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Anatriax

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File Comments posted by Anatriax

  1. :) sure thing. 

    I've downloaded a lot of armors, and converted them to CBBE/Bodyslide. I usually have to go into the .esp and make a few changes like I said, in order to locate it easier through console command search. 

    Well. I used to. 

    Then I just got "UIExtentions" and "Add Item Menu". Which... it MAY not be a bad idea to go into your .esp files after you make them, and set AIM as a requirement for the .esp to work... eliminating the need to search up your item codes all together. People can just search the .esp file for the armors they want, then.

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  2. Just a tip: 
    When you give the item codes, you should mark the first two in the code as XX (ex: Heels (Black) - player.additem xx00183C 1). I say this, because it's not going to be 3D for everyone, as those two positions are determined by load order. 

    May I suggest: Labeling all pieces of armor with "Fishnet" or maybe "DZ_xxxxx", to mark it for search by "fishnet" or "dz" (examples). Making it easier for people to find the item codes. (and saving you time from typing them all out.)

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