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Normally I open a previous project add some new geometry here and there then move, scale and rotate each vertex to hell and back and call it a day, at least that is what I did for ‘Final’ releases.
This time I decided to start from scratch using an ‘envelope’ to recreate the shape of Engel Besta; a single envelope was used to create Anemone and since then I’ve been using this non-destructive technique more and more.