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JoshQ

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Everything posted by JoshQ

  1. Converting any pair of ‘Impossible Heels’ to Sims 4 is... possible (pun intended) because I can mix my workflow (Metasequoia for creating the shoes, Blender to fix UV/normals and Milkshape for the final touch) with Cmar’s S4CASTools. As a matter of fact you could only use Milkshape to: separate shoes and feet from a .geom or .wso scale the shoes to adapt them to S4’s new feet rearrange the UV map use S4CasTools for bone assignment As usual I’m oversimplifying the whole process but If you’re familiar with the aforementioned tools, plus use Redheadsims shoes slider and don’t want to wait for me you could already make the conversion yourself, the only missing piece is the feet. I already adapted Sims 4 feet to the “Impossible Feet” shape, but I’m not 100% convinced and of course it won’t look right when using sandals or any other type or open shoes, the options are making a more detailed feet or modify someone elses, so that’s what I’m going to concentrate next.
  2. After testing both S4Studio and S4CASTools I decided to stick with the latter, S4Studio isn’t bad and as a matter of fact my first two releases for Sims 4 were made on it (and will continue to use it for texture accessories), unfortunately for me it relies heavily on Blender for anything related to meshing. On the other hand S4CASTools uses Milkshape a program I’m familiar with to the point making my first “Revealing Edits” for Sims 4 was quicker that I initially thought.

    RevealingTubeSweetheartEDIT_teaser.jpg.e88e99f5f45f9c505ffc935d55003b07.jpg

  3. Yeah I know, not my best pair of shoes. The objective was to test Redheadsims slider, it remembers me to a similar one made by Cmar for Sims 3 many moons back. I exported the mesh from PumpsHighPointed using S4CASTools and hastily modified it on Milkshape, I just wanted to make something ‘high’ so I didn’t care for shape, height units, texture distortion, LODs, etc. Then imported back the modified mesh, it’s a very simple process mainly because I’m just changed the shape of the original mesh, when trying to import my self-made meshes I’ve found all kinds of problems but I have plenty of time to figure it out. I’m going to continue making tests, I don’t expect to find anything catastrophic beyond clipping while seated, on furniture and misalignment while interacting with other sims (the same happens on Sims 3). I also need to see how the heels interact with custom animation/poses, other mods, etc.
  4. JoshQ

    Impossible Heels for Sims 4, WIP report #1

    I was thinking the same but I need to practice more with the shape and settle on the height / proportions.
  5. Did I forget to make stuff for Sims 3? of course not:

    ep6MagicianUnlock_CorsetEDIT_teaser.jpg.db6b1d0ac1ea86a961762950f48f8d0c.jpg

  6. My objective is at least to create a “proof of concept” on the next weeks, IF everything goes right then you can expect the first pair of “Impossible Heels” for Sims 4 at the end of the month.

  7. Version

    81 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts
  8. JoshQ

    Thigh High Boots, Impossible Boot EDIT

    Hopefully I’ll remember to do it just once a year
  9. Friendly reminder: I don’t and never will make CC for money, ever.

    In other news, next upload (for both Sims 3 and Sims 4) on January 26th.

     

    Happy 2019!

    (and please be a better year...)

  10. JoshQ

    ImpHeels Pinoit

    Version

    43 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
  11. JoshQ

    ImpHeels Pinoit

    View File ImpHeels Pinoit This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  12. Version

    33 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco
  13. View File Asha Pumps, Impossible Heels EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  14. View File Thigh High Boots, Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  15. JoshQ

    3dTHB for Medbod

    Version

    61 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts
  16. JoshQ

    3dTHB for Medbod

    View File 3dTHB for Medbod This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 2020 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Yep this is another version of Thigh High Boots with several twists The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends Another solution is to scale down the whole textures, but that reduces quality and requires more time The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  17. JoshQ

    Accessory Diamond Choker

    Version

    19 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Located on Accessory section, earrings slot Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs Polycount: 272 3 color channels Only available in .package format Defects: Potential clipping on custom animations and poses Texture pixelation from super close Light colors lose detail Notes: Initially I scaled the bracelet known as EP6BraceletDiamondsThick but the texture was stretched to hell and back, so I modified the texture for my own mesh Because accessories that contain morphs conflict with the Impossible Heels I created three ‘static’ sizes: small, medium, large, you can use all in your game without problems or any other combination Credits: Original textures by Electronic Arts
  18. View File Accessory Diamond Choker This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Located on Accessory section, earrings slot Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs Polycount: 272 3 color channels Only available in .package format Defects: Potential clipping on custom animations and poses Texture pixelation from super close Light colors lose detail Notes: Initially I scaled the bracelet known as EP6BraceletDiamondsThick but the texture was stretched to hell and back, so I modified the texture for my own mesh Because accessories that contain morphs conflict with the Impossible Heels I created three ‘static’ sizes: small, medium, large, you can use all in your game without problems or any other combination Credits: Original textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Accessories  
  19. CC for Sims 3 will be uploaded tomorrow friday: 2 pairs of heels, 2 pairs of boots and one choker.

    In other news I made my first public releases for Sims 4, I was planning a corset but Blender did not like it and I remembered how much I hate that damn program. Hopefully Blender 2.8 will fix all naggings, looks good so far.

    BodyN01outfit_outtake.thumb.jpg.cc37024b79821cbb3b5b84b848e10dcf.jpg

  20. Version

    45 downloads

    Yep, this is for The Sims 4 This CC is available completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult, adult and elder female sims Disabled for random 1a and 1b have 6 color swatches each, 1c has 8 Defects: Some pixelation from up close Minor deformation on the inner thighs Notes: Used yfAcc_SocksStockingSheer as base for the categories Because 99.9999% of my textures start as vectors it was more or less easy to adapt them to Sims 4 Sadly for some strange reason EA didn’t make a 100% uniform UV map on the inside thighs… the rest is perfect and at least for stockings I have my workflow settled Swatches… even if I made 20 or 30 I believe it wouldn’t be enough and of course don’t want to spend a lot making them. I’m thinking in uploading a PSD so you can make your own, that require some cleaning on my part to make it usable so probably won’t happen until my next stockings set VERY IMPORTANT: This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know.
  21. View File Accessory Stockings Set N01 Yep, this is for The Sims 4 This CC is available completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult, adult and elder female sims Disabled for random 1a and 1b have 6 color swatches each, 1c has 8 Defects: Some pixelation from up close Minor deformation on the inner thighs Notes: Used yfAcc_SocksStockingSheer as base for the categories Because 99.9999% of my textures start as vectors it was more or less easy to adapt them to Sims 4 Sadly for some strange reason EA didn’t make a 100% uniform UV map on the inside thighs… the rest is perfect and at least for stockings I have my workflow settled Swatches… even if I made 20 or 30 I believe it wouldn’t be enough and of course don’t want to spend a lot making them. I’m thinking in uploading a PSD so you can make your own, that require some cleaning on my part to make it usable so probably won’t happen until my next stockings set VERY IMPORTANT: This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know. Submitter JoshQ Submitted 12/28/2018 Category Accessories  
  22. JoshQ

    Outfit Body N01

    Version

    89 downloads

    Yep, this is for The Sims 4 This CC is available completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult, adult and elder female sims Disabled for random 4 swatches Defects: Some pixelation from up close Minor deformation on the inner thighs Notes: Cloned yfBody_LingerieCorsetLaceSlides and replaced the main texture, the rest was set to blank. Modified some categories so it can be used as an outfit and also be mixed with stockings. VERY IMPORTANT: This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know.
  23. JoshQ

    Outfit Body N01

    View File Outfit Body N01 This CC is available completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult, adult and elder female sims Disabled for random 4 swatches Defects: Some pixelation from up close Minor deformation on the inner thighs Notes: Cloned yfBody_LingerieCorsetLaceSlides and replaced the main texture, the rest was set to blank. Modified some categories so it can be used as an outfit and also be mixed with stockings. VERY IMPORTANT: This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know. Submitter JoshQ Submitted 12/28/2018 Category Clothing  
  24. “2nd Version ” of the boots I will release.

    In short I made them ‘3d’ because I wanted to be able to use a normalmap, so the extra detail can be shared between the feet and leg. For that I had to slightly modify the texture, alter EA’s mesh and create a new one for the rest of the leg.

    3dTHB_teaser.jpg.444190fadaaf7ae538c329f7505bb89f.jpg

  25. Sometimes adapting a mesh is “faster” than making a new one. Left: before; Right: after.

    AshaPumps_teaser.jpg.84462d501bce41b61ad7df2dacd7d826.jpg

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