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bjornk last won the day on January 10

bjornk had the most liked content!

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About bjornk

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  1. "Microsoft Studios" is now called "Xbox Game Studios"... I wonder what that implies for the future of studios like InXile and Obsidian, which are now part of it... https://www.windowscentral.com/microsoft-studios-rebranded-xbox-game-studios
  2. Mass Effect is such a retarded game series. Yes, they are relatively solid and bug free games and I would agree that the series has a certain charm to it, but still, it's absolutely retarded. Even if you put aside your disbelief and accept the setting and the premise, the story and its progression and the games' design are both so idiotic, it almost makes you want to pull your hair out. At times, the stupidity of the games' design becomes more insulting than a Bethesda game. Sometimes it's not even subtle and rather, in your face. Considering the fact that Dragon Age series had the same kind of stuff, it's probably intentional. With each game it gets worse and worse. Of course, in order to see all that, you have to have an above average intelligence and should also take your fanboy glass off and question every single thing in these games asking yourself a lot "how?" and "why?" questions. Also, increasingly crappy animations, some minor, some game breaking glitches, you can even see the early signs of the incompetence that led to the Andromeda fiasco. Even some of the SJW shit is apparent in all of these games. Bioware is a very overrated game developer. VERY.
  3. bjornk

    Fallout 76

    Now that the console versions of their games can also use mods, it would be fair to assume that they'll try to monetize that in the future. In other words, it's pretty obvious that Starfield and TES6 both will come with a Creation Club or a similar type of thing, that will let them sell 3rd party mods. I also wouldn't be surprised if CC becomes the only way to mod their future games, as their tendency towards controlling everything surrounding their games has become pretty obvious recently. Their future monetization schemes for 3rd party mods may also be one of the reasons why they are reluctant to change their game engine.
  4. bjornk

    Fallout 76

    As soon as gregathit returns from his holiday he'll do it. Although I'm sure he'll notice it faster if you post in that thread.
  5. bjornk

    Fallout 76

    This level of incompetence, FFS!
  6. bjornk

    nsfwmods.com Web Support Thread

    How do I "unhide" a blog entry? Or a post for that matter? Hiding a blog or a post seems to prevent other members as well as the owner of the blog/post from accessing it, which is practically the same as deleting it unless you are moderator who can somehow access it. So, it's kind of pointless to have that functionality unless you give the user an option to bring it back.
  7. If you want to recreate your ME1 character from scratch in ME2 by converting slider values into a ME2 face code, here's how to do it. It's very simple, but you need to know what the slider values were for your ME1 character. CONVERSION TABLE: Example: Below are the slider values and the corresponding face code values according to the conversion table given above. Note that * is the value for the scar slider which isn't supported in ME2. Now let's put all these values into groups of three and add a dot between each group in order to form the face code, ignoring the value for the scar slider (*)... ME2 Face Code: 753.WCG.G1C.C1A.FGG.11K.11A.A11.GG6.5B4.9G4.616 Here's how it looks like in ME2: PS. If you want to get ME1 slider values from a ME2 face code (i.e. the opposite of the method described here) you can use this tool here.
  8. bjornk


    I couldn't have said it any better. However, that doesn't change the fact that it can be used as a weapon, in fact, having it makes things easier for people to become douche bags.
  9. I think kill moves, like in FNV or Skyrim, can still be done in a FP game, but that would be just a visual or cosmetic thing. It wouldn't be as fun as doing the actual fight yourself.
  10. bjornk


    Am I the only one who hate rating posts? I think this post rating system (or the "likes") is a disease introduced by the social media (i.e. cancer). Don't know about you but I don't like it, I don't want to use it. I'd rather like to see a few words instead of a "like". Don't LIKE this post, please!
  11. bjornk


    GOG sells DA:O Ultimate Edition, I wonder if they fixed their version, but I doubt it. I don't plan to buy it though as I already have 4 versions of DA:O. If ME comes to GOG with full set of DLCs, which I doubt, I might reconsider buying them once again but only if they've removed this SecuROM shit.
  12. bjornk

    Fallout 76

    Unfortunately it's not just LL. Wherever idiots are allowed to talk, cancer takes over the place. Some people are just like the Mouth of Sauron, they have a mouth that isn't attached to a brain or attached to someone else's.
  13. bjornk


    Does it also have a shit DRM? I've only played TS2 and it was such a piece of shit, I could barely run it. I would accept 20 to 40% CPU usage on the initial menu screen if the game has an animated menu as in ME or DA:O, but 80-100% is just fucking stupid.
  14. bjornk


    Don't know if any of you remember the time when I mentioned the retarded Bioware fanboys who claimed that it was *normal* for Mass Effect (or Dragon Age Origins) to cause extremely high CPU usage (up to 100%) even when you're still on the initial menu screen? Let's have a look at it once more and see if we can find the cause... The game seems to run a SecuROM related thread (despite the fact that it was supposed to be removed) which takes up 50% of CPU cycles. These screenshots are taken from the Steam's version of Mass Effect. I don't currently have DA:O installed and I wonder if the situation is the same. I bet it is. Mind you, I had to do an ALT+TAB to take these screenshots and as you can see, the game continues to run at full speed even when its window is not currently active (not focused). This is probably a proof that either these games weren't designed for PCs in mind or whoever programmed it wasn't very bright.