[Solved: This error is caused by this mod. It is worth noting that removing it will NOT fix this error alone, and you will need to clean your save game. Alternatively, you can install this fix, and if you find any other cells with this error, use FNEdit to edit the mod and remove any content from the affected cell. If any one in the future has this problem but doesn't have this mod installed, obviously this fix won't work, but it might be worth checking for mods that might do similar things.]
When I enter certain areas in Fallout New Vegas, the interior is filled with a graphical glitch where walls, floors and other props don't appear but still have collision. Sometimes parts of these interiors appear when looked at from different directions, but not always and there will always be other parts that still remain completely transparent.
Here is what I have done already (without any change):
Uninstalling and reinstalling
Test vanilla, this issue does NOT occur in vanilla (the only modification when I tested was the 4G patch), I feel as though that means it is a mod rather than a graphics card/driver problem
Test mods: from my testing this is NOT caused by quest/location mods, lighting mods (I don't have any), interior redesign mods (I don't have any, though I did try one to 'duct-tape' over these issues - didn't work). Occurs with these mods active/installed: xNVSE, JIP, JohnnyGuitar, ShowOff (NVSE plugin), SUP & Plugin, Stewie's Tweaks*, BnB and Breeze body replacers.
*I have adjusted the tweak that changes how far grey mist loads without change
I have cleaned plugins
I have double checked Archive Invalidation, and I only have the MO2 version on
Had a look in GECK and found what I might be the clear reason (though I could well be wrong): I had a look at the affected locations via GECK and found that the glitch happened in GECK as well. After some looking up I have discovered that the problem in GECK can be fixed by turning off the bUseMultibounds option in the GECKcustom.ini file. For some reason, this problem is in my game too. I have tried putting 'bUseMultibounds=0' in the Fallout.ini file but that has not worked.
As I said before, I did testing with mods and load order, but here is the load order I normally play with:
And my mod list:
Here are some screenshots of all the locations affected (potentially not exhausative). Firstly: School of Impersonation (aka Kings HQ):
Camp Golf Resort:
The Hidden Valley Bunker (aka the Brotherhood of Steel base):
This was taken from the top of the stairs as soon as I enter the actual bunker, the rest seems to be not as bad, but I can't be certain - I only did a little bit of testing in the BoS base.
I would be grateful for any help, but thank you for reading regardless.