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JoshQ

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Everything posted by JoshQ

  1. View File Impossible Heels ‘Nozomi’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12984; LOD2=2126 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Straps are a little “blocky” Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 12/30/2022 Category Shoes  
  2. 212 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12984; LOD2=2126 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Straps are a little “blocky” Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  3. View File Impossible Heels ‘Sia’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6722; LOD2=1528 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 12/30/2022 Category Shoes  
  4. 181 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6722; LOD2=1528 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  5. View File Impossible Heels ‘Beatrice’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10454; LOD2=2112 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Patterns wont match behind the ankle Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 12/30/2022 Category Shoes  
  6. 191 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10454; LOD2=2112 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Patterns wont match behind the ankle Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  7. View File Stockings Set ‘N’ Details: Base game compatible Located on ‘accessory’ category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2-3 color channels (N04 has a second variation without fishnet) Only available as .package Defects: Textures look “pixelated” from up close Texture stretching depending on weight and/or animation Notes: As you can see on the pic, N01 looks a little bit pixelated and in fact depending on the color you choose the same could happen to the rest. One way to reduce it is using the “hd mod” (if your computer has enough power to spare) Compatible with the default body, MedBod and any other custom body, garment and footwear mesh that follows the original uv map Submitter JoshQ Submitted 08/12/2022 Category Accessories  
  8. 657 downloads

    Details: Base game compatible Located on ‘accessory’ category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2-3 color channels (N04 has a second variation without fishnet) Only available as .package Defects: Textures look “pixelated” from up close Texture stretching depending on weight and/or animation Notes: As you can see on the pic, N01 looks a little bit pixelated and in fact depending on the color you choose the same could happen to the rest. One way to reduce it is using the “hd mod” (if your computer has enough power to spare) Compatible with the default body, MedBod and any other custom body, garment and footwear mesh that follows the original uv map
  9. Joking aside, you can diminish this by using a ‘mod organizer’ that joins all packages into a big one, that way the game spends less time processing each file on your mod folder. The most popular one is ‘CC magic’ but I heard about a new one on modthesims but haven’t tried it yet.
  10. View File Impossible Heels ‘Juno’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6207;LOD2=1156 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Hera + 1 extra height unit + 1k extra polys Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 08/02/2022 Category Shoes  
  11. 391 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6207;LOD2=1156 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Hera + 1 extra height unit + 1k extra polys Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  12. View File Impossible Heels ‘A.G.E.’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9828; LOD2=1908 4 color channels, 2 variations (light and dark insoles) Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: A.G.E. = Ameri + Gloria + Eurydice + countless modifications Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 08/02/2022 Category Shoes  
  13. 409 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9828; LOD2=1908 4 color channels, 2 variations (light and dark insoles) Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: A.G.E. = Ameri + Gloria + Eurydice + countless modifications Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  14. Sadly the Sims community is filled with a lot of misinformation. You just have to look at the number of people who make mods for mature audiences for Sims 1, 2, 3 and 4 to know that EA isn’t banning anyone, they would alienate a lot of people if they start playing moral police on a supposed "life simulator". Of course that doesn’t mean you’re free to upload mature stuff to the exchange or the official forums, everywhere else should be safe including here of course (except tumblr, they are very inconsistent when applying their rules).
  15. View File Isabella “Ivy” Valentine, Soul Calibur to S3 hair conversion Details: Base game compatible For teen, young adult and adult femsims Disabled for random sims All LODs Polycount: LOD0 and LOD1=6736; LOD2=2072 Only available as .package Defects: Pixelation and other texture defects the more you zoom Some clipping behind the neck Transparency issues at the tips and behind the neck when interacting with windows and other stuff that use translucent shaders Notes: Original game textures plus Pastry-Box controls Someone at Namco surely thought "stretching sections of the texture is such a good idea, no one will ever notice!". That generated blurring and pixelation so I had to separate some sections and modify their UV to attempt to fix it. Also upscaled the textures using ESRGAN. The bottom line is the hair will look different compared to the original with the benefit of reduced pixelation to some extent No problems with normal simming and custom animations (although you should know I don’t test every possible combination) Bonus: I converted Ivy’s choker a loooooooong time ago but never released it, until now Located on accessory section, earrings slot LOD 1=648, LOD2=560 3 color channels Textures look blurry and will get worse the more 3d accessories you wear (nails, rings, glasses, etc) Clipping around the shoulders and the neck depending on animation and the garment worn I only included two sizes: medium and small, couldn’t make a large one without the mesh looking deformed Credits: Original meshes and textures are property of Namco Bandai Submitter JoshQ Submitted 07/28/2022 Category Hair  
  16. 138 downloads

    Details: Base game compatible For teen, young adult and adult femsims Disabled for random sims All LODs Polycount: LOD0 and LOD1=6736; LOD2=2072 Only available as .package Defects: Pixelation and other texture defects the more you zoom Some clipping behind the neck Transparency issues at the tips and behind the neck when interacting with windows and other stuff that use translucent shaders Notes: Original game textures plus Pastry-Box controls Someone at Namco surely thought "stretching sections of the texture is such a good idea, no one will ever notice!". That generated blurring and pixelation so I had to separate some sections and modify their UV to attempt to fix it. Also upscaled the textures using ESRGAN. The bottom line is the hair will look different compared to the original with the benefit of reduced pixelation to some extent No problems with normal simming and custom animations (although you should know I don’t test every possible combination) Bonus: I converted Ivy’s choker a loooooooong time ago but never released it, until now Located on accessory section, earrings slot LOD 1=648, LOD2=560 3 color channels Textures look blurry and will get worse the more 3d accessories you wear (nails, rings, glasses, etc) Clipping around the shoulders and the neck depending on animation and the garment worn I only included two sizes: medium and small, couldn’t make a large one without the mesh looking deformed Credits: Original meshes and textures are property of Namco Bandai
  17. Both origin and steam (and also the disc version) create a directory in ‘My documents’ folder, is the same one where you install your mods. So in theory once you install the game on steam it will read this instantly and use your previous setting, saves, etc. Just in case make a backup. I use simplewall which in reality it’s a frontend for window’s own firewall but easier to use. Once installed the program will alert you of any application that wants to connect, then you can select to allow it, block it or allow it for a certain number or minutes. IMO VPNs are useful in cases where your IP is static, the government is actively censoring its people or you want to watch a foreign version of Netflix. There’s also the case of avoiding “Big Tech” but that’s also a different can of worms. Everybody else should use https on websites (all browsers can do this on settings) along with an adblock like ublock origin or adguard to remove tracking and fingerprint by scripts, cookies and other means, also those annoying ads. Not a perfect solution but miles ahead better than not using it.
  18. As far as I know EA can enumerate some of your mods via telemetry, this can be blocked on steam and disc versions of Sims 3 using a firewall. You cannot do this on Origin for both S3 and S4. Now this is done on mods that change core functions so I beleive it’s used for debug purposes, I doubt EA is looking for people using naughty mods just to ban them, unless you’re one of the influencers recruited by marketing to promote the game. So you should be safe except for the streaming platform own rules that normally don’t like this type of content. So yeah,,,
  19. 1,353 downloads

    Details: Base game compatible For young adult and adult femsims Located in ‘outfit’ category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6026; LOD2=2149 4 color channels Only available as .package Defects: Textures look “pixelated” the closer you look Texture and mesh deformation depending on weight/animation, this includes the belt Belt might clip with arms, furniture and other sims This outfit is not intended to be mixed with boots Notes: Two versions: with and without belt Being a full outfit means the body mesh is self contained so you don’t need MedBod's top/bottom installed
  20. View File Sexy Spacesuit outfit Details: Base game compatible For young adult and adult femsims Located in ‘outfit’ category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6026; LOD2=2149 4 color channels Only available as .package Defects: Textures look “pixelated” the closer you look Texture and mesh deformation depending on weight/animation, this includes the belt Belt might clip with arms, furniture and other sims This outfit is not intended to be mixed with boots Notes: Two versions: with and without belt Being a full outfit means the body mesh is self contained so you don’t need MedBod's top/bottom installed Submitter JoshQ Submitted 07/20/2022 Category Clothing  
  21. 303 downloads

    Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13918; LOD2=2240 4 color channels, 3 variations: white, light and dark gray insoles Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
  22. View File Impossible Heels ‘Sidney’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13918; LOD2=2240 4 color channels, 3 variations: white, light and dark gray insoles Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 07/14/2022 Category Shoes  
  23. 85 downloads

    Description: These and almost all custom hairs work perfectly fine for day-to-day simming but when you mix them with custom animations some issues might appear: Deformation of the whole hair or sections of it. This happens by including 'root_bind' on the weight paint, I quintuple checked if it's needed and found hair will behave exactly the same without it Clipping behind the neck Depending on the position/camera angle you can see gaps that show the whole skull The hair mesh doesn’t cover the scalp texture (this one is not attributable to custom animations it just happens I’m able to fix it to some degree). I also might do some other small modifications Installation: Even when I modified the name and thumbnail to reflect that these aren’t the originals, the “hashes” remain the same so these are effectively ‘default replacements’ Delete the originals and copy these on your mod folder, the game should load the fixed meshes automatically. If you want to be double sure delete your ‘Worldcaches’ if there’s a sim(s) in your world(s) that use any of these hairs If you’re going to install them for the first time just delete you ‘CASPartCache’ The zip contains: Peggy FH154 Anto Lola, converted by Chazybazzy LittleSimsAFHair, converted by Sonyasims SClub N81, retextured by IfcaSims Notes: Peggy’s FH154 just required smooth weight paint but neither s3pe nor tsrw fully recognized the package so I extracted the mesh, remade the bone paint, compressed the control texture to reduce size and compiled everything into a new package. This made the polycount doubled to 9,076 because Peggy used wizardry to make hair meshes with only one face which I cannot reproduce, yet. Also there are some transparency issues with the small strands surrounding the hair Lola has a new diffuse and normalmap made from Pastry-Box’s control, also reduced the size of the front strands so they don’t clip with extra-large boobs made with custom sliders. Weight paint was remade For LittleSimsAFHair I removed ‘root-bind’ from the weight paint N81 had big gaps above each shoulder and behind the back. I duplicated some faces to cover these areas and remade the weigh paint. There are some transparency issues on the forehead area but those come from the unique way the mesh was made, I think I only modified the main mesh (LOD0 or LOD1) Removed the ‘valid for random’ category and added ‘valid for pregnant’ Requests will be ignored. Credits: Peggy, Anto, Littlesims, SClub, Chazybazzy, Sonaysims, IfcaSims
  24. View File Custom Hairs Fixes 2 Description: These and almost all custom hairs work perfectly fine for day-to-day simming but when you mix them with custom animations some issues might appear: Deformation of the whole hair or sections of it. This happens by including 'root_bind' on the weight paint, I quintuple checked if it's needed and found hair will behave exactly the same without it Clipping behind the neck Depending on the position/camera angle you can see gaps that show the whole skull The hair mesh doesn’t cover the scalp texture (this one is not attributable to custom animations it just happens I’m able to fix it to some degree). I also might do some other small modifications Installation: Even when I modified the name and thumbnail to reflect that these aren’t the originals, the “hashes” remain the same so these are effectively ‘default replacements’ Delete the originals and copy these on your mod folder, the game should load the fixed meshes automatically. If you want to be double sure delete your ‘Worldcaches’ if there’s a sim(s) in your world(s) that use any of these hairs If you’re going to install them for the first time just delete you ‘CASPartCache’ The zip contains: Peggy FH154 Anto Lola, converted by Chazybazzy LittleSimsAFHair, converted by Sonyasims SClub N81, retextured by IfcaSims Notes: Peggy’s FH154 just required smooth weight paint but neither s3pe nor tsrw fully recognized the package so I extracted the mesh, remade the bone paint, compressed the control texture to reduce size and compiled everything into a new package. This made the polycount doubled to 9,076 because Peggy used wizardry to make hair meshes with only one face which I cannot reproduce, yet. Also there are some transparency issues with the small strands surrounding the hair Lola has a new diffuse and normalmap made from Pastry-Box’s control, also reduced the size of the front strands so they don’t clip with extra-large boobs made with custom sliders. Weight paint was remade For LittleSimsAFHair I removed ‘root-bind’ from the weight paint N81 had big gaps above each shoulder and behind the back. I duplicated some faces to cover these areas and remade the weigh paint. There are some transparency issues on the forehead area but those come from the unique way the mesh was made, I think I only modified the main mesh (LOD0 or LOD1) Removed the ‘valid for random’ category and added ‘valid for pregnant’ Requests will be ignored. Credits: Peggy, Anto, Littlesims, SClub, Chazybazzy, Sonaysims, IfcaSims Submitter JoshQ Submitted 07/07/2022 Category Hair  
  25. That looks like a conversion from another game. There’s another blog that specializes on those, try there.
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