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  1. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3768; LOD2=1968 3 color channels Only available as .package Defects:
    Garment looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Normal “simming” is OK but custom animations and sim’s weight might clip/deform the garment Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic', 'Tight Leather Shiny Pants' and ‘Barely-there Skirts’ N02 and N03 Anything made to conform to EA’s body shape will clip behind the hips
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  2. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=3526; LOD2=2000 3 color channels Only available as .package Defects:
    Garment looks "weird" on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Some blockiness around boobs, shoulders and the back Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic', 'Tight Leather Shiny Pants' and ‘Barely-there Skirts’ N02 and N03 Anything made to conform to EA’s body shape will show clipping around the hips Use patterns for better results
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  3. UPDATE:
    First of all for the people who already downloaded this CC: thank you! Now, I'm gonna ask you to download it again because I noticed I was using a texture without "volume" baked in and that made some detail vanish when applying patterns. 
    This is a default replacement so just...replace the file and clear your 'WorldCache'.
    Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=1798; LOD2=1036 2 color channels Only available as .package Defects:
    Small clipping around the tights depending on animation Too dark/bright colors look awful Textures look “grainy” from upclose Texture and mesh stretching/deformation depending on weight and animation Notes:
    Made for MedBod 1.9 although most tops (like the ‘Simple Corset” series) will clip on the front or back. Garments above the hip (like Decades Bra-Tie) are mostly safe and more revealing ones (like Blouse-jacket) are free from issues. Also you can mix the skirt with several accessories like the ’Simple Lingerie’ series On the EA front very few tops are long enough to “hide” the gap on the hip and are wide enough to be used with this skirt without clipping
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  4. Details:
    Base game compatible For young adult and adult femsims Located in 'Tops' category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=5795; LOD2=1884 3 color channels Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Textures look “grainy” from upclose Dark colors look awful Texture and mesh stretching/deformation depending on weight and animation Notes:
    Made to be used with MedBod 1.9's naked bottoms but can also be mixed with 'Lingerie Romantic' and 'Tight Leather Shiny Pants' edits On the EA front the corset is large enough to hide the gap that exist on the hips, that means you can use this garment with the default naked bottom and also some pants, shorts and skirts
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  5. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3914; LOD2=2092 2 color channels Only available as .package Defects:
    Body and garment looks “weird” on CAS, in-game looks fine Textures look “grainy” at full zoom Texture stretching and deformation depending on weight and animation Small clipping with arms/hands, below the boobs and also with legs depending on animation Notes:
    Compatible with MedBod 1.9, if you use any of EA's pants, shorts, etc. you will notice a gap just above the navel and around the waist if you look below the garment Credits:
    Original textures and meshes by Electronic Arts
    578 0
  6. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible Located in upper garment category For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3680; LOD2=1681 3 color channels Only available as .package  Defects:
    Right arm looks weird on CAS, in-game looks fine Too bright/dark colors look awful Texture stretching and deformation depending on animation and weight Texture pixelation at full zoom I didn’t noticed any clipping during animations but I don’t test all of them Notes:
    This is the “3d” version of this texture accessory, besides having slightly better detail it contains a normalmap which also helps  Compatible with MedBod and EA’s naked bottoms and also with some tight pants, skirts and shorts
    881 0
  7. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible Located in upper garment category For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=5644; LOD2=2357 4 color channels Only available as .package  Defects:
    Right arm looks weird on CAS, in-game looks fine Too bright/dark colors look awful Texture stretching and deformation depending on animation and weight Texture pixelation at full zoom Small clipping around the apron and at the bottom of the “skirt”, also around the boobs Necklaces and alike might clip around the neck Notes:
    Use patterns so the texture doesn’t look too flat Compatible with MedBod and EA’s naked bottoms, everything else: skirts, pants and shorts is going to clip Simple Maid Hat accessory: LOD1=184; LOD2=136, 2 color channels, compatible with hat sliders. Located on earrings slot
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  8. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear  Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3624; LOD2=1594 3 color channels Only available as .package  Defects:
    Right arm looks “weird” on CAS, in-game looks fine Too bright / dark colors look awful Textures look “grainy” at full zoom Texture stretching and deformation depending on weight and animation This shouldn’t clip, at all, but I cannot guarantee it because I don’t test every single animation Notes:
    Compatible with MedBod 1.9’s bottoms and also some skirts, shorts and pants made by EA (mostly from the base game). Everything else that has volume around the hip will clip  I normally create the mesh first and the textures second. This time I made it backwards: created the texture like it was a “Simple Lingerie” accessory using the uv map from the body as canvas, then projected the texture over the body mesh and carve it using the knife tool with the texture as guide. This made uv mapping easier but also making the morphs and bone paint
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  9. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in upper garment gategory Enabled for everyday, sleepwear, formalwear, career, outerwear  Disabled for random sims All LODs and morphs Polycount: LOD1=4642; LOD2=2514 4 color channels Only available as .package  Defects:
    Right arm looks weird on CAS, everything looks fine in-game Texture might look pixelated or “grainy” at full zoom Too dark / bright colors look awful Texture stretching and deformation depending on weight and animation Clipping might happen on animations, I tested several from the game and also custom and didn’t find a single case but I also don’t test every single one Notes:
    Compatible with MedBod 1.9’s bottoms and some skirts / pants made by EA (mostly from the base game). Everything else with volume around the hip will clip  Instead of trying to fake shadows, highlights and other details in a 2D editor I allowed Blender to do the job for me using nodes. Sadly DDS compression and the 1024x1024 resolution washed half of it but it still looks semi-decent, if you avoid zooming into it
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  10. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Located in ‘tops’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4912; LOD2=2036 2 color channels 2 variations Only available as .package Defects:
    Torso and garment will look “weird” in CAS, in-game everything looks fine Texture stretching and pixelation depending how close you zoom, your sim weight and animations The original had a “texture cord” projected over the belly, I replaced it with a 3D one which might clip depending how much your sim bends over The end of the “skirt” will clip with the tights depending on the animation not a showstopper unless you look directly Notes:
    You can use EA’s naked bottoms and super skin-tight clothes (like yoga pants or bikini bottoms/panties) and one or two skirts, everything else will clip on the front including garments made for MedBod 1.9 Credits:
    Original mesh and textures by Electronic Arts
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  11. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘top’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: version A LOD1=4344; LOD2=1854 / version B LOD1=4426 ; LOD2=2030 3 color channels Only available as .package Defects:
    Right arm looks weird in CAS, in-game looks fine Texture pixelation and stretching depending how close you look, body proportions and animation The laces will bend, clip and look weird depending how much your sim flexes her stomach. After several fixes I managed to eliminate the more evident defects so at normal camera distance everything should “look fine” Both versions will clip around the hip on overweight sims (and it shouldn’t…) Blockiness all around Notes:
    Compatible with bottoms made for MedBod 1.9 (as long as they don’t touch the garment), anything made by EA will show a gap on both front and rear Textures borrowed from Swimsuit Plunge and Body Chemise Credits:
    Original textures by Electronic Arts
    1,237 0
  12. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in 'top' category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=3518; LOD2=1848 3 color channels Only available as .package Defects:
    Texture stretching and pixelation depending on how close you zoom, body proportions and animation Custom animations might bend the garment in odd fashion around the neck, sideboobs and arms, “normal simming” is mostly ok(ish) Boobs might clip through when using custom sliders to enlarge them way, way beyond the limit (bigger than the sim in the pic) Notes:
    Only compatible with bottoms made for MedBod 1.9, everything else will show a gap around the hip I modified the interior to eliminate most “invisible spots” and fixed the bones around the arms that caused some odd bending on the armpits Credits:
    Original mesh and textures by Electronic Arts
    1,756 0
  13. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on bottoms category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=1248; LOD2=496 4 color channels Only available as .package Defects:
    Texture pixelation the closer you look and stretching depending on weight and animation This works exactly as the original meaning the revealing part is just “half-way” which sometimes looks weird under custom animation and/or when your sim bends its body to the max Slight clipping on the thighs but shouldn’t be an issue unless you zoom in Notes:
    It looks like a simple garment but it has a modified mesh for the legs so the first time I attempted an edit I only modified the texture and removed the top I made a version with the suspenders “removed” so it works like a skirt, kinda Also made three pairs of very simple stockings that matches the garment’s height, I didn’t want to invest a lot of time so I recycled a couple of designs and compiled everything under one package. You can also use them as standalone Compatibility: This works with most of my revealing edits with the exception of those long enough to touch the buttocks. On the EA side you also have to worry about the gap at the hips so tucked shirts, bikini tops and alike won’t work Credits:
    Original mesh and textures by Electronic Arts
    5,157 0
  14. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in upper garment category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3968; LOD2=2043 3 color channels Only available as .package Defects:
    Texture pixelation and stretching the closer you look Mesh will stretch depending on animation and your sim’s weight Garment and right arm looks weird on CAS, in-game looks fine The lower portion will “disappear” inside the legs on extreme bending but is not that distracting unless you look directly Notes:
    Another garment from S3: Pets, as you can attest the top portion was removed and replaced plus the ruffled strip was duplicated and positioned just below the boobs You can combine this garment with tight pants and skirts from the game and maybe other creators, anything with volume around the waist will clip Also you can mix it with EA’s naked bottom and of course the infamous MedBod Credits:
    Original mesh and textures by Electronic Arts
    841 0
  15. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on upper garment category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3546; LOD2=1750 1 color channel Only available as .package Defects:
    Right arm looks weird on CAS, everything looks fine in-game Texture pixelation the closer you look Notes:
    This was a very old project that was buried in the deep of my to-do list, maybe because is too simple Compatibility with EA’s pants and skirts is tricky, anything above the middle point on the weight scale will clip on the back. On the other side those who don’t clip will show a small gap semi-hidden behind the bow. Better to only mix this garment with MedBod’s naked bottom Credits:
    Original mesh and textures by Electronic Arts
    1,370 0
  16. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘Upper Garment’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3520; LOD2=1650 3 color channels Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Texture/mesh stretching and bending depending on animation and sim’s body proportions This shouldn’t clip under normal simming nor custom animations but I cannot test every single combination Notes:
    This was a western-inspired full outfit from S3: Movie Stuff content pack, as you can attest I removed everything except for a small section and convert it to top plus added MedBod’s 1.9 torso This corset is compatible with skintight pants and skirts made by Electronic Arts and maybe other creators, if the garment has volume around the hips it will inevitably clip on the back You can also use EA’s naked bottoms and of course MedBod’s Credits:
    Original mesh and textures by Electronic Arts
    638 0
  17. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4135; LOD2=1580 4 color channels Only available as .package Defects:
    Mesh looks weird on several spots while on CAS, in-game looks fine Texture stretching depending on animation and sim’s weight 3D neckwear has a very big chance of clipping through the back of the neck even under normal simming (using long or above shoulders hair should hide it) Clipping between shoulders and boobs more noticeable on sims with cowtits and also under custom animations Hard edges all around Notes:
    Made to be used exclusively with MedBod 1.9’s bottoms (anything else will show a gap on the front) Changed the shape of the shoulders to be less “puffy” Credits:
    Original texture and meshes by Electronic Arts
    2,043 0
  18. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4243, LOD2=1644 2 color channels Only available as .package Defects:
    Weirdness on CAS, in-game looks fine Texture stretching depending on sim’s weight and animation Small clipping around the boobs specially on those way, way above the default scale Because the mesh/texture was mirrored it will look “funny” especially in the back Neckwear may clip on the back of the neck Notes:
    As you can see I removed the bra section of this garment and changed the lower area to “free” the boobs (is the only way to get rid of most clipping when using custom sliders) Hips are completely visible that means you can only mix this garment with bottoms made for MedBod 1.9, anything else will show a gap Credits:
    Original texture and meshes by Electronic Arts
    2,055 0
  19. This CC is completely free
    You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
    I don’t take requests nor commissions
    Details:
    Base game compatible For young adult and adult femsims Enabled for sleepwear and validformaternity (ep11swimblock and ep11lingerie are also enabled for swimwear) Disabled for random sims All LODs and morphs Polycount: LOD1=3994; LOD2=1842 2-4 color channels Defects:
    Texture pixelation the closer you look and stretching depending on sim’s proportions ep11lingerie has a third channel color that doesn’t do anything Notes:
    This is exactly the same pack I released several moons ago just upgraded to MedBod 1.9 For this I made a ‘Barbie Boobs’ top which you can extract and use for whatever you want Compatible with shoes and accessories from me, EA and probably everybody else This isn’t a ‘default replacement’ for version 1.5x I won’t make more garments like this because I don’t really use them Credits:
    Original textures by Electronic Arts
    1,371 0
  20. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims (accessories enabled for teens) Located in upper garment slot, ears located in accessory rings, pantyhose in accessory legwear Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=6294, LOD2=2466 / ears LOD1=880 4 color channels, ears have 2, pantyhose 1 Only available as .package Defects:
    Right arm plus some areas look weird on CAS, everything looks fine in-game Texture pixelation and stretching depending how close you look and your sim’s weight and movement The neck/bowtie have a single bone this avoids weird bending on custom animations but generates some clipping around the shoulders and around the neck on extreme positions Clipping on the cuffs depending on animation / pose (seems to happen mostly when the wrists are rotated) This has been reduced althougt it persist, check update below Slight texture misalignment on the back of the corset Notes:
    The prior version was a concoction of meshes and textures from the game, this time I only borrowed two textures: S4’s Dress Panels for the corset and from S3’s bunny costume I took the textures from the tail Made to be used with MedBod 1.9’s bottoms The corset should be compatible with the default naked bottoms and also skirts, shorts and pants made by Electronic Arts; be aware I don’t test every single pair and the more volume the garment has around the hips the bigger the chance it will clip The “simpler” version allows the use of texture accessories like this, this or this and many more. If you know how to make mods you can attach your own leotard / corset or even you own mesh, I left some space on the UV map (just clear the texture) For obvious reasons the Simpler version will show a visible gap on the hip with everything not named Medbod 1.9 Rabbit ears are compatible with the hat sliders meaning you can change position and scale Pantyhose compatible with the default naked body, MedBod, and any other custom mesh that follows the original UV map Credits:
    Original textures for corset and tail by Electronic Arts
    3,759 0
  21. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on Outfit category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=4389; LOD2=2107 3 color channels Only available as .package  Defects:
    Right arm looks “weird” on CAS, in-game looks fine Pixelation and stretching of the texture the closer you look and depending on your sims’s weight  Ruffled decoration might clip depending on animation Notes:
    The first time I took this project was to make a “2d accessory” from the main texture, leaving behind a ruffled stripe around the hip and a 3d bow, that was a long time ago This time I returned those two decorations creating some kind of hybrid in the process, the first prototype was an upper garment but it couldn’t use a normalmap for extra detail (well, it could at the expense of a visible line around the hip) so it was changed to a full body outfit Credits:
    Original meshes and textures by Electronic Arts
    1,028 0
  22. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘tops’ category Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=3938; LOD2=1778 / Sleeveless LOD1=3674; LOD2=1536 2-3 color channels Only available as .package  Defects:
    Right arm looks “weird” on CAS, in-game looks fine. Because I had to make several modifications to it you might see a thin line behind the left shoulder, the strength of the line will depend on the skin you use Textures were scaled down so several imperfection will be visible the closer you look Tits above the default scale might cause some deformation on the sides, custom animations might also contribute  Notes:
    So the whole sleeves from the original were too distracting so I changed the shape and just for fun I did a sleeveless version I got rid of the original overlay over the sleeves Also I replaced the chest with MedBod’s latest and using Blender’s knife tool I made it a better fit for the garment, than means clipping on shoulders should be eliminated Finally I convert it from body garment to tops and added some space behind the hip so now tight skirts, pants, shorts and the default naked bottom should be compatible. Remember, I don’t test every single pair and there’s a slight chance for texture conflict plus some custom animations flex the body a little too much to avoid clipping Credits:
    Original mesh and textures by Electronic Arts
    1,103 0
  23. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4294; LOD2=1883 / SimplerVer: LOD1=3678; LOD2=1673 4 color channels Only available as .package  Defects:
    Right arm looks ‘weird’ in CAS, in-game everything looks fine Texture pixelation the closer you look and stretching depending on weight and animation Both wrist and neck will bend according to movement, for normal ‘simming’ this shouldn’t be a problem but for custom animations and poses there’s a chance for clipping and/or general weirdness Clipping between sims during custom animations although the main culprit is MedBod’s generous proportions Notes:
    This garment came from ‘Midnight Hollow’ it was a full dress and, as you can see, was reduced to a corset in just one take, first time it happens (I normally do between 3 and 10) ‘SimplerVer’ is exactly the same sans neck and wrists and has 3 color channels instead of 4 Compatible with just a few bottoms made by Electronic Arts I’m talking about very, very skintight pants, skirts, shorts, etc.; anything with the smallest of volume behind the hip will inevitably clip. Of course the latest MedBod doesn’t have this problem (yet, I still have to make some skirts for it, eventually)  
    Credits:
    Original mesh and textures by Electronic Arts
    735 0
  24. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4058; LOD2=3695 4 color channels Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Texture ugliness the closer you look As you can see the garment comes with ‘flaps’ below the arms, these will clip when the arms are closest to the body On big bosoms a section below will “extrude” forward, is not visible enough unless you point the camera directly Also small clipping around the shoulders might appear under custom animations Notes:
    I really think this type of garment would be almost impossible to make on Milkshape, you need to cut the torso in a very specific way to avoid most clipping, not mentioning keeping the UV intact Compatible with most pants, skirts and shorts made by EA and maybe other creators and of course MedBod Credits:
    Original mesh and textures by Electronic Arts
    1,072 0
  25. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3712: LOD2=1510 4 color channels and 4 variations Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Texture ugliness the closer you look Humongous tits will show small clipping above and on the side. If you don’t go above the size limit you won’t notice anything wrong, maybe Custom animations have a bigger change of making a mess of this garment, I only test around 5-6 Notes:
    I spend several months fighting with clipping and overall weirdness, had to move the jacket way far from the boobs to reduce most of it without completely destroying the texture The ‘blouse’ portion of this garment had 3 stencils that were moved to the back of the jacket Because most of the hip is visible only MedBod’ bottoms are compatible, anything else will show a big gap around Credits:
    Original mesh and textures by Electronic Arts
    1,490 0

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