This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=8418; LOD2=1902
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=11648; LOD2=2564 / Wedges LOD1=11708; LOD2=2316
4 color channels
Will add 8 “units” to adult and young adult’s height, 7 to teens. Wedges: 10 and 9
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9732; LOD2=1996
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Texture looks “grainy” at full zoom
Too bright/dark colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10660; LOD2=2242 / Platforms LOD1=11104; LOD2=2508
4 color channels
Will add 7 and 11 “units” to adult and young adult’s height, 6 and 10 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Too bright / dark colors look awful
Textures look “grainy” at full zoom
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Long story short: I “reduced detail” on some sections (see ankle) so I could use most of the UV map and combat texture and pattern blurriness
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=5176; LOD2=1404
4 color channels
Will add 8 “units” to adult and young adult’s height, 7 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures might look “grainy” at full zoom
Extremely bright colors don’t look good
Sadly the texture effect is “static”
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Like Viper the texture uses two color channels otherwise the detail would be barely visible (use a slightly darker tone in the first and a slightly clear on the second)
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
A collection of my favourite JoshQ's high heels, but converted for The Sims 4. Enjoy!
Feel free to edit whatever you like, as it's permitted by JoshQ & now also me.
ps: not all heels in this package are shown on the image.
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9828; LOD2=1796
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Texture might look grainy at full zoom
Too dark/bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=7882;LOD2=2336
4 color channels
Will add 8 “units” to adult and young adult’s height, 7 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Texture might look grainy at full zoom
Too dark/bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
As you can see this “remake” has both a new mesh and improved textures, this is going to happen to some old models but the process is going to be very slow
These won’t interfere with the original in case you want to use or compare both on your game
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=5986; LOD2=1466
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Too bright/dark colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
A “simple” design that allows a slightly bigger UV isle and that reduces texture blurring (kinda)
Viper’s texture, specular, normalmap and mask were originated from a single 512x512 tiled image mixed with nodes, lamps and an environmental image; with all this I was able to add basic volume, shadows and highlights to the final result
Originally I wanted to use one of the leather patterns from the game but the scales were barely visible, maybe it’s because Sims 3 uses 256x256 patterns
Talking about patterns, you can mix them with the texture for interesting results, it just requires more work with the color wheel
“Fun fact”: generating the textures took a lot more time than modeling the shoes…
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9153; LOD2=2336
4 color channels, 2 variations
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Texture looks “grainy” at full zoom
Extremely dark or light colors will look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9718; LOD2=2086
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is OK)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
To add a little bit more detail I generated textures which include stuff like highlights and ambient occlusion, in short this looks 1234.56 times better than the “textures” I used before with just some microscopic artifacts here and there
This is how I’m going to make my CC from now on, I’ll re-texture some of my previous releases although it’s going to be a very slow process because every mesh requires clean topology / uv map; some already have it but most will have to be remade…
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9444; LOD2=1796
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Slight pattern distortion at the toes more noticeable when using geometric ones
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=11550; LOD2=1836
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Everything was made from the ground up for a better shape, shading, and uv map. It almost doubled the polycount but it shouldn’t affect your game’s performance
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10058; LOD2=2336
4 color channels
2 variations (dark and clear insoles)
Will add 7 “units” to adult and young adult’s height, 6 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Patterns will look distorted on the top portion of the ankle
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Texture for the front strap borrowed from EP3SandalRhinestone
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=7920 ;LOD2=1836
4 color channels
Will add 7 “units” to adult and young adult’s height, 6 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=5920 ;LOD2=1795
3-4 color channels (2 variations)
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
I took the original Alba, “cleaned and fixed” the mesh and changed the design to a stiletto heel
The second variation is a striped one and you can mix it with other patterns to create unique styles. It has a 2048x2048 mask but it shouldn’t affect your game’s performance
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=6452; LOD2=1796
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
The original Devi were made a looooooong time ago and even when I’m sure it didn’t crashed anyone’s computer nor punched a hole in the ozone layer it had countless errors. So I imported the .mqo into Blender and “fixed and cleaned” the mesh replacing triangles for quads, adapting the shape to the Impossible Feet 2.0 and generating a new UV while trying not to go crazy with the polycount. The result is way smoother, patterns look better and it has more detail with only a 2k increase in polygons
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9548; LOD2=2296 / Sheer LOD1=12542; LOD2=2836
4 color channels (sheer has 2 variations, light and dark interior)
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok, mostly)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Similar to Pinoit but with key differences (for beginners better feet) including a version with transparency
Boy this whole project gave me fits… the bottom line is if you find any other defects I didn’t listed please let me know (take pics)
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=13526; LOD2=2836
4 color channels
Will add 8 “units” to adult and young adult’s height, 7 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok, mostly)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=13398; LOD2=3336
4 color channels
2 variations (light and dark insoles)
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Blockiness here an there
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Misti strappy + Mimosa + new straps
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=7554; LOD2=2076
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Clipping on the back of the ankle on custom animations is not noticeable unless you look directly
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=11933; LOD2=2806
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Small clipping behind the ankle when your sims bends it to the max, you have to zoom and focus directly to notice so it shouldn’t be an issue for normal simming
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10278; LOD2=2836
4 color channels
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Most models available were the product of exercises and experiments, in this case Caroline came from a practice session looking how to modify Silene without starting all over again
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=11508; LOD2=2796
4 color channels
2 variations (light and dark insoles)
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Some blockiness around the ankle
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
As the name indicates these are based on Misti with the ankle portion removed and replaced with straps
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=2108; LOD2=800
4 color channels
4 variations
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Boots look “weird” on CAS, in-game looks fine
Texture pixelation and stretching
Blockiness in some sections
Some very long skirts may conflict with the texture
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
3D accessories that contain morphs, like necklaces, might deform boots
Notes:
I forgot where these came from, probably S3: Pets. Besides the shape these boots have a normalmap which adds a tad of detail to the whole package
I started this project in Milkshape 3D but scrapped everything and started from zero using Blender, that gave me the best chance of adding geometry only were needed along with “fixing” some of the UV deformation resulted from manipulating the mesh to hell and back
About pants and skirts made by EA: everything around the calves in length is mostly safe, skintight (aka texture pants/leggings) are too
Pants with volume around the ankle will clip with the exception of a pair from Into the Future
Also compatible with both EA and MedBod’s nude bottom, custom body meshes that have a different leg shape might clip
Credits:
Original mesh and textures by Electronic Arts