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JoshQ

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JoshQ last won the day on May 31

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About JoshQ

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  1. ImpossibleHeels_Misti_Strappy_teaser.thumb.jpg.be02eeca08450bff365a0843ff784ec5.jpg

    1. ritualclarity

      ritualclarity

      I like that extra touch of branding the shoe! :D

  2. On the vertex tab click on this box: After that you should be able to modify the normals. Also the mesh could be “divided” on every face (saw this on a hair just yesterday), you could join everything by deleting double vertices by using the ‘Merge by distance’ command on ‘edit mode’.
  3. View File Impossible Heels ‘Vicci’, plus lite version This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=15034;LOD2=2836 / Lite version LOD1=8946; LOD2=1500 4 color channels (lite version has 3) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Stretching around the ankle depending on animation and weight Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: This was supposed to be my very first release made entirely on Blender (also it was the “testbed” for the Impossible Feet 2.0) but it had serious problems like deforming the legs and looking awful, so it was frozen for 14 months The untouched polycount was +18k which caused clipping in the fat morph, after optimizing it to 15k everything went back to normal so it seems there’s still some issues on my side when doing “high-poly” footwear in Blender I do several tests before releasing anything but if you find anything wrong, besides what’s listed, please let me know I also made a “stripped down” version because why not? Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 05/30/2020 Category Shoes  
  4. 13 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=15034;LOD2=2836 / Lite version LOD1=8946; LOD2=1500 4 color channels (lite version has 3) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Stretching around the ankle depending on animation and weight Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: This was supposed to be my very first release made entirely on Blender (also it was the “testbed” for the Impossible Feet 2.0) but it had serious problems like deforming the legs and looking awful, so it was frozen for 14 months The untouched polycount was +18k which caused clipping in the fat morph, after optimizing it to 15k everything went back to normal so it seems there’s still some issues on my side when doing “high-poly” footwear in Blender I do several tests before releasing anything but if you find anything wrong, besides what’s listed, please let me know I also made a “stripped down” version because why not? Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  5. 10 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8822; LOD2=3336 4 color channels 2 variations (dark and light insoles) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Translucent meshes tend to have issues when interacting with similar objects Notes: Compared to the original these use the Impossible Feet 2.0 meaning zero gap at the toes and a different shape, also I added some geometry trying to give more detail to the mesh and finally I cleaned dozens upon dozens of errors everywhere (it made me remember the old good days where I spent days just moving vertices…) The only thing they lack are two custom textures that were made to play with the translucent effect so you’ll have to use your installed patterns instead These wont interfere with the original (if for whatever reason you want to have both on your game) Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  6. View File Impossible Heels 'Paradisi' This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8822; LOD2=3336 4 color channels 2 variations (dark and light insoles) Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Translucent meshes tend to have issues when interacting with similar objects Notes: Compared to the original these use the Impossible Feet 2.0 meaning zero gap at the toes and a different shape, also I added some geometry trying to give more detail to the mesh and finally I cleaned dozens upon dozens of errors everywhere (it made me remember the old good days where I spent days just moving vertices…) The only thing they lack are two custom textures that were made to play with the translucent effect so you’ll have to use your installed patterns instead These wont interfere with the original (if for whatever reason you want to have both on your game) Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 05/30/2020 Category Shoes  
  7. View File Corset Shooter, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Upper Garment’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3520; LOD2=1650 3 color channels Only available as .package Defects: Right arm looks “weird” on CAS, in-game looks fine Texture/mesh stretching and bending depending on animation and sim’s body proportions This shouldn’t clip under normal simming nor custom animations but I cannot test every single combination Notes: This was a western-inspired full outfit from S3: Movie Stuff content pack, as you can attest I removed everything except for a small section and convert it to top plus added MedBod’s 1.9 torso This corset is compatible with skintight pants and skirts made by Electronic Arts and maybe other creators, if the garment has volume around the hips it will inevitably clip on the back You can also use EA’s naked bottoms and of course MedBod’s Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 05/30/2020 Category Clothing  
  8. 29 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Upper Garment’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3520; LOD2=1650 3 color channels Only available as .package Defects: Right arm looks “weird” on CAS, in-game looks fine Texture/mesh stretching and bending depending on animation and sim’s body proportions This shouldn’t clip under normal simming nor custom animations but I cannot test every single combination Notes: This was a western-inspired full outfit from S3: Movie Stuff content pack, as you can attest I removed everything except for a small section and convert it to top plus added MedBod’s 1.9 torso This corset is compatible with skintight pants and skirts made by Electronic Arts and maybe other creators, if the garment has volume around the hips it will inevitably clip on the back You can also use EA’s naked bottoms and of course MedBod’s Credits: Original mesh and textures by Electronic Arts
  9. View File Impossible Heels ‘Silene’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10198; LOD2=1836 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Like ‘Nigella’ these also use the “simbot shader” and the effect is little bit more visible Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 05/18/2020 Category Shoes  
  10. 49 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10198; LOD2=1836 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Like ‘Nigella’ these also use the “simbot shader” and the effect is little bit more visible Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  11. View File Medieval Long Boots ‘Impossible Boots EDIT’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 05/18/2020 Category Shoes  
  12. 31 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, formalwear, sleepwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=2176; LOD2=800 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Blockiness all around Boots look “weird” on CAS, in-game looks fine Some shading issues around the ankle Texture/pattern stretching and deformation depending on animation and sim’s proportions (specially behind the knee) I ironed most of the clipping issues, at least for normal simming, I cannot say the same for custom animations because I don’t test all of them Also potential clipping with floor and furniture 3D accessories that contain morphs, like necklaces, might deform boots Notes: Being from Sims Medieval (ArisLongBootsRoyalJacket) I naively thought adapting these boots to MedBod would be easy… The thing is Medieval integrates footwear and garments into one so the boots don’t have all the vertices legs normally do and that creates a lot of clipping in Sims 3 After adding geometry and scaling the mesh the result isn’t as sleek compared to the original, one benefit is both MedBod and EA’s legs fit nicely On the EA side you can mix this with mini-skirts, shorts and “texture pants” (like those leggings from Into the Future), anything else that touches the knees and below will clip. On the MedBod side the boots are compatible with legs and future skirts Custom bodies with a different leg shape will probably clip like hell Finally I changed the ‘OverlayPriority’ option inside the CASP, instead of using ‘0x00000005’, like normal boots do, it uses ‘0x00000007’ (shoes), this fixes issues with texture pants. Previous boots have been updated Credits: Original mesh and textures by Electronic Arts
  13. 62 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=15522;LOD2=2836 4 color channels 2 variations Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: One section uses the “simbot shader” (thanks to LadySmoks for the tip) it’s supposed to have a very limited reflection that will vary depending on angle and illumination. Sadly most of the time you won’t notice it at all, maybe if I apply it on a bigger surface... Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  14. View File Impossible Heels ‘Nigella’ This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=15522;LOD2=2836 4 color channels 2 variations Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: One section uses the “simbot shader” (thanks to LadySmoks for the tip) it’s supposed to have a very limited reflection that will vary depending on angle and illumination. Sadly most of the time you won’t notice it at all, maybe if I apply it on a bigger surface... Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 05/13/2020 Category Shoes  
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