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Found 11 results

  1. This isn't a *tutorial* or anything, I just wanted to share my experiences and thoughts with people who have been experiencing similar issues, also wanted it to be a future reference for me as well. So here's the issue; the game randomly crashes to desktop right before the SexLab animation starts (i.e. before the first "stage" of the animation). It's random, as in it doesn't happen all the time, otherwise it would be much easier to figure out what's going on. With the complex mod setups, which feature many plugins, scripts, DLLs etc. it's really difficult to identify these kinds of problems. You have already checked the SKSE & Papyrus logs and there's absolutely nothing wrong with them. You think it's possibly a SexLab related, so check its settings. The SexLab actor scaling is already disabled and the crash prevention feature below it is already enabled. You already have the DLL that prevents "Pure Virtual Function Call" crashes. Yet, you still get these random crashes and you have absolutely no clue of the cause. You try to figure out what actually happens between the activation of a SexLab animation and the first stage of the animation, in your particular mod setup that is, because there are quite a few things that may interfere with this sequence of events. - SexLab actor scaling. - Undressing/unequipping (replacing armor with naked body mesh) (see my "weird eye glitch" thread) - Assigning/equipping "schlongs" etc. - Applying "arousal" values to schlongs and widgets etc. - Handling "Devious Devices" or ZAZ items. - Overriding SexLab animations with some others (as DD or ZAZ does). - Overriding SexLab voices and expressions. - Assigning facial animations. - Adjusting or rather removing the additional heel height. - Temporarily adding or removing UI widgets and features. etc. are some of the things that come to mind and many of these things may be interfered or interrupted by some other mods that you have in your setup. So in order to isolate the problem, you have to remove most of these interference from the equation. Here are some of the things you may try: If you're using Devious Devices, disable all interactions between DD and SexLab. Disable all animation overriding options. If you're not using an item hider slot and enabled "Use QueueNiNode", then disable it and pick a slot instead. If you're using ZAZ Animation Pack, do not register its animations to be used in SexLab, do not let it override SexLab animations, voices and expressions. Reduce the number of "schlong" types to just one and lower the distribution probability (i.e. make it 100%). In other words, let everyone use the same exact schlong and the same exact schlong size. Do not link SexLab Aroused arousal values to schlongs in any way. Do this for creatures as well, if you're using MNC etc., I don't. If you have any SKSE DLLs that may be doing something potentially related to the list of things above, try disabling them or at least try reducing the number of things they do, such as removing UI widgets, disabling certain player controls and abilities etc. Modify their INI files as such, if they have one. One of the things I have in my current setup, which I normally avoid like plague, is nioverride.dll aka. the NetImmerse Override SKSE plugin, which also comes with Race Menu as well if you're using it. It's a super crappy piece of shit that potentially gives you all sorts of crashes as well as corrupt, snowballing saves and co-saves etc. Find its INI file and disable everything other than the stuff you absolutely need. If doing all of these things has reduced the number of random SexLab crashes, or perhaps completely eliminated them, then the real issue lies in one of these other mods that you have and/or the interaction between them. I have done all of these in my own mod setup and while I still haven't been able to pinpoint the exact issue, I definitely get much less random SexLab crashes now.
  2. Version 1.0.0

    2,370 downloads

    This mod is pretty basic really; if your character is nude and a male NPC is aroused and comments on you being naked (‘You got no clothes, you should get some.’ etc.) they will rape you. The mod is manual install only. Details: The mod changes the vanilla quest WICommentsNaked. Unlike the old Sexlab Dangerously Nude mod that used random percents to control the comments this mod uses Sexlab Arousal factions. Also, this mod advances the WICommentsNaked quest so NPC will not continuosly repeat their lines. And the Sexlab scripting is current for version 1.62 and above. It otherwise performs like Dangerously Nude and IS NOT compatible with that mod. Requirements: Skyrim and the Update esm Sexlab v 1.62 or higher Sexlab Aroused Redux Credits: Ashal, fishburger67, Bromm83 and Kendo 2.
  3. View File Dangerously Nude for Sexlab Aroused Redux This mod is pretty basic really; if your character is nude and a male NPC is aroused and comments on you being naked (‘You got no clothes, you should get some.’ etc.) they will rape you. The mod is manual install only. Details: The mod changes the vanilla quest WICommentsNaked. Unlike the old Sexlab Dangerously Nude mod that used random percents to control the comments this mod uses Sexlab Arousal factions. Also, this mod advances the WICommentsNaked quest so NPC will not continuosly repeat their lines. And the Sexlab scripting is current for version 1.62 and above. It otherwise performs like Dangerously Nude and IS NOT compatible with that mod. Requirements: Skyrim and the Update esm Sexlab v 1.62 or higher Sexlab Aroused Redux Credits: Ashal, fishburger67, Bromm83 and Kendo 2. Submitter Kendo 2 Submitted 07/06/2017 Category Immersion  
  4. Working on a new quest mod for Skyrim. It will be using Sexlab, Zaz Animation Pack, most likely Aroused Redux, and definitely not Devious Devices. I've been working on my own original scripts using vanilla Skyrim coding to duplicate what Devious Devices does as far as locking an equipped item on the player to where it can't be removed. I've done it more efficiently with a lot less stress on papyrus. That's done and a 100% success. I'll be doing other things too. The Mod's Premise You wake up in the wagon on the way to Helgen. You have no idea what's happened and you memory is hazy. Aside from your name, you don't remember anything about your past. The big mystery is the iron collar and wrist and ankle shackles you cannot remove, and none of the other prisoners are wearing them. The one thing you do know is the irons have a powerful and beneficial enchantment on them. You simply can't take them off. After escaping Helgen you can talk to Hadvar/Ralof and ask about how you got on the wagon and about the iron shackles locked on you. Through normal play (messing around in Riverwood and Whiterun) you'll eventually talk to the right person who will start you on your adventures to get the 'Bands of the Whore' removed. Here's a screen shot of what you'll be stuck with until the adventures are done. What I have done so far... Completed! Opening dialogue (once you've escaped Helgen) with either Hadvar or Ralof. Both the Imperial and Stormcloak tutorial choices are covered so you can pick whichever side you like. World Interaction quests for all blacksmiths, court wizards and the Mage's College members. (More interaction quests will be coming.) World Interaction quests for NPC random comments about the player being naked and collared at the same time, and brief conversations with the Whiterun Carriage Driver and Nazeem. Interactions and a short quest with Collete the Restoration Master at the College to where you can be submissive to her or ignore her as usual. Two full quests for Belethor and more coming... The mod is nowhere near being completed. Juss say'n so don't get too anxious about playing the new quest mod any time soon.
  5. I've begun working on my first scripted mod for Skyrim. I'm a scripting noob so I'm taking my time researching things to see if any of my ideas are feasible. None of the ideas in this post are etched in stone, they're general ideas that I and others on this forum have come up with. What I aim to do with is mod Create three demonic races. A succubus race (in progress), an incubus race and a siren race. Create a quest that has branching paths and choices that effect the game world. (Long ways off from this) The races Succubus A Succubus can seduce men and feed on the semen. They can transform into their human form but this will cause them to consume energy rapidly. I aim make this spell/ability something the player will have to reserve for when they need enter a town. Succubus can enthrall both genders and they will not react negativity when they see her in her true form. Once enthralled, a succubus will be able to walk up to an npc and feed whenever she pleases. A succubus' weakness will be wearing clothing. This will effect health, magicka and stamina regen and weaken spell strength, spell duration and weapon damage. The strength of the negative effects will be determined by the type of clothing with regular clothes being the least negative and heavy armor being the worst. While in human form, the succubus will still experience negative effects but it will not be as detrimental but will cause her to consume energy even faster. Sirens For sirens I want them to have the ability to seduce their pray with music and dance. They will have spells and abilities that can cause sexual encounters with numerous npcs. Incubus I haven't researched incubus yet so I have no idea what to do for this race yet. I welcome any ideas that you may have. Cure quests I'm not a big fan cure quests, especially the way they are handled in Bethesda games. I believe in choice and consequences. For example: If you choose to play a vampire in Skyrim for 100+ hours before getting cured I believe there should be lingering effects like an addiction to blood or some minor discomfort when being out in the sun. For the succubus race I'm aiming for something similar but I also plan to add a corruption meter. The idea with the corruption meter is that the longer you're a succubus the harder it will be to cure. If you plain on being a succubus for 100+ hours, expect to spend 25 to 50 hours getting cured. This post is still a work in progress. Feel free to share your ideas.
  6. A screenshot of a succubus race I created a while back for my forthcoming quest mod.
  7. Version 0.1.0

    621 downloads

    SexLab Demon Quest is a work in progress mod that when complete will allow the player become a succubus, incubus or a siren through in-game quests. During beta the player can become anyone of the demons through the MCM menu. Once v1.0.0 is released this functionality will be removed and the player will only be able to become one through a quest. For now the succubus is the only demon playable. Requires: SexLab SexLabAroused SkyUI Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion The succubus: Each game hour satiation ticks down -1 while in succubus form and -5 while in human form. A succubus in her true form will be attacked on sight, this can be avoided by transforming into a human appearance. NPCs can be enthralled and always remain passive towards the player. Succubus can only feed from males but can enthrall both sexes. The succubus' major weakness is wearing clothing and armor. Each piece of armor causes a cumulative amount of health damage with clothing causing the least and heavy armor causing the most. Run speed is effected as well. More to come. The incubus: I haven't tackle this one yet. I am accepting ideas in the support thread. Sirens: A long ways off. Hopefully I wont be out by the time I get to it. Credits: Anton - for Animated Dragon Wings. Besthesda - The maker of Skyrim and the Creation Kit
  8. View File SexLab Demon Quest BETA SexLab Demon Quest is a work in progress mod that when complete will allow the player become a succubus, incubus or a siren through in-game quests. During beta the player can become anyone of the demons through the MCM menu. Once v1.0.0 is released this functionality will be removed and the player will only be able to become one through a quest. For now the succubus is the only demon playable. Requires: SexLab SexLabAroused SkyUI Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion The succubus: Each game hour satiation ticks down -1 while in succubus form and -5 while in human form. A succubus in her true form will be attacked on sight, this can be avoided by transforming into a human appearance. NPCs can be enthralled and always remain passive towards the player. Succubus can only feed from males but can enthrall both sexes. The succubus' major weakness is wearing clothing and armor. Each piece of armor causes a cumulative amount of health damage with clothing causing the least and heavy armor causing the most. Run speed is effected as well. More to come. The incubus: I haven't tackle this one yet. I am accepting ideas in the support thread. Sirens: A long ways off. Hopefully I wont be out by the time I get to it. Credits: Anton - for Animated Dragon Wings. Besthesda - The maker of Skyrim and the Creation Kit Submitter Doublezero Submitted 11/05/2016 Category Quests  
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