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  1. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8418; LOD2=1902 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    294 0
  2. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11648; LOD2=2564 / Wedges LOD1=11708; LOD2=2316 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens. Wedges: 10 and 9 Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    519 0
  3. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9732; LOD2=1996 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Texture looks “grainy” at full zoom Too bright/dark colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    434 0
  4. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10660; LOD2=2242 / Platforms LOD1=11104; LOD2=2508 4 color channels Will add 7 and 11 “units” to adult and young adult’s height, 6 and 10 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Too bright / dark colors look awful Textures look “grainy” at full zoom Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Long story short: I “reduced detail” on some sections (see ankle) so I could use most of the UV map and combat texture and pattern blurriness Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    523 0
  5. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5176; LOD2=1404 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures might look “grainy” at full zoom Extremely bright colors don’t look good Sadly the texture effect is “static” Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Like Viper the texture uses two color channels otherwise the detail would be barely visible (use a slightly darker tone in the first and a slightly clear on the second) Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    365 0
  6. A collection of my favourite JoshQ's high heels, but converted for The Sims 4. Enjoy!
    Feel free to edit whatever you like, as it's permitted by JoshQ & now also me.
     
    ps: not all heels in this package are shown on the image.
    10,123 0
  7. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9828; LOD2=1796 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Texture might look grainy at full zoom Too dark/bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    340 0
  8. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7882;LOD2=2336 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Texture might look grainy at full zoom Too dark/bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    As you can see this “remake” has both a new mesh and improved textures, this is going to happen to some old models but the process is going to be very slow These won’t interfere with the original in case you want to use or compare both on your game Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    309 0
  9. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5986; LOD2=1466 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Too bright/dark colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    A “simple” design that allows a slightly bigger UV isle and that reduces texture blurring (kinda) Viper’s texture, specular, normalmap and mask were originated from a single 512x512 tiled image mixed with nodes, lamps and an environmental image; with all this I was able to add basic volume, shadows and highlights to the final result Originally I wanted to use one of the leather patterns from the game but the scales were barely visible, maybe it’s because Sims 3 uses 256x256 patterns Talking about patterns, you can mix them with the texture for interesting results, it just requires more work with the color wheel “Fun fact”: generating the textures took a lot more time than modeling the shoes… Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    249 0
  10. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9153; LOD2=2336 4 color channels, 2 variations Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Texture looks “grainy” at full zoom Extremely dark or light colors will look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    324 0
  11. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9718; LOD2=2086 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is OK) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    To add a little bit more detail I generated textures which include stuff like highlights and ambient occlusion, in short this looks 1234.56 times better than the “textures” I used before with just some microscopic artifacts here and there This is how I’m going to make my CC from now on, I’ll re-texture some of my previous releases although it’s going to be a very slow process because every mesh requires clean topology / uv map; some already have it but most will have to be remade… Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    489 0
  12. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9444; LOD2=1796 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Slight pattern distortion at the toes more noticeable when using geometric ones Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    668 0
  13. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11550; LOD2=1836 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Everything was made from the ground up for a better shape, shading, and uv map. It almost doubled the polycount but it shouldn’t affect your game’s performance Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    373 0
  14. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10058; LOD2=2336 4 color channels 2 variations (dark and clear insoles) Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Patterns will look distorted on the top portion of the ankle Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Texture for the front strap borrowed from EP3SandalRhinestone
    449 0
  15. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7920 ;LOD2=1836 4 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    294 0
  16. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5920 ;LOD2=1795 3-4 color channels (2 variations) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    I took the original Alba, “cleaned and fixed” the mesh and changed the design to a stiletto heel The second variation is a striped one and you can mix it with other patterns to create unique styles. It has a 2048x2048 mask but it shouldn’t affect your game’s performance Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    301 0
  17. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6452; LOD2=1796 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    The original Devi were made a looooooong time ago and even when I’m sure it didn’t crashed anyone’s computer nor punched a hole in the ozone layer it had countless errors. So I imported the .mqo into Blender and “fixed and cleaned” the mesh replacing triangles for quads, adapting the shape to the Impossible Feet 2.0 and generating a new UV while trying not to go crazy with the polycount. The result is way smoother, patterns look better and it has more detail with only a 2k increase in polygons Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    243 0
  18. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9548; LOD2=2296 / Sheer LOD1=12542; LOD2=2836 4 color channels (sheer has 2 variations, light and dark interior) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok, mostly) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Similar to Pinoit but with key differences (for beginners better feet) including a version with transparency Boy this whole project gave me fits… the bottom line is if you find any other defects I didn’t listed please let me know (take pics) Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    270 0
  19. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13526; LOD2=2836 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok, mostly) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    376 0
  20. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13398; LOD2=3336 4 color channels 2 variations (light and dark insoles) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Blockiness here an there Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Misti strappy + Mimosa + new straps Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    409 0
  21. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7554; LOD2=2076 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Clipping on the back of the ankle on custom animations is not noticeable unless you look directly Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    425 0
  22. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11933; LOD2=2806 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Small clipping behind the ankle when your sims bends it to the max, you have to zoom and focus directly to notice so it shouldn’t be an issue for normal simming Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    451 0
  23. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10278; LOD2=2836 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Most models available were the product of exercises and experiments, in this case Caroline came from a practice session looking how to modify Silene without starting all over again Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    433 0
  24. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11508; LOD2=2796 4 color channels 2 variations (light and dark insoles) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Some blockiness around the ankle Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    As the name indicates these are based on Misti with the ankle portion removed and replaced with straps Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    331 0
  25. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2108; LOD2=800 4 color channels 4 variations Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Boots look “weird” on CAS, in-game looks fine Texture pixelation and stretching Blockiness in some sections Some very long skirts  may conflict with the texture Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform boots Notes:
    I forgot where these came from, probably S3: Pets. Besides the shape these boots have a normalmap which adds a tad of detail to the whole package I started this project in Milkshape 3D but scrapped everything and started from zero using Blender, that gave me the best chance of adding geometry only were needed along with “fixing” some of the UV deformation resulted from manipulating the mesh to hell and back About pants and skirts made by EA: everything around the calves in length is mostly safe, skintight (aka texture pants/leggings) are too Pants with volume around the ankle will clip with the exception of a pair from Into the Future Also compatible with both EA and MedBod’s nude bottom, custom body meshes that have a different leg shape might clip Credits:
    Original mesh and textures by Electronic Arts
    559 0



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