Jump to content

JoshQ

Members
  • Posts

    797
  • Joined

  • Days Won

    135

JoshQ last won the day on August 23 2024

JoshQ had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

JoshQ's Achievements

Rising Star

Rising Star (9/14)

  • Dedicated Rare
  • Reacting Well Rare
  • Posting Machine Rare
  • First Post Rare
  • Collaborator Rare

Recent Badges

561

Reputation

Single Status Update

See all updates by JoshQ

  1. ImpossibleHeels_Peach_WIP.thumb.jpg.4fc3e47a9f72c82c2d8888e2cb27d5ca.jpg

    Despite the graininess (thanks to the minuscule area I’ve to work with) the difference between this and my old "textures" is discernible even at normal camera distance, at full zoom you will see some pixelation but by then you’re not playing anymore 😛 

    Will I ‘re-texture’ all my past releases? As I said before meshes require a clean UV map for the baking to give the best results, some models already have it but the majority would require some work. I will choose the “easiest” projects to retexture but of course I also have several other projects on queue (see pic) so yeah… it’s going to be a slow process moving forward. 

    Anyway, barring a worldwide disaster *nocks on wood* I’ll have something to share next week.

×
×
  • Create New...