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JoshQ

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Everything posted by JoshQ

  1. Yep,I’m still not happy with the results but I also ran out of time, I won’t be able to do anything related to modding for a couple of months so if you don’t want to wait remember than anyone is free to modify my CC to their liking.

    See you in spring.

  2. JoshQ

    3dPPB Impossible Boot EDIT

    Version

    138 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts
  3. Complementary outtake:

    afBodyEP6MagicianUnlock_CorsetEDITforMedBod_outtake.thumb.jpg.9325ba358530401e782a552c88519930.jpg

  4. View File 3dPPB Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts Submitter JoshQ Submitted 01/27/2019 Category Shoes  
  5. Version

    200 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the ‘outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4244 4 color channels Only available in .package format Defects: Weirdness on the right arm of your sim while on CAS, in-game looks OK Texture stretching depending on your sim proportions Small clipping around the hips under default and custom animations Colors are a little tricky Notes: Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garment came from) have messy UV’s I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla Credits: Original mesh and textures by Electronic Arts
  6. View File Magician Corset EDIT, for MedBod (plus head accessory) This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the ‘outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4244 4 color channels Only available in .package format Defects: Weirdness on the right arm of your sim while on CAS, in-game looks OK Texture stretching depending on your sim proportions Small clipping around the hips under default and custom animations Colors are a little tricky Notes: Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garmet came from) have messy UV’s I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 01/27/2019 Category Clothing  
  7. View File Revealing Top ‘Tube Sweetheart’ EDIT For The Sims 4 This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details Base game compatible For teen, young adult, adult and elder femsins Located on the top/tank category (rest of categories based on the original) Disabled for random sims All LODs (morphs based on the original) Polycount: 3480 15 swatches Defects Slight texture stretching depending on your sim proportions Notes I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish) This top can be combined with skirts, pants, shorts, etc., at least those made by EA Credits Naked torso by Cmar Original mesh and textures by Electronic Arts Important I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome Submitter JoshQ Submitted 01/27/2019 Category Clothing  
  8. Version

    189 downloads

    For The Sims 4 This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details Base game compatible For teen, young adult, adult and elder femsins Located on the top/tank category (rest of categories based on the original) Disabled for random sims All LODs (morphs based on the original) Polycount: 3480 15 swatches Defects Slight texture stretching depending on your sim proportions Notes I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish) This top can be combined with skirts, pants, shorts, etc., at least those made by EA Credits Naked torso by Cmar Original mesh and textures by Electronic Arts Important I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome
  9. I will delay the heels for Sims 4 one week, I need to refine the UV for the feet even more so stockings and alike look OK(ish).

  10. Someone tell the devil there’s a chance of snowing this week... After further review almost every pair of feet available for Sims 4 is too high-poly. I learned from my experience from Sims 3 that manipulating high detail meshes tends to stretch the UV map, making patterns and textures deformed at best. So I’m resurrecting one of my (many) abandoned projects, this was supposed to be the original “Impossible Feet” for Sims 3 before I left it, partially because my understanding of Blender was non-existent (and probably still is). So I extracted the feet from “Make Human” and started reducing polygons where isn’t needed (everywhere except for the toes) and left enough in areas that normally lack detail (like the arch). Also because Sims 4 UV map is cleaner than Sims 3 I believe I won’t have too many problems adapting to it. So in resume, I’ve more control of shape and UV compared to modifying someone else mesh, although if this blows on my face like many other attempts before I’m probably going to choose Hiroki’s feet. This is the last step before releasing my first pair of Impossible Heels for Sims 4. See you (hopefully) next saturday.
  11. Another pair of “3d boots” incoming for Sims 3, this one gave me equal headaches as the last one but I think it will be compatible with both the default body and MedBod.

    3dPPB_teaser.jpg.c0bdb5a5b6149e2c5eeb4c057837dd08.jpg

  12. Converting any pair of ‘Impossible Heels’ to Sims 4 is... possible (pun intended) because I can mix my workflow (Metasequoia for creating the shoes, Blender to fix UV/normals and Milkshape for the final touch) with Cmar’s S4CASTools. As a matter of fact you could only use Milkshape to: separate shoes and feet from a .geom or .wso scale the shoes to adapt them to S4’s new feet rearrange the UV map use S4CasTools for bone assignment As usual I’m oversimplifying the whole process but If you’re familiar with the aforementioned tools, plus use Redheadsims shoes slider and don’t want to wait for me you could already make the conversion yourself, the only missing piece is the feet. I already adapted Sims 4 feet to the “Impossible Feet” shape, but I’m not 100% convinced and of course it won’t look right when using sandals or any other type or open shoes, the options are making a more detailed feet or modify someone elses, so that’s what I’m going to concentrate next.
  13. After testing both S4Studio and S4CASTools I decided to stick with the latter, S4Studio isn’t bad and as a matter of fact my first two releases for Sims 4 were made on it (and will continue to use it for texture accessories), unfortunately for me it relies heavily on Blender for anything related to meshing. On the other hand S4CASTools uses Milkshape a program I’m familiar with to the point making my first “Revealing Edits” for Sims 4 was quicker that I initially thought.

    RevealingTubeSweetheartEDIT_teaser.jpg.e88e99f5f45f9c505ffc935d55003b07.jpg

  14. Yeah I know, not my best pair of shoes. The objective was to test Redheadsims slider, it remembers me to a similar one made by Cmar for Sims 3 many moons back. I exported the mesh from PumpsHighPointed using S4CASTools and hastily modified it on Milkshape, I just wanted to make something ‘high’ so I didn’t care for shape, height units, texture distortion, LODs, etc. Then imported back the modified mesh, it’s a very simple process mainly because I’m just changed the shape of the original mesh, when trying to import my self-made meshes I’ve found all kinds of problems but I have plenty of time to figure it out. I’m going to continue making tests, I don’t expect to find anything catastrophic beyond clipping while seated, on furniture and misalignment while interacting with other sims (the same happens on Sims 3). I also need to see how the heels interact with custom animation/poses, other mods, etc.
  15. JoshQ

    Impossible Heels for Sims 4, WIP report #1

    I was thinking the same but I need to practice more with the shape and settle on the height / proportions.
  16. Did I forget to make stuff for Sims 3? of course not:

    ep6MagicianUnlock_CorsetEDIT_teaser.jpg.db6b1d0ac1ea86a961762950f48f8d0c.jpg

  17. My objective is at least to create a “proof of concept” on the next weeks, IF everything goes right then you can expect the first pair of “Impossible Heels” for Sims 4 at the end of the month.

  18. Version

    217 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts
  19. JoshQ

    Thigh High Boots, Impossible Boot EDIT

    Hopefully I’ll remember to do it just once a year
  20. Friendly reminder: I don’t and never will make CC for money, ever.

    In other news, next upload (for both Sims 3 and Sims 4) on January 26th.

     

    Happy 2019!

    (and please be a better year...)

  21. JoshQ

    ImpHeels Pinoit

    Version

    198 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
  22. JoshQ

    ImpHeels Pinoit

    View File ImpHeels Pinoit This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  23. Version

    135 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco
  24. View File Asha Pumps, Impossible Heels EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  25. View File Thigh High Boots, Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1592 4 color channels and 4 variations Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Patterns will look stretched all around, this is more evident when selecting geometric patterns I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct... Boots look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on… This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 12/29/2018 Category Shoes  
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