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On the left is how MedBod’s bottom looks if you import the mesh into Blender, yeah that’s what happens when you don’t know what you’re doing but you do it anyway :P On the right as you can imagine is the fixed version, as I said before I just removed the double vertices, aligned the normals and smoothed the UVs.
So if everything goes my way I will release version 1.9 plus two outfits this weekend. I posted a teaser for the first the other day, this is the second: