This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4914; Bow version: 5226
3 color channels; Bow version: 4
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look very weird in CAS, in-game looks fine
Patterns look awful except on the bow and toes area
Blockiness and hard edges everywhere, the more you zoom the worst it looks
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
These shoes combine a heavily modified mesh from Electronic Arts for heel/soles and also a bow, the rest was made by me
I generated a normalmap for the bow so almost every color should look alright
These shoes and every single pair or “Impossible Heels” are compatible with the default body, MedBod and any other custom mesh that follows the original vertices position on the leg seam
Credits:
Heel/soles and bow meshes and textures by Electronic Arts
Toes from Blooms Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6672
4 color channels, 2 variations
Will elevate young adults and adults 9 “units” above ground, 8 to teens
Only available in .package format
Defects:
Looks “weird” on CAS, in-game looks fine
Patterns look “decent”
Some shading irregularities on the straps and behind the ankle
Rough edges here and there
Potential clipping on floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on Synth and inspired by Madlen Rebecca
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape3D
Every single pair of Impossible Heels in existence is compatible with the default body, MedBod and any other custom mesh that respects the original leg seam
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6666
4 color channels
Will elevate young adults and adults 8 “units” above ground, 7 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Microscopic shading issues on toes and the straps might move “weird” on normal and custom animations
Rough edges everywhere
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
I’m not 100% happy with the final design but at least had the chance to try new techniques for normals and uv map
Used Paradisi as base
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Next uploads: october 21(ish), november 25(ish), december 16(ish)
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6076
4 color channels
Will elevate young adults and adults 9 “units” above ground, 8 to teens
Only available in .package format
Defects:
Shoes look all-kinds-of-weird on CAS, in-game looks fine
Some pattern-matching and shading defects but mostly unnoticeable at normal distance
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on Empress
Halfway through it became a salvage mission because I made several mistakes
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young teen, adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4084
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Shading problems on the ankle but only noticeable from super close
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations/ especially while interacting with other sims; in some cases complete feet deformation will happen just remove the shoes
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape3D
Literally I opened Ashoka’s main file and started playing with the shape, just added some extra vertices on the base, soles and ankle to get a curvier shape (Metasequoia rules!)
Patterns look pretty good (Thanks Blender!)
Credits:
Feet based on EA’s original mesh
Hello everybody, I proudly present you the first remesh made by me
Credits are for JoshQ, the author and creator of these boots
No OMSP needed because you're 26 and 24(teen) units above any sim
Sorry for the sloppy texture for the zip... it didn't want to cooperate
Teen and Adult female will enjoy walking on these on any occasion you want
*PS: Please forgive me JoshQ for ruining your artwork
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 1592
4 color channels and 4 variations
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Patterns will look stretched all around, this is more evident when selecting geometric patterns
I don’t think these will work with pants and I specifically cloned the original and checked the layering was correct...
Boots look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is similar to Pepper Boots in terms of build: I subdivided the mesh and modified the shape. The difference is I created my own soles and heel and modified the color channels to expand customization. The objective was to make something a little more detailed but the mesh was a nightmare to work on…
This pair is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh and textures by Electronic Arts
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: LOD1=5764, LOD2=2121
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations and poses
3D accessories that contain morphs, like necklaces, might deform shoes and feet
This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants
Notes:
This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience
Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Description:
Impossible Heels (or ImpHeels) are composed of 2 elements. The first is a heavily modified feet/shoe mesh and the second is a BOND resource with custom values that tells the game to elevate a femsim’s height accordingly. You don’t need an extra script nor to activate any special menu, just select the shoes on CAS and your female sim automatically will raise above ground. The shape was a result of an accident but after further review I decided to keep it as a way to avoid cannibalizing the original creations these heels are based on, also because is more appropriate to LoversLab and NSFWmods general theme.
Is very obvious but just in case: The feet are very, very, veeeery far from being anatomically correct, wysiwyg.
The biggest issue is clipping, the game tries its best to compensate the animations for the extra height but more times than not the results are shoes clipping trough the ground and some animation misalignments. Another problem involves custom animations and poses, in short every single pair of Impossible Heels don’t have the toes bones assigned correctly, it doesn’t affect 99% of the game’s animations, but it does affect custom animations that flex the toes. So the basic recommendation is to avoid wearing these shoes while using sex animations and poses unless they were created with this limitation in mind.
Some 3D accessories (line necklaces) can also interfere with the heels and deform them, this seems to happen with accessories that include morphs but as with everything related with Sims 3 modding there’s not enough information to pinpoint the exact problem and solution.
The only CC not included are the “Impossible Boots” that's on a separate post.
Regarding animations:
I tested some of the animations released for OKW and Passion. At least for the couple of hours I had to test them, they worked pretty well. I didn’t saw any kind of strange deformation on feet or leg bending, it doesn’t mean you will be 100% safe because sliders, other mods and CC can also influence and is impossible (pun intended) for me to test every single combination. The only thing I noticed is some animations clipping with beds and tables but because you have more than 200 animations to choose I wouldn’t consider it a complete showstopper.
Again, I can’t attest your experience will be without problems, but at least I didn’t saw anything completely out of place compared to the last time I checked animations using Animated Woohoo. Your Mileage May Vary.
General details:
Base game compatible
For teen, young adult and adult femsims
Disabled for random sims
Enabled for naked, everyday, formalwear, sleepwear, swimwear, career, outwear and validformaternity
Credits:
MJ95 and MrAntonieddu for the shoes (also EA, Koei Tecmo and Capcom)
Blooms Base for the 3D toes and EA for the rest of the feet
Zip contents*:
Daffodiles 160mm Pumps ImpHeels EDIT
Rhinestone Sandals
ImpHeels wLegWarmers
Madlen Nosferatu ImpHeels EDIT
ImpHeels Alex
BBPumps ImpHeels EDIT
Madlen Capri ImpHeels EDIT v2.0
Madlen Vercelli ImpHeels EDIT v2.0
Madlen Porcini ImpHeels EDIT
ImpHeels Bunny
Leather Pumps v2.0
Pigalles v2.0
Dancin Shoes
ImpHeels Strappy
Fusion Heels n01
Chanel Stilettos ImpHeels EDIT
Madlen Engel Besta ImpHeels EDIT plus Peeptoes
Fusion Heels n02
Zanotti Pumps ImpHeels EDIT
Madlen Mercredi ImpHeels EDIT
ImpHeels SG
Fusion Heels n03
Ferragamo Classic Pumps ImpHeels EDIT
* Thumbnails are included inside the .zip so you can distinguish each
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult sims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6232
3 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Somehow darker colors look a little washed out
Hundreds of little details everywhere, hopefully you aren’t going to practice macro photography on these shoes
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Original shoes by Mr.Antonieddu
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6164
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens. Platforms will elevate 10 and 9 units respectively
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims; very evident on the platforms
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Shoes look very “weird” on CAS even some areas show completely black, in-game looks fine
Some gaps between shoes and feet
Patterns look “decent” except for some stretching on the platforms
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the leg seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly, clipping will definitely show while using the platforms
Credits:
Soles/platforms from Charlotte Olympia Pumps by MrAntonieddu
Heel from Rhinestone Sandals “ImpHeels” edition
Straps from Dead or Alive 5 property of Koei Tecmo
3D toes from Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4874
4 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Shoes look “weird” on CAS, in-game looks fine
Microscopic gaps between shoes and feet
Blockiness all around, not too much of an issue at normal gaming distance
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Soles from Manolo Blahnik BBPumps by MrAntonieddu
Heel from Zanotti Spring Summer 2015 Sandals by MrAntonieddu
Straps from Madlen Baltazar by MJ95
3D toes by Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4846
4 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Straps look “weird” on CAS, in-game looks fine
I noticed some weird shadows below the straps on exteriors, none in interiors
Microscopic gaps everywhere
Patterns look “decent”
Notes:
The straps were made by me using Metasequoia, doesn’t mean I will start doing OC from now on but at least I have a new toy to make some experiments
Madlen Gabriel by MJ95 was the inspiration
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the leg seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Soles from Charlotte Olympia Pumps by MrAntonieddu
3D toes from Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 3788
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
This is my very first original mesh, it was made with a combination of Metasequoia, Blender and Milkshape3D
Finally I learned how to make a proper UV map, that mean patterns look almost perfect sans a small misalignment on the back of the ankle
Important: These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6376
4 color channels
2 variations
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
The mesh was made with a combination of Metasequoia, Blender and Milkshape3D
Finally I learned how to make a proper UV map, that mean patterns look almost perfect sans a small misalignment on the back of the ankle
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 7374
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Straps looks “weird” on CAS there’s also a couple of black spots around, in-game everything looks fine
Patterns look fine but the majority wont show aligned
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
The mesh was made with a combination of Metasequoia, Blender and Milkshape3D
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 3988
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Geometric patterns look bad
Texture stretching on the toes, ankle and almost everywhere
The original texture is a little tricky to use, too dark or too bright colors will produce washout
Notes:
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
The project started like any other of my infamous “Impossible Heels” but it gave me problems because is relatively high-poly, particularly the soles. So I just concentrated on the shoes body and once I achieved the desired shape the soles and heel were made on Matesequoia and that produced a perfect seal with reduced polycount and even less stress, plus some other small details
2nd variation uses a plain texture that looks pretty good with most patterns (but not all will align on the back of the ankle)
Credits:
Shoes from MrAntonieddu’s Jimmy Choo Anouk Pumps
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5572
4 color channels
Will elevate young adults and adults 8 units above ground, 7 on teens
Only available in .package format
Defects:
Some spots look weird on CAS, in-game looks fine
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Some hard edges here and there also small gaps between feet and shoes
Notes:
The mesh was made with a combination of Metasequoia, Blender and Milkshape3D
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
Patterns look decent just not aligned between foot
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6348
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Pattern mismatch on the back of the ankle, it varies from pattern to pattern
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
These shoes started as simple exercise using the Sakura as base, but after several hours days working on them I decided they were good enough for its own release
The mesh was made with a combination of Metasequoia, Blender and Milkshape3D
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5290
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Some spots look “weird” on CAS, in-game everything looks fine
Patterns on the straps aren’t aligned and on the rest don’t look as good
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
Theses shoes are based on Virenti
The mesh was made with a combination of Metasequoia, Blender and Milkshape3D
Important: Shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5780
4 color channels
Will elevate young adults and adults 9 units above ground, 8 on teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Some shading disparities on the toe area and around the ankle, noticeable from super hyper ultra close
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations/ especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape3D
Ashoka was used as base
Finally I was able to generate a semi-decent UV map that means majority of patterns will look fine with only a mismatch behind the ankle
Credits:
Toes from Blooms Base’ Sexy Feet the rest of the feet is based on EA’s original mesh
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For female teens, young adults and adults
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4998
4 color channels
Will elevate teens 9 units above ground and young adults/adults 10 units
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations/ especially while interacting with other sims; in some cases complete feet and leg deformation will happen just remove the shoes
3D accessories with morphs like chokers, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Blockiness here and there
Notes:
Based on MrAntonieddu’s Louboutin Daffodiles
I believe this was my second pair of “Impossible Heels” and a TON of mistakes were made back then… So I decided to start all over again, this time using Metasequoia instead of Milkshape to adapt the shape and make changes overall
This is also the first time I added some extra vertices to someone else mesh, mainly in the ankle interior. This is not recommended because the mesh is already triangulated so doing this adds tons and tons of vertices that can screw up the UV and normals, thankfully this was not the case
I also redid the heel, soles, interior and the UV coordinates
The result looks completely different from the pair I uploaded +2 years ago (time flies when you’re having fun). At the very least the mesh is cleaner, patterns look nicer (with some little deformation on the tip) and use better feet
Both versions won’t interfere with each other in case you still want to wear the older ones
Credits:
MrAntonieddu for the original shoes
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young teen, adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 1813
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
There’s a “dark spot” on the right foot’s ankle, it’s somewhat unnoticeable at simple view
Texture looks a little bit stretched the more you look
Bloockiness here and there
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on “Dr. Peppers Party Boots” released by EA as a promotional item and later in the Sims 3 store
Using Milkshape I subdivided the mesh by 4 going from 456 polygons to 1813, I used the extra vertices to lessen some rough edges and to refine the shape. The result isn’t perfect but looks better(if you squint hard enough) than the original release
I went back to the original color channels and just added a 4th one for the soles with a small change
I also modified the shape to elevate your sim one more unit like the rest of the latest Impossible Heels
This CC won’t conflict with the original if you want to use both at the same time
In theory I corrected the layering (thanks to askthisk for pointing me the solution) but I don’t know if it worked because I don’t use pants on my game
Friendly reminder: you can remove clothing categories or add a new one using s3pe
Credits:
Electronic Arts for the original mesh and textures
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young teen, adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4896
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shouldn’t happen but in CAS shoes look weird, in-game look fine
The stripes might clip on overweight sims
Under some colors the back of the ankle show some dark spots
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Looks like the Rhinestone Sandals I released many moons ago the difference is I added more detail by modifying and attaching the soles from Charlotte Olympia Pumps from MrAntonieddu and by subdividing the heel by 4; plus many other changes
These and every single pair of “Impossible Heels” are compatible with the default body, MedBod and any other custom mesh that follows the original vertices position on the leg/feet seam
Credits:
Soles from MrAntonieddu’s Charlote Olympia Pumps
Toes from Blooms Base’ Sexy Feet
The rest of the mesh and the textures from Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For female teen, young adult and adult sims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4366
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Shading irregularities on toes area and behind the ankle, not noticeable at normal distance
Some rough edges here and there at full zoom
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Based on ImpHeels Devi
These heels are compatible with the default body, MedBod and any other custom mesh in existence that follows the original vertices location on the leg/feet seam