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Kendo 2

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Image Comments posted by Kendo 2

  1. This is what the 'mirror' is (and isn't) reflecting.

    Mirror01.thumb.jpg.1206b4579fd68cd69069ccda1e6f0146.jpg

    How to do it:

    • In the GECK make a copy of the placeable bathtub water object.  Open your new object and in the dropdown select a clear water type.  Save and close the object.
    • On the tool bar go to world/cells and add a water type to your cell.  Save and close the window.  Drag your new water object into a cell and place it where you want.  SAVE the esp.
    • For everything you wanted reflected, double click the object so the edit window opens.  Go to the Reflected tab and path it to your bathtub water.  FO3/NV water will not reflect animated stuff like flames or characters/creatures.

    EDIT: I may or (may not) make a tutorial on this since it will work with a Bethesda game that has placeable water.

  2. 31 minutes ago, endgameaddiction said:

    Can't go wrong with blondes. :D

    I made an ashe blonde version with paler skin but the warm skin tone and honey=colored hair I ended up with suit her better.  Tried putting bigger boobs on her too but the perky B Cups just looked better.

    • Yes! 1
  3. 1 hour ago, ritualclarity said:

    You had extremely high standards there bud.. "shooting for a face that looks like a person".  Very high expectations there. Glad it worked out for you :P

    Harder than you might think it is.  Those Skyrim Mr Potato Head snap-on parts DO NOT make things easy.

    • Haha 2
    • Agree 1
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