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JoshQ last won the day on July 8

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About JoshQ

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    One thing I admit my shoes are lacking is in the texture department, literally I use one shade of gray and even after increasing the polycount the way illumination works in The Sims 3 makes my CC look “flat”, or at least that’s how I perceive it (patterns help but not enough).

    In the past I avoided generating textures for one main reason: The texture space for shoes is extremely small so details get lost or blurred at best and I don’t want to make 2k/4k textures to compensate nor make them by hand. 


    So I’ve been experimenting trying to find a way to add just the right amount of detail to textures without resulting in a pixelated mess, with some luck you’ll see the results in a month or two.



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