Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, swimwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10128; LOD2=2210
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
These were made when Blender was still new to me so there might be some rough edges here and there
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10434; LOD2=1414
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Geometric patterns don’t match in the toe area
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10100; LOD2=2140
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=6180;LOD2=980
4 color channels
Adds 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Boots look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Clipping with pants, long skirts and alike
Clipping might also occur with custom animations and poses
3D accessories that contain morphs, like necklaces, might deform boots
Notes:
I’m back, kinda. The truth is I haven’t done anything Sims 3 related in more than a year, until now. I have some projects that need minimal stuff to complete so I’ll concentrate on those while I try to regain my powers.
Worst case scenario this is my first and last release for 2023... happy new year!
Compatible with the default body and MedBod
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=12764; LOD2=2186
4 color channels
Will add 8 “units” to adult and young adult’s height, 7 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=12984; LOD2=2126
4 color channels
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Straps are a little “blocky”
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=6722; LOD2=1528
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10454; LOD2=2112
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Patterns wont match behind the ankle
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=6207;LOD2=1156
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Hera + 1 extra height unit + 1k extra polys
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9828; LOD2=1908
4 color channels, 2 variations (light and dark insoles)
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
A.G.E. = Ameri + Gloria + Eurydice + countless modifications
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=13918; LOD2=2240
4 color channels, 3 variations: white, light and dark gray insoles
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=12296; LOD2=2600
4 color channels, 3 variations: silver, gold and copper “ring”
Will add 8 “units” to adult and young adult’s height, 7 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=14348; LOD2=3032
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures looks more "pixelated" than usual
Some patterns might look blurry
Mesh looks “blocky” from certain angles
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10282; LOD2=2048
3 color channels
Will add 7 “units” to adult and young adult’s height, 6 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=8032; LOD2=1440
4 color channels
Will add 9 “units” to adult and young adult’s height, 8 to teens
Only available as .package
Defects:
Boots look “weird” on CAS, in-game looks fine
Textures look “pixelated” from up close
Too dark colors look awful (bright ones require some tweaking)
Pants with "volume" and skirts below the knee might clip
Pattern stretching behind the ankle
Some blockiness at the top
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
3D accessories that contain morphs, like necklaces, might deform boots
Notes:
Compatible with both MedBod and EA’s bottoms
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9792; LOD2=2196
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
‘SE’ has a custom texture and ‘Plus’ can be mixed with patterns
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=7136; LOD2=1444
4 color channels
Will add 7 “units” to adult and young adult’s height, 6 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
‘NovaSimple’ can be mixed with patterns
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=8297; LOD2=1898
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=10532; LOD2=2232
4 color channels
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=8383; LOD2=1636
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9248; LOD2=2000
4 color channels
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=8630; LOD2=1904
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9862; LOD2=2474
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=11124; LOD2=2066
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=9106; LOD2=2228
4 color channels
Will add 7 “units” to adult and young adult’s height, 6 to teens
Only available as .package
Defects:
Shoes look “weird” on CAS, in-game looks fine
Textures look “grainy” from up close
Too dark / bright colors look awful
Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
Pants might clip around the ankle
Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that follows the original leg sea