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Fusion Heels n06

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3 Screenshots

About This File

  • This CC is offered completely free
  • You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
  • I don’t take requests nor commissions

Details:

  • Base game compatible
  • For teen, young adult and adult femsims
  • Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
  • Disabled for random sims
  • All LODs and morphs
  • Polycount: 3988
  • 4 color channels
  • Will elevate young adults and adults 6 units above ground, 5 on teens
  • Only available in .package format

Defects:

  • Shoes look “weird” on CAS, in-game looks fine
  • Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
  • 3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both 
  • Geometric patterns look bad
  • Texture stretching on the toes, ankle and almost everywhere 
  • The original texture is a little tricky to use, too dark or too bright colors will produce washout

Notes:

  • These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
  • The project started like any other of my infamous “Impossible Heels” but it gave me problems because is relatively high-poly, particularly the soles. So I just concentrated on the shoes body and once I achieved the desired shape the soles and heel were made on Matesequoia and that produced a perfect seal with reduced polycount and even less stress, plus some other small details
  • 2nd variation uses a plain texture that looks pretty good with most patterns (but not all will align on the back of the ankle)

Credits:

  • Shoes from MrAntonieddu’s Jimmy Choo Anouk Pumps
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