim_UK Submitted 03/27/2016 Category Miscellaneous
  3. Version 1.0.0

    68 downloads

    Look Poses. This is something I threw together quickly to make the dialogue shots in my comic strips seem a little more natural, all these "poses" do is angle the head in various directions, it makes it easier to get NPCs to look at each other in shots, it's also handy for conversation shots between short and tall characters. These are far from fantastic but they do a job. I made these for something I was doing but now they're made I might as well share them in case anyone else finds a use for them. The character on the right is the player character. Install: Drop the contents of the rar file into your game folder and enable with the manager of your choice. Uninstall: Delete the esp and the "Jims" folder from Meshes\characters\_Male\idleanims Idles: Up1 Up2 Down1 Down2 Left right UpRight DownRight Upleft DownLeft To use: For the player character go into third person, open the console, type TFC and hit enter, now type Player.playidle xxxx (xxxx) being the name of whatever pose you want, for example to look left enter player.playidle left. To reset the pose use player.playidle reset. For NPCs, face the NPC, open the console, click on the NPC so their name appears at the top of the screen, type TLIK to turn off the head tracking, then playidle xxxx, again with the xxxx being the name of the pose you want to use, to put them back to normal use playidle reset on them. These can be used with facial expressions, just be sure to do the facial expressions first, they cannot be used with other poses. Credits: Jonas66 for his fantastic tutorial Cormell for testing them Permissions: Consider them a resource, use and share as you see fit as long as you don't charge money.
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