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Everything posted by JoshQ
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View File Impossible Heels ‘Amaranth PLUS’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8148; LOD2=2100 3 color channels, 3 variations Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: 3k extra polygons compared to the original and also a better UV and three finishes*: glossy, velvet and metallic *Obviously all the detail is fake and very basic because of the game's limitations, use patterns for better results (especially on the velvet finish) Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 09/09/2021 Category Shoes
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View File Accessory Simple Lingerie N19 Details: Base game compatible Located in accessory category, gloves slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2 color channels Only available as .package Defects: Texture might look pixelated at full zoom Stretching and deformation depending on weight and animation Saturated and/or dark colors look awful Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original uv map Submitter JoshQ Submitted 09/09/2021 Category Accessories
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719 downloads
Details: Base game compatible Located in accessory category, gloves slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2 color channels Only available as .package Defects: Texture might look pixelated at full zoom Stretching and deformation depending on weight and animation Saturated and/or dark colors look awful Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original uv map -
View File Coffee Tables 1x1 EDIT Details: Base game compatible Located on surfaces tab, coffee table category Polycount: Seasons CF LOD1=986; LOD2=336. Egypt CF LOD1=536; LOD2=84 3 color channels each Only available as .package Defects: Some patterns wont match on the main surface and/or will look a little bit stretched I didn’t look into prices, categories, environment, object description, etc. So these probably won’t be useful for the architect career Notes: The originals have a length of 2x1 I just reduce them to 1x1 Both of these tables work with adult animations and poses so technically this CC isn’t that out of place Of course these also work as normal furniture. You can put lamps, flowers, books and other pieces of deco on them Why? When building houses there are times when you don’t have enough space, so instead of searching for furniture on the web I edited a couple from the game Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 08/27/2021 Category Accessories
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173 downloads
Details: Base game compatible Located on surfaces tab, coffee table category Polycount: Seasons CF LOD1=986; LOD2=336. Egypt CF LOD1=536; LOD2=84 3 color channels each Only available as .package Defects: Some patterns wont match on the main surface and/or will look a little bit stretched I didn’t look into prices, categories, environment, object description, etc. So these probably won’t be useful for the architect career Notes: The originals have a length of 2x1 I just reduce them to 1x1 Both of these tables work with adult animations and poses so technically this CC isn’t that out of place Of course these also work as normal furniture. You can put lamps, flowers, books and other pieces of deco on them Why? When building houses there are times when you don’t have enough space, so instead of searching for furniture on the web I edited a couple from the game Credits: Original mesh and textures by Electronic Arts -
View File Impossible Heels ‘Lotus’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6386; LOD2=1592 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: The .zip includes two more packages named ‘Basic’, these have “solid” textures that can be mixed with patterns Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 08/20/2021 Category Shoes
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237 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6386; LOD2=1592 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: The .zip includes two more packages named ‘Basic’, these have “solid” textures that can be mixed with patterns Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
View File Impossible Heels ‘Sayuri’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12560; LOD2=3300 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 08/16/2021 Category Shoes
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332 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12560; LOD2=3300 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
View File Simple Lingerie N17 Details: Base game compatible Located in accessory category, gloves slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2 color channels Only available as .package Defects: Texture might look pixelated at full zoom Stretching and deformation depending on weight and animation Saturated and/or dark colors look awful Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original uv map Submitter JoshQ Submitted 08/16/2021 Category Accessories
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628 downloads
Details: Base game compatible Located in accessory category, gloves slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2 color channels Only available as .package Defects: Texture might look pixelated at full zoom Stretching and deformation depending on weight and animation Saturated and/or dark colors look awful Notes: Compatible with the default body, MedBod and any other custom body mesh that follows the original uv map -
1,167 downloads
Details: Base game compatible Located on ‘accessory’ category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 1-2 color channels Only available as .package Defects: Textures look “pixelated” from up close Texture stretching and deformation depending on weight and animation / pose Notes: ‘K 05’ was based on an oufit from Dead or Alive (Phantom Vermillion) Compatible with garments and shoes made by me and EA -
View File Accessory Stockings Set ‘K’ Details: Base game compatible Located on ‘accessory’ category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 1-2 color channels Only available as .package Defects: Textures look “pixelated” from up close Texture stretching and deformation depending on weight and animation / pose Notes: ‘K 05’ was based on an oufit from Dead or Alive (Phantom Vermillion) Compatible with garments and shoes made by me and EA Submitter JoshQ Submitted 08/02/2021 Category Accessories
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545 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12300; LOD2=2036 4 color channels Will add 11 “units” to adult and young adult’s height, 10 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful The decorations on feet and ankle have a small UV and that means patterns wont work, also they have defects that thankfully are almost invisible at usual game distance Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: New mesh, textures and shape Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
View File Impossible Heels ‘Ishtar’ Remake Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12300; LOD2=2036 4 color channels Will add 11 “units” to adult and young adult’s height, 10 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful The decorations on feet and ankle have a small UV and that means patterns wont work, also they have defects that thankfully are almost invisible at usual game distance Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: New mesh, textures and shape Long story short: Morphs were made by scaling the whole feet according to the ankle’s size, the result is wider and slightly larger shoes for overweight sims and slightly small for thin bodies. Check Sandra and Kyla for example pics Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 08/02/2021 Category Shoes
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580 downloads
Details: Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3914; LOD2=2092 2 color channels Only available as .package Defects: Body and garment looks “weird” on CAS, in-game looks fine Textures look “grainy” at full zoom Texture stretching and deformation depending on weight and animation Small clipping with arms/hands, below the boobs and also with legs depending on animation Notes: Compatible with MedBod 1.9, if you use any of EA's pants, shorts, etc. you will notice a gap just above the navel and around the waist if you look below the garment Credits: Original textures and meshes by Electronic Arts -
View File Afternoon Jacket, MedBod EDIT Details: Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3914; LOD2=2092 2 color channels Only available as .package Defects: Body and garment looks “weird” on CAS, in-game looks fine Textures look “grainy” at full zoom Texture stretching and deformation depending on weight and animation Small clipping with arms/hands, below the boobs and also with legs depending on animation Notes: Compatible with MedBod 1.9, if you use any of EA's pants, shorts, etc. you will notice a gap just above the navel and around the waist if you look below the garment Credits: Original textures and meshes by Electronic Arts Submitter JoshQ Submitted 07/28/2021 Category Clothing
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View File Impossible Heels 'Nessa' Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11360; LOD2=2174 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Most of my meshes suffer from serious deformation when increasing the weight slider. To fix it I generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 07/28/2021 Category Shoes
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276 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11360; LOD2=2174 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Most of my meshes suffer from serious deformation when increasing the weight slider. To fix it I generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
443 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13232; LOD2=2808 4 color channels, two variations Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Return of a classic! This is a complete redesign that adds one more unit to height, a much detailed mesh and textures that look “good” with patterns and/or solid colors Most of my meshes suffer from serious deformation when increasing the weight slider. So far the solution has been to generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
View File Impossible Heels ‘Cattleya’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13232; LOD2=2808 4 color channels, two variations Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Return of a classic! This is a complete redesign that adds one more unit to height, a much detailed mesh and textures that look “good” with patterns and/or solid colors Most of my meshes suffer from serious deformation when increasing the weight slider. So far the solution has been to generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 07/15/2021 Category Shoes
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313 downloads
Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11664; LOD2=3460 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Lately most of my meshes have been suffering from serious deformation when increasing the weight slider. So far the solution has been to generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam -
View File Impossible Heels ‘Erika’ Details: Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11664; LOD2=3460 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects: Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes: Lately most of my meshes have been suffering from serious deformation when increasing the weight slider. So far the solution has been to generate the morphs “by hand” using Milkshape3D, but Milkshape’s tools can be too basic for this task so instead of scaling the ankle area, and anything else close to it, I’m scaling the whole feet according to the leg’s size. This means overweight sims will have wider and slightly larger feet while on thin bodies its size will be reduced just a bit. Personally I haven’t noticed anything off-place and my sims are on the “meaty” side of the scale YMMV Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam Submitter JoshQ Submitted 07/08/2021 Category Shoes
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View File Skin 'Ephemera Fresh', seamless EDIT Details: Base game compatible Non-default skin For teen, young adult, adult and elder(?) male and females 2k textures Only available as .package blender_remove_seam.mp4 Notes: The original skin has some visible lines on the seams you can see them on ribcage, arms, hands, fingers, ankle and feet To hide them as much as possible I used the texture brushes from Blender, initially I wanted to use Photoshop but its 3D interface sucks The original texture has compression artifacts and banding so I used ESRGAN to clean them sadly that partially removed some details like pores, spots, wrinkles and hair; is not as bad as it sounds (see pics) and probably you will only notice it if you use a HD mod I cleared the nipples on the female skin and the male version has some imperfections on the fingers because there’s very little space for the brush to do its job Finally the skin has extra ramps from Navetsea Submitter JoshQ Submitted 07/08/2021 Category Skintones
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1,244 downloads
Details: Base game compatible Non-default skin For teen, young adult, adult and elder(?) male and females 2k textures Only available as .package blender_remove_seam.mp4 Notes: The original skin has some visible lines on the seams you can see them on ribcage, arms, hands, fingers, ankle and feet To hide them as much as possible I used the texture brushes from Blender, initially I wanted to use Photoshop but its 3D interface sucks The original texture has compression artifacts and banding so I used ESRGAN to clean them sadly that partially removed some details like pores, spots, wrinkles and hair; is not as bad as it sounds (see pics) and probably you will only notice it if you use a HD mod I cleared the nipples on the female skin and the male version has some imperfections on the fingers because there’s very little space for the brush to do its job Finally the skin has extra ramps from Navetsea