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  1. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10028; LOD2=934 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam This release was brought to you by mechanical memory
    3 0
  2. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, swimwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10128; LOD2=2210 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    These were made when Blender was still new to me so there might be some rough edges here and there Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    132 0
  3. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10434; LOD2=1414 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Geometric patterns don’t match in the toe area Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    83 0
  4. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10100; LOD2=2140 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    117 0
  5. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6180;LOD2=980 4 color channels Adds 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Boots look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Clipping with pants, long skirts and alike Clipping might also occur with custom animations and poses 3D accessories that contain morphs, like necklaces, might deform boots Notes:
    I’m back, kinda. The truth is I haven’t done anything Sims 3 related in more than a year, until now. I have some projects that need minimal stuff to complete so I’ll concentrate on those while I try to regain my powers. Worst case scenario this is my first and last release for 2023... happy new year! Compatible with the default body and MedBod
    97 0
  6. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12764; LOD2=2186 4 color channels Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    248 0
  7. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12984; LOD2=2126 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Straps are a little “blocky” Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    219 0
  8. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6722; LOD2=1528 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    185 0
  9. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10454; LOD2=2112 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Patterns wont match behind the ankle Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    195 0
  10. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=6207;LOD2=1156 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Hera + 1 extra height unit + 1k extra polys Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    398 0
  11. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9828; LOD2=1908 4 color channels, 2 variations (light and dark insoles) Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    A.G.E. = Ameri + Gloria + Eurydice + countless modifications Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    417 0
  12. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=13918; LOD2=2240 4 color channels, 3 variations: white, light and dark gray insoles Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    312 0
  13. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=12296; LOD2=2600 4 color channels, 3 variations: silver, gold and copper “ring” Will add 8 “units” to adult and young adult’s height, 7 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    382 0
  14. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=14348; LOD2=3032 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures looks more "pixelated" than usual Some patterns might look blurry Mesh looks “blocky” from certain angles Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    291 0
  15. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10282; LOD2=2048 3 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    338 0
  16. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8032; LOD2=1440 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Boots look “weird” on CAS, in-game looks fine Textures look “pixelated” from up close Too dark colors look awful (bright ones require some tweaking) Pants with "volume" and skirts below the knee might clip Pattern stretching behind the ankle Some blockiness at the top Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform boots Notes:
    Compatible with both MedBod and EA’s bottoms
    383 0
  17. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9792;  LOD2=2196 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    ‘SE’ has a custom texture and ‘Plus’ can be mixed with patterns Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    346 0
  18. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7136;  LOD2=1444 4 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    ‘NovaSimple’ can be mixed with patterns Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    229 0
  19. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8297;  LOD2=1898 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    168 0
  20. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10532; LOD2=2232 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    452 0
  21. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8383;  LOD2=1636 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    232 0
  22. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9248;  LOD2=2000 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    394 0
  23. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8630;  LOD2=1904 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    181 0
  24. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9862;  LOD2=2474 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    224 0
  25. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11124;  LOD2=2066 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    184 0



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