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Image Comments posted by Kendo 2
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I'l take second cousin #1 for $200 Alex.
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Good enough my ass. that's fuck'n awesome,
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This is what the 'mirror' is (and isn't) reflecting.
How to do it:
- In the GECK make a copy of the placeable bathtub water object. Open your new object and in the dropdown select a clear water type. Save and close the object.
- On the tool bar go to world/cells and add a water type to your cell. Save and close the window. Drag your new water object into a cell and place it where you want. SAVE the esp.
- For everything you wanted reflected, double click the object so the edit window opens. Go to the Reflected tab and path it to your bathtub water. FO3/NV water will not reflect animated stuff like flames or characters/creatures.
EDIT: I may or (may not) make a tutorial on this since it will work with a Bethesda game that has placeable water.
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8 hours ago, vancleef said:
The frustrating part is I want to read some of those articles!
Nothing stopping you from writing one. (wink-wink-nudge-nudge)
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AI can manage to get dark roots on bleached hair but not arms? 0_o
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2 hours ago, Doublezero said:
Thanks. I'm downloading this right now!
Showoff.
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Explain yourself. What is it from? How did you make it? etc.
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It's sad. Those little varmints never hurt anyone.
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NICE. And now I don't have to make one.
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23 minutes ago, vancleef said:
You working on another chapter?
Working on a new fantasy comic; recycling some dungeon ideas you've already seen and a lot of new ones.
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That's fucking AWESOME.
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I like her.
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31 minutes ago, endgameaddiction said:
Can't go wrong with blondes.
I made an ashe blonde version with paler skin but the warm skin tone and honey=colored hair I ended up with suit her better. Tried putting bigger boobs on her too but the perky B Cups just looked better.
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1 hour ago, ritualclarity said:
You had extremely high standards there bud.. "shooting for a face that looks like a person". Very high expectations there. Glad it worked out for you
Harder than you might think it is. Those Skyrim Mr Potato Head snap-on parts DO NOT make things easy.
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image #6 is one of my go-to poses
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Hot and terrifying at the same time.
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37 minutes ago, ritualclarity said:
new model?
Recycled face geometry but the face and body textures are new.
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Sorry short-cut-taking SOB that I am, I would have used game asset pistols for the heels. Subdividing the faces and a little smoothing is like magic sometimes.
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Just had to pop back by and look at this one more time.
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Damn dude. That was fast.
Demon 1
in AI Image Gallery
Posted
That's the best body shape so far.