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Anatriax

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Everything posted by Anatriax

  1. The problem lies in FCOM: Convergence, somewhere. I've narrowed it down to that. So. Going to research to see if Oblivion XP is compatible with Morroblivion; then test it, instead of FCOM: Convergence (Sad panda).
  2. loadorder.txt modlist.txt
  3. I'm getting crashes whenever I try to enter a major worldspace. ie: when I leave the boat to go into finish character creation, or with Oblivion start, as soon as I go to leave the sewers
  4. I'm actually having some issues with Morroblivion this time around blah... I'll make edits as soon as I have everything working properly.
  5. I have not. However, the ladies look pretty spectacular without it
  6. Fixed the link for XPMSE, and removed Adorable Face (the mod is no longer available).
  7. For Character Creation Overhaul, you get just the main file. None of the updates are needed. For XPMSE, it's available for download here, as well. I meant to fix the link. I'll do that shortly.
  8. As always, my guides are WIP. They're constantly changing, and things are constantly being added. If you have a list of mods that you'd like me to test for compatibility, provide links to them over in the development thread. We will test them, and see how they interact with the game.
  9. Also, don't forget about: http://tesalliance.org/forums/index.php?/files/ I've been looking there a lot, too.
  10. Yeah. I still support LL, and many of the mods/mod authors there are amazingly talented, and super nice people. So please, if you find something in your adventures that fits the feel of the guide? Let me know. I'm even looking into Morrowind Retextures to make that part of the game HD quality
  11. Go break some LoversPK mods. I wanna add some to the guide, but have no clue which ones will work with the setup. Keep in mind the feel: 1) Increasing the difficulty of the game is foremost 2) Immersive is a VERY close second 3) Things that force the PC into sexual encounters are favored. (mods similar to SexLab Submit, Dangerous Nights, and Dangerously Nude). 4) Mods that add sexual encounters via questing material (similar to Amorous Adventures for Skyrim).
  12. Already done. I'll be typing up that phase in a few days. It installs pretty easily, tbh
  13. So far so good with FCOM: Convergence, so I'm gonna keep it in.
  14. I'm thinking I might leave these out this time around. See if I can't find some other things that change game play in slight ways, not a total overhaul.
  15. Idk. Try it? I have no clue. LOL
  16. Sometimes it just takes messing around with a few things to get the performance you want
  17. Phase 4 Installing Morroblivion Download Morroblivion here: http://tesrenewal.com/forums/morroblivion/mods/753 1) Download the Master File Installer, and Resources at the bottom of the post, from Google Drive. 1a) Make sure to download them to the same folder you are downloading other Oblivion mods. 2) The Master File Installer is contained within a 7z archive. Install this through MO like any standard mod. 2a) Ignore missing data, when asked. 2b) After installing, right click on the greyed out mod in the left pane, and select Ignore Missing Data 2c) In the right tab of MO, click the Data tab, and find MorroblivionInstaller_v0064.exe. 2d) Right click this .exe, and add it as an executable. 3) In the upper right corner of MO, click the drop down and select MorroblivionInstaller 3a) In the first pop up, select "Next" 3b) In the next window, navigate to your Morrowind and Oblivion directories, then click next. 3c) Once you get the OK that it's been installed properly, continue clicking next until it's done. 3d) Once completed, right click the Overwrite mod in MO and create a mod named "Morroblivion.esm" then activate it. 4) Install this through MO as any standard mod. 4a) A window will pop up with check box options (BAIN installer). Select all options, then click OK. 5) In Mod Organizer, look in the bottom left for the "Filters" button. Click this button 5a) In the WHITE AREA of the categories box, right click and select "Edit Categories" 5b) Select a category, right click on it, and select Add 5c) In the "new" gategory, double click this and replace the text with "Morroblivion", then click OK 5d) Highlight all 3 Morroblivion mods, right click, and add the "Morroblivion" category. 6) Run BOSS through MO and load up the game, testing to make sure you get the Morrowind character creation and beginning.
  18. Phase 3 Fixes and Some Required Mods The next set of mods are OBSE plugins, and must be installed with a method OTHER than using Mod Organizer. For this purpose, we are going to be using Wrye Bash. OBSE -Elys- Universal Silent Voice http://www.nexusmods.com/oblivion/mods/16622/? Blockhead: http://www.nexusmods.com/oblivion/mods/43752/? This mod is to help make sure head meshes are displayed properly, and so mods that alter head meshes display properly. Oblivion Stutter Remover: http://www.nexusmods.com/oblivion/mods/23208/? Fixes stuttering issues with Oblivion ConScribe: http://www.nexusmods.com/oblivion/mods/26510/? Helps with bug reports by logging commands put into the console (Both player and system input) Repeat the steps from Blockhead Pluggy: http://www.nexusmods.com/oblivion/mods/23979/? Download v125c Repeat the steps for Elys - Universal Silent Voice MenuQue: http://www.nexusmods.com/oblivion/mods/32200/? Helps make UI changes possible (and stable) Repeat the steps from Blockhead Oblivion - Enhanced Camera: http://www.nexusmods.com/oblivion/mods/44337/? Repeat the steps from Blockhead VipCxj's Plugin Collection v3: http://www.nexusmods.com/oblivion/mods/37075/? Repeat the steps from Blockhead AddActorValues: http://www.nexusmods.com/oblivion/mods/33248/? Many mods use actor values as a variable. This is required for those mods. Repeat the steps for Blockhead, moving ONLY the OBSE folder. Ignore the .esp file. That's all that needs to be added with Wrye Bash. Now, we open Mod Organizer, and proceed modding as usual Make sure to set these mods as the "Patches" category in MO, by right clicking and replacing the category. Unofficial Oblivion Patch: http://www.nexusmods.com/oblivion/mods/5296/ Unofficial Shivering Isles Patch: http://www.nexusmods.com/oblivion/mods/10739/? Again, name should say it all Unofficial Oblivion DLC Patches: http://www.nexusmods.com/oblivion/mods/9969/? We need to remove some bash tags: Summon Dremora Lord Saved: http://www.nexusmods.com/oblivion/mods/43702/? Makes this particular spell available later in the game. Similar to above, except we need to ADD a Bash Tag. Add: "Actors.Spells" in the same manner we removed them above. Elz - No Floating Weapon: http://www.nexusmods.com/oblivion/mods/45367/? Fixes an issue where NPC weapons float after death. Lynges Unlimited Death Reload Time: http://www.nexusmods.com/oblivion/mods/16217/? Because if we die? We're going to close the game and reload Oblivion. The game will crash if you try to reload a save after death. (No known fix) These next steps are VERY IMPORTANT. DO NOT SKIP. BOSS Masterlist changes: INI Tweaks: Now, run BOSS, just for safety sake. Once that's done, run Oblivion THROUGH STEAM. (Yes. You read that right. Through Steam, no MO. We now have MO "hooked" to run with OBSE loader, which loads when you launch via Steam.) You will get the main title menue that pops up. This is OK. I haven't found a way to prevent this, yet. Click Play, and make sure you get to the loading screen fine.
  19. Phase 2 Extenders and Tools Mod Organizer: https://sourceforge.net/projects/modorganizer/files/ We will be using 1.3.8. This guide is written and tested on this version, so all workarounds are known to work. Install this directly into the Oblivion directory located in %/Steam/steamapps/common/Oblivion OBSE (Oblivion Script Extender): http://obse.silverlock.org/ BOSS: http://boss-developers.github.io/ Yes. I said BOSS. NOT LOOT. BOSS. Install to the root of the drive where your Steam directory is located. This is for ease of navigation. Wyre Bash: http://www.nexusmods.com/skyrim/mods/1840/? Install directly into Oblivion's folder located at %/Steam/steamapps/common/Oblivion We are going to be using this to install MANY of our mods VIA MO. (I'll explain in detail) Oblivion Mod Manager: http://www.nexusmods.com/oblivion/mods/2097/? Used on a VERY limited basis. Only use for mods that have .omod format. TES4Edit http://www.nexusmods.com/oblivion/mods/11536/? Same concept as TES5Edit and FNVEdit, if you're familiar with them. We'll be using this quite a bit. TES4LODGen: http://www.nexusmods.com/oblivion/mods/15781/? We'll be running this at the end of the guide to help generate LOD textures. 4gb Patch: http://www.ntcore.com/4gb_patch.php Run ONE time with Oblivion.exe as the target. xEdit Merge Plugins Script http://www.nexusmods.com/skyrim/mods/37981/? There are a few plugins which we will merge to reduce load order. Setting up Mod Organizer:
  20. Tetrachromatic is nice. I usually use Seasons of Skyrim. The reason I left out suggesting a preset this time, is because that's one thing that many people like to experiment with... so I cover installing and setting up the basic ENB files.
  21. Phase 1 A Clean Install of Oblivion This guide is going to assume that you have Oblivion GOTY Steam release. If you DO NOT have the Steam version, 99% of this guide will still apply to you. So first, we're going totally UNINSTALL Oblivion. Now to reinstall Oblivion. To do this, just install through Steam to a location OTHER THAN "Program Files" or "Program Files (x86)" If you're like me and have the anthology, you can install via disk following these directions: Now, since this is a guide for Morroblivion, we're going to need a TOTALLY fresh install of Morrowind, too. If you don't already have it, buy it from Steam here: http://store.steampowered.com/app/22320/ Some tools to help with performance while playing: CPU Core Parking Manager:http://coderbag.com/Programming-C/CPU-core-parking-manager Some will debate that unparking your CPU cores may or may not be a bad thing. In my experience it has greatly improved performance. You can always go back to default with this app if it doesn't help. SmartClose:http://smartclose.en.softonic.com/ If you use IOBit or Razer GameBooster (same software), get rid of it. It's junk. It uses up more system resources than it needs to use. Get this handy little gem, instead. It does the same thing, is MUCH more lightweight (it never stays running. You run it once before gaming and forget about it), and you can put exclusions (such as Mod Organizer and Steam) so that crucial programs don't get closed. Timer Resolution:http://www.lucashale.com/timer-resolution/ There used to be a trick where one would open Windows Media Player to set a CPU's timer resolution to a lower value to optimize gaming performance. With this app, this trick is no longer needed, and uses MUCH lower system resources than having WMP open.
  22. There was a specific reason why I was using 135a, but I can't remember it off the top of my head. For clothes: https://tesrenewal.com/forums/morroblivion/mods/2023 Should cover everything and as for step 25, it's fine. Leave them the way they are
  23. You should be mostly fine. Like I said, upload those .ini files so I can take a look at them. There may be a few things I can suggest changing that will drastically improve performance.
  24. Blender is a commonly used tool to do this, yes. 3ds Max is also another tool, and sometimes Maya (even though Maya is really designed for animations). There are, however, tutorials available for all of them on the net. Most commonly Blender and 3dsMax.
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