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JoshQ

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Everything posted by JoshQ

  1. MedBod_1.9_teaser.jpg.8e3c02061530e765623731f9a6807a58.jpg

    On the left is how MedBod’s bottom looks if you import the mesh into Blender, yeah that’s what happens when you don’t know what you’re doing but you do it anyway :P On the right as you can imagine is the fixed version, as I said before I just removed the double vertices, aligned the normals and smoothed the UVs.

     So if everything goes my way I will release version 1.9 plus two outfits this weekend. I posted a teaser for the first the other day, this is the second:

    DressStrapSplit_RevealingEDIT_teaser.jpg.756a3d87444c335ffec685fab6e91520.jpg

  2. View File Impossible Heels 'Anemone Collection' This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: pumps=5340, platforms=6632, peeptoes=8412 4 color channels each Height: pumps, 6u for YA and 5u for Teens; platforms, 9 and 8; peeptoes, 10 and 9 Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: Every pair of Impossible Heels is compatible with the default body, MedBod and any other custom mesh that use the original leg seam Made partially using non-destructive modeling on Blender. Using modifiers resulted in a very neat mesh in half the time I usually take Submitter JoshQ Submitted 10/13/2019 Category Shoes  
  3. 15 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: pumps=5340, platforms=6632, peeptoes=8412 4 color channels each Height: pumps, 6u for YA and 5u for Teens; platforms, 9 and 8; peeptoes, 10 and 9 Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: Every pair of Impossible Heels is compatible with the default body, MedBod and any other custom mesh that use the original leg seam Made partially using non-destructive modeling on Blender. Using modifiers resulted in a very neat mesh in half the time I usually take
  4. Short story: it works (for me) and there’s some improvements YMMV. Semi-long story: If your computer / Sims 3 knowledge is basic avoid doing any of this, there’s very little support on the web and I won’t take any responsibility if you end breaking your game / computer. Tested on Windows 10 1903 (x64) with the latest monthly update, this might work on Windows 7 but probably not on XP/Vista. To run The Sims 3 under Vulkan you need three things: a modern gpu with the latest drivers 7-zip (or any other program with .tar support) change windows’s environment variables Before doing anything BACKUP YOUR GAME specially your ‘options.ini’ because doing this will cause a change in the ‘lastdevice =’ line and that automatically resets ALL YOUR SETTINGS. By making a backup you can copy the new ‘lastdevice=’ into your original options.ini and then swap it to have all your settings back. Obviously if you want to revert things you will have to backup the file again in advance. Still here? Go to the D9VK project page and download the latest release which will give you a .tar.gz file, if you uncompress it twice you will eventually find two folders: ‘x32’ and ‘x64’, for this game go inside ‘x32’ and extract ‘d3d9.dll’ inside your ‘Bin’ folder (the location of your ‘TS3W.exe’ file). If you want to uninstall it just delete the file (backup option.ini first). That’s it, start your game and after a couple of seconds it should start, you will see D9VK’s HUD: If you receive an error disable any ‘compatibility mode’ you might added to TS3W.exe ,if keeps happening disable any game overlay or just stop because finding the yeti looks easier than finding help (maybe on steam’s forums). To disable the HUD add this environment variable to Windows: DXVK_HUD 0 Also add: DXVK_LOG_LEVEL none On my PC (Ryzen 1400@3.6Ghz / GeForce 1050 2Gb / 8Gb DDR4@2999Mhz / Basic SSD) the game took 30 seconds less to load (3min 32s), nothing to be excited I know. Once inside the game I found moving the camera felt snappier, then I started to jump between lots which normally generates stutter before returning to full speed, under Vulkan I got fewer. I know stutters can be caused by reading assets from a slow / fragmented disk, a low-end CPU, bad CC, a stuck sim, etc. But I can testify that, compared to the original and ancient DirectX 9 API, Vulkan was indeed making stuff “faster”, how much improvement will you see? I cannot tell, your hardware and game might be completely different (for example, I don’t use “heavy” mods like OKW that change the game entirely). On a sidenote, Rivatuner and Borderless Gaming still worked and so taking screenshots within the game, taking video did not but there are dozens of better alternatives (the windows gamebar works on borderless, on full screen the HUD didn’t show but it recorded). Could this work on The Sims 4? Maybe(?) I removed Origin sometime ago, another brave soul will have to test it (probably you'll need to use the 'd3d9.dll' file contained in the 'x64' folder instead) In general using Vulkan on different games can indeed improve framerate but not always, also D9VK is still in early development so bugs and crashes might occur and of course it wasn’t supposed to be used by Windows users, but here we are Thanks for reading I stopped making blog posts but because this worked (again, on my particular case) and because info is very scarce I wanted to share.
  5. After several experiments I think I’m getting close to almost eliminate clipping and all the little errors that plague my “revealing edits”, this one seems to work so far:

    DarkAgesMinidress_teaser.jpg.dcfea53a81f81c38dc71a307de0b24ad.jpg

     

    The bad news is that before releasing it I need to re-make the infamous MedBod, is something I’ve been postponing but thanks to all the stuff learned I think at the very least I could fix the double vertices and UV problems on both top and bottom meshes.

  6. Where to learn how to use Blender?

    Well, everybody and their grandmas have already uploaded hundreds of videos on youtube, but I believe CG Boost have some good tutorials that teach the basics and then some. From there you can go to Grant Abbitt, Blender Guru and Jayanam and the rest is just practice.

    cgboost_tutorial.jpg.da80e0d56a799ef9883ae2b1e4931e68.jpg

  7.  

    So I was watching a video about ‘non-destructive modeling’ which is a technique that makes heavy use of Blender’s modifiers (for example ‘subdivision’), the advantage is you can make complex shapes from simple ones which saves times and makes editing very easy.

     I “learned” to model the old and hard way so I’m almost used to the pain :P but I gave it a try anyway:

     One downside is that the result is high-poly BUT because it consist of neat face loops reducing the polycount shouldn’t be a problem (‘decimate’ works pretty fine). And of course it still needs the insoles, feet, uv map, morphs, bones, textures, etc. so I think I will have to use “destructive modeling” to complete this one.

     

    1. ritualclarity

      ritualclarity

      Choices are a good thing, correct? At least there are options now.

    2. JoshQ

      JoshQ

       

      Absolutely, I like that I keep finding new ways for doing stuff.

  8. No difference here either, that means it always takes a couple extra seconds to do stuff but beside that no reliability problems
  9. A closer look to today’s release (compression artifacts aside).

    AccessoryStockingsSetH_outtake.thumb.jpg.6fd499f1c390214951ef5a3d72c05a44.jpg

  10. View File Impossible Heels Amaranth This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5764, LOD2=2121 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 09/16/2019 Category Shoes  
  11. 37 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5764, LOD2=2121 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  12. View File Impossible Heels Jasmine This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7684, LOD2=3076 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available in .package format Defects: Small pattern stretching on toes area Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: I was too ambitious with the polycount it made the smallest of modifications a PITA and I did a lot… Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 09/16/2019 Category Shoes  
  13. 35 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7684, LOD2=3076 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available in .package format Defects: Small pattern stretching on toes area Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: I was too ambitious with the polycount it made the smallest of modifications a PITA and I did a lot… Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  14. View File Accessory Stockings Set 'H' This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Located on accessory section, stockings slot Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims 2-4 color channels Defects: Pixelation on full zoom Texture deformation on animations and stretching depending on your sim body proportions Some colors might be hard to get Notes: The UV map for the legs and feet created by Electronic Arts isn’t symmetrical (among other issues) and that generates a big gap when you use a custom texture, like a fishnet. Using texture projection and the clone brush in Blender I was able to “fix” this Making it to work perfectly on both the default leg / feet plus MedBod and the Impossible Feet 2.0 is a work in progress, these stockings “look fine” with any combination but you might see some extra stretching and even some small gaps Also the soles look awful, sorry! H2 is almost the same as the one located here, except for the gap and other small details Credits: H2 was made sampling S4’ fishnet stockings made by EA H3 use a texture based on a pattern made by EA Submitter JoshQ Submitted 09/16/2019 Category Accessories  
  15. 67 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Located on accessory section, stockings slot Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims 2-4 color channels Defects: Pixelation on full zoom Texture deformation on animations and stretching depending on your sim body proportions Some colors might be hard to get Notes: The UV map for the legs and feet created by Electronic Arts isn’t symmetrical (among other issues) and that generates a big gap when you use a custom texture, like a fishnet. Using texture projection and the clone brush in Blender I was able to “fix” this Making it to work perfectly on both the default leg / feet plus MedBod and the Impossible Feet 2.0 is a work in progress, these stockings “look fine” with any combination but you might see some extra stretching and even some small gaps Also the soles look awful, sorry! H2 is almost the same as the one located here, except for the gap and other small details Credits: H2 was made sampling S4’ fishnet stockings made by EA H3 use a texture based on a pattern made by EA
  16. 100% seamless stockings (and of course some shoes to go with) coming to a Sims 3 near you on mid-September.

    On the left is how textures normally look on the leg interior; on the right the problem has vanished.

    seamless_stockings_teaser1.jpg.fd11e485e665d643d3168f53ed06bbfe.jpg

    seamless_stockings_teaser2.jpg.0c670515fb265fe4dbbbd3c61b8ed7ea.jpg

  17. FiveMoreYears.jpg.9b91e145785aaea60ca5d586e7d38156.jpg

    Everything was so difficult, no matter how hard I tried I couldn’t make sense of even the most basic of concepts. That frustration was the fuel to keep trying, the process was painfully slow but the learning experience made it worthful. And after all the problems -past, present and future-, I don’t feel like stopping.

    Thanks to Loverslab / NSFWmods’ admins and the people who shared their insights, created the tools and paved the road for the rest of us. And finally to EA, your heroics shall never ever be forgotten…

    1. ritualclarity

      ritualclarity

      I feel your pain each and every time I try to mod my game, create a mod or do other work on any game be it from Sims to something Bethesda created..

  18. 92 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: lod1=7722; lod2=2856 4 color channels Will add 11 “units” to adult and young adult’s height, 10 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Used Rhiannon as foundation
  19. View File Impossible Heels Ameri This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: lod1=7722; lod2=2856 4 color channels Will add 11 “units” to adult and young adult’s height, 10 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Used Rhiannon as foundation Submitter JoshQ Submitted 08/17/2019 Category Shoes  
  20. View File Impossible Heels Empress 'M' This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: lod1=8148; lod2=3006 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 08/17/2019 Category Shoes  
  21. 62 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: lod1=8148; lod2=3006 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
  22.  

    One of my biggest problems when trying to make revealing clothes is clipping, if you check the naked body’s mesh layout you will see is mostly curve; do the same on any garment made by EA and you will see is full of squares. A recipe for disaster…

    But why there’re clothes that show some skin without problems? Because those have a custom body made exactly to match the layout and of course EA wasn’t thinking on showing breast and butt.

    Long story short, with Blender you can convert triangular faces to quads and/or cut them using the knife tool, the difference is the program automatically modifies the UV map, you don’t even have to configure anything. Probably the same happens with any other 3d editor (except Metasequoia and of course Milkshape).

    So instead of having this, which is full of big hard edges that will inevitably clip (like 99% of the clothes I’ve released):

    BlenderExp_01.jpg.95e93864d8a1df1e34f19cdcb7abab5e.jpg

    You can have something like this, witch adapts better to the garment’s shape. Some issues with normals might appear but so far those are small to be noticeable, also this doesn’t stop the morphs requiring manual retouching after using Meshtoolkit.

    BlenderExp_02.jpg.e99d350f61bdeb553510ffd91c648798.jpg

    What I’m doing? Just some experiments to test it, so far so good.

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