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  1. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: n01 LOD1=3768; LOD2=1982 / n02 LOD1=3628; LOD2=1842 / n03 LOD1=3712; LOD2=1897 1-2 color channels Only available as .package  Defects:
    Left arm looks ‘weird’ in-game looks fine Texture / pattern distortion depending on animation and weight Clipping might happen depending on the animation, normal simming is mostly safe Notes:
    Made for MedBod 1.9 These garments are intended to be used with naked legs: when combined with skirts, pants and the default body made by EA (or anybody else) you’ll see clipping behind the hip Compatible with accessories (gloves, necklaces, etc.) from the game, me and others n01 uses the textures from one of the dresses from KP’s expansion (Floral Dress I think), n02 uses the texture from Sims 4’ Dress Concerto dress and n03 does the same with the Cocktail Strap Credits:
    Original textures by Electronic Arts
    703 0
  2. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package  Defects:
    Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations  Notes:
    I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but  was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front  Credits:
    Original mesh and textures by Electronic Arts 
    4,444 5
  3. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects:
    Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes:
    Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits:
    Original mesh and textures by Electronic Arts
    1,575 0
  4. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects:
    Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes:
    Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits:
    Original mesh and textures by Electronic Arts
    991 0
  5. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=3259; LOD2=2518 3 color channels Only available in .package format Defects:
    This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Clipping on the skirt’s lower area, the back and probably below the boobs, this is more apparent when using custom animations Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes:
    Compatible with shoes and accessories made by EA, me and other creators, 3D necklaces might clip on the base of the neck This one was a lot simpler to make because I skipped making a bevel and removing the areas of the body behind the cloth, I relied on adding some extra vertices to reduce clipping This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits:
    Original mesh and textures by Electronic Arts
    1,985 0
  6. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=5678; LOD2=2875 2 color channels Only available in .package format Defects:
    This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Small clipping in the sideboob area on gigantic boobs Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes:
    Compatible with shoes and accessories from the game, me and other creators; 3D necklaces might clip on the base of the neck As you can see I reduced the skirt and cleared the path for the tits and that eliminated half the problems of the original, plus several other things This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits:
    Original mesh and textures by Electronic Arts
    1,788 0
  7. Base Game
    Everyday wear
    Teen to Elder
    Please don't reupload or claim as your own or another creator's work - No paysites/Patreon/Adfly
     
     
    4,761 0
  8. First upload here - Hope you like it

     

     
    Base Game
    Everyday wear
    Teen to Elder
    Please don't reupload or claim as your own or another creator's work - No paysites/Patreon/Adfly
     


    1,093 0
  9. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the ‘outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4244 4 color channels Only available in .package format Defects:
    Weirdness on the right arm of your sim while on CAS, in-game looks OK Texture stretching depending on your sim proportions Small clipping around the hips under default and custom animations Colors are a little tricky Notes:
    Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garment came from) have messy UV’s I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla Credits:
    Original mesh and textures by Electronic Arts
    1,651 0
  10. For The Sims 4
    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details
    Base game compatible For teen, young adult, adult and elder femsins Located on the top/tank category (rest of categories based on the original) Disabled for random sims All LODs (morphs based on the original) Polycount: 3480 15 swatches Defects
    Slight texture stretching depending on your sim proportions Notes
    I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish) This top can be combined with skirts, pants, shorts, etc., at least those made by EA Credits
    Naked torso by Cmar Original mesh and textures by Electronic Arts Important
    I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome
    1,948 0
  11. Yep, this is for The Sims 4
     
    This CC is available completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult, adult and elder female sims Disabled for random 4 swatches Defects:
    Some pixelation from up close Minor deformation on the inner thighs Notes:
    Cloned yfBody_LingerieCorsetLaceSlides and replaced the main texture, the rest was set to blank. Modified some categories so it can be used as an outfit and also be mixed with stockings. VERY IMPORTANT:
    This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know.
    3,719 0
  12. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5106 3 color channels Only available in .package format Defects:
    Weirdness on CAS all around, in game everything looks (mostly) fine Small deformation on the belt’s middle area, no too distracting and doesn’t clip Small clipping on the front bottom of the “skirt”, again is not a showbreaker just be aware I don’t test every single animation pack / custom pose available Notes:
    This is yet another “because I can” type of project, also was on my to-do list for a looooooooooong time, I’m pleased to finally finished it Compatible with shoes, texture and 3d accessories from the game, yours truly and other creators although there’s chance of necklaces and alike clipping on the base of the neck, also shoes might clip on the ankle seam You guessed it right, the idea is to mix this with all the accessories I released so far Yes, you can use this with naked feet, sandals, ninja shoes, moccasins, etc. I’m adding a complementary headband I extracted from DOA’s Rachel, colors are a little hard to come by so push the slider all the way to the left Headband located on the ‘earrings slot’, has two color channels and it “weights” 376 polygons zip contains: afBodyRevealingNinjaOutfit_MedBodEDIT.package / AccessoryDOARachelHeadBand.package Credits:
    Original outfit textures and mesh by Electronic Arts Headband mesh and textures are property of KOEI Tecmo
    2,085 0
  13. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5468 2 color channels Only available in .package format Defects:
    Were to start?… Weirdness on CAS, in-game looks fine Boobs clip when using custom sliders and/or use the weight slider to make overweight sims, it’s controlled 90% under normal simming (aka no sex or animation mods of any kind) The back of the skirt also clips under extreme animations but I’m calling a mulligan because the original also has issues So in resume, if you are playing without sex mods, don’t use slider mods or prefer your sims “petite” you won’t have problems most of the time Notes:
    I was able to add vertices without subdividing sections of the mesh, a first for me Sadly it was not enough because dress and boobs have too different shapes, it is doable but after all the time I invested I prefer to use the learned on other projects Compatible with shoes, texture and 3d accessories from the game, yours truly and other creators although there’s chance of necklaces and alike clipping on the base of the neck I’m adding a complementary headband I extracted from Sims Medieval, it’s located on the ‘glasses slot’, has two color channels, it “weights” 1k something polygons and it is compatible with the hat sliders, also has an internal face and other little details so hopefully is different enough zip contains: afBodyEp2DarkAgesEDIT_forMedBod.package / AccessoryMedievalHatFloralHeadband.package Credits:
    Original textures and meshes from Electronic Arts
    3,945 0
  14. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4772 4 color channels Only available in .package format Defects:
    Right arm (or was left?) looks ‘weird’ on CAS, in-game looks fine Texture stretching and deformation depending on your sims proportions and custom pose/animation Additional stretching on the sideboob, more evident on gigantic milkers that use custom sliders Deformation of the shoulder decorations depending animation/poses, the original did the same though Notes: What’s the difference with the one located on “Fantasy Set N02”? For beginners this one is attached attached to MedBod that allowed me to include a normalmap that adds a little more detail, the second difference are the shoulder decorations This garment is compatible with shoes and most accessories from the game, mine and other creators (there’s a chance of clipping on the base of the neck with 3d necklaces and chokers) Had to use ‘DXTBmp’ to make the 4 channel mask, everything else generated A LOT of artifacts Credits:
    Electronic Arts for original mesh and textures
    2,120 0
  15. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the ‘Outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4604 4 color channels Only available in .package format Defects:
    Right arm (or was left?) looks ‘weird’ on CAS, in-game looks fine Textures stretch and deform according to your sim proportions Microscopic clipping on sideboobs, notable on titan knockers that use custom sliders Because of the shape there’s going to be extra clipping on default and custom animations Notes:
    Wanted to include more ‘cloth’ but the mesh didn’t match with the rest of the textures This is just the second time I decide to ‘remove’ one arm to give textures more space and avoid scaling them down, things went smoother and faster so probably going to try it more This garment is compatible with shoes and most accessories from the game, mine and other creators (there’s a chance of clipping on the base of the neck with 3d necklaces and chokers) Credits:
    Original textures and mesh by Electronic Arts
    817 0
  16. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the outfit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4978 2-3 color channels 2 variations Only available in .package format Defects:
    Had to reduce the textures around 10% and made some retouches, from hyper close you will notice pixelation Clipping between boobs and armpits, most noticeable on sims with cowtits (double or triple the size via custom sliders) I didn’t test every single animation so there’s a chance for clipping in other areas Some stretching behind the armpits Microscopic clipping below the boobs (look at the pic), not a showstopper Notes:
    I could have mirrored meshes and textures to make this a top instead of a full body outfit, but Sim Medieval’s textures are hard enough to manipulate as it is (well, except if you aren’t making sexy garments then adapting them is easier, more or less) Compatible with shoes, texture and 3d accessories from the game, myself or any other creator (probably you will find some clipping on the base of the neck with some necklaces/chokers) Credits:
    Electronic Arts for original textures and meshes
    2,836 0
  17. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims (accessories are enabled for teens) Located on the ‘outfit’ category (accessories under the ‘legwear’ slot) Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5079 4 color channels (1-4 for accessories) Only available in .package format Defects:
    Mesh looks weird on some spots under CAS, everything looks OK in-game Texture stretching on the mesh depending your sim proportions and animations Probably some clipping with shoes that don’t follow the ankle seam and/or have volume above it, Beyond that I haven’t found any hint of clipping everywhere else BUT, I also haven’t test all animation packs so it could still occur Clear colors just don’t look good on corset and straps Accessories have the usual pixelation from super close, stretching depending on the animation and distortion on the crotch, if you didn’t like my previous ones you won’t like these either Hard edges here and there Notes:
    What’s the difference with the one located here? For beginners I decided to start all over again to fix some problems with holes under the corset, inconsistencies on the mesh and so on Then I generated straps for legs and arms and almost went nuts trying to suppress clipping, for the thigh I used the texture from afBodyTightShinyLeatherOutfit Finally I extracted the textures from this three releases and did some modifications, made them stand alone so you (and me) can choose whatever combination, including other texture accessories Accessories are compatible with the default body, and any other custom mesh that follows the default UV map, besides MedBod of course Zip contains: RockerChoker_wStraps_EDIT_MedBod, Accessory_afBodyN03_SimplerVersion, AccessoryBodyN05_SimplerVersion, AccessoryMoCapSuit_SimpleEDIT Accessories (and mesh) won't conflict with prior versions Credits:
    Electronic Arts for mesh and textures where applies Kurasoberina for her body specular (used on Accessory_afBodyN03_SimplerVersion)
    3,565 0
  18. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible Located on ‘outfit’ category For young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4294 3 color channels Defects:
    Very small clipping under the hip, mostly noticeable on custom animations Also small clipping on the wrists Texture deformation depending on your sim size and proportions Notes:
    Instead of adapting my original edit I started from zero looking to preserve textures and corset general shape I also made custom “covers” that follow the contour on chest and navel Finally I had to remove some portions of the stomach to remove clipping, that’s why this is an outfit instead of a top, that an also I did not want to relocate the textures from the wrists decorations Compatible with shoes, texture and 3d accessories from me, EA and other creators, maybe with some clipping on neck in the case of 3d chokers/necklaces Credits:
    Electronic Arts for textures and original mesh
    1,708 0
  19. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions  Details:
    Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects:
    Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes:
    I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits:
    Electronic Arts for the textures
    2,145 0
  20. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the Outfit category (hat on Accessory section, glasses slot) Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5275 (hat: 295) 3 color channels (hat: 3) Only available in .package format Defects:
    Some areas look “strange”, like the bow and armbands, under CAS; in-game everything looks alright Had to decrease the textures size around 10%, this and your femsim proportions might generate texture stretching Geometric patterns won’t match, everything else look OK(ish) There’s a “discoloration” between the top and bottom areas, but this is because the original textures used different shades of gray. This is most apparent on bright colors Armbands have a very loose fit, mostly unnoticeable This is the exact same mesh as this one, means there’s very little clipping for normal simming and some depending on the animation Notes:
    Originally I wanted to adapt Bonehilda’s dress to a naked mesh but only changing the textures resulted to be a PITA, so I archived this project for 3 years After making my revealing mesh, and fixing the uv map, I just adapted the textures and the mesh from the back bow The armbands came from AccessoryNecklaceEP7Choker, I just made several adaptations to textures and main mesh About the maid hat, yes I know Traelia released one a loooooong time ago. Mine has a smaller headband that doesn’t interfere with short hair, it won’t conflict with hers or any other custom maid hat. Is also compatible with the hat sliders This outfit is compatible with any shoes, 3d or texture accessories regardless of creator (me, EA, someone else) Credits:
    Electronic Arts for texture and meshes were apply
    7,631 0
  21. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 2 color channels Only available in .package format  Defects:
    This time I didn’t scale the textures BUT the UV map gave problems so there’s some small stretching here and there Becasue of that patterns won’t match on a small section below the hip, not really a showstopper unless you use geometric patterns and love to stare at random areas I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend slightly “weird” while seated and on some animations, but unlike my previous CC it won’t be as blatant Some hard edges here and there Notes:
    I borrowed multiplier, specular and normalmap from afBodyRomanticLaceGown; I just moved the textures to the sides The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s MedBod? check here Credits:
    Electronic Arts for textures
    1,865 0
  22. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the Outwear category Enabled for naked, everyday, sleepwear, formalwear, career, and outwear Disabled for random sims All LODs and morphs Polycount: 5207 4 color channels Only available in .package format Defects:
    ALL OF THEM: Dress looks all-kinds-of-weird on CAS, in-game looks fine I had to shrink the textures so from close it looks pixelated Some small problems with shadows on exteriors Distortion on the skirt area And of course clipping, I was able to hide most of it but you definitely will see it while seated, on bed on custom poses and animations, and probably a lot more because I can’t test every single scenario Notes:
    This is my first garment edit in a very long time, didn’t missed it I think the biggest problem was to adapt a complex mesh to MedBod, and of course naked legs + skirts continues to be a PITA Compatible with bimbo and petite femsims You can mix this dress with shoes, jewelry, hosiery and any other kind of accessories, from me and any other creator, of course those should be compatible with the default body seams and UV map Probably some necklaces/chokers will clip on the base of the neck and of course 3d boots above the knee will irremediably clip with the skirt What’s MedBod? Check here Maybe I will make a separate top and bottom, wait seated Credits:
    Electronic Arts for textures and meshes
    2,083 0
  23. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the Body category Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4184 and 4072 4 color channels, 2 variations Only available in .package format Defects:
    Although I was able to reduce pixelation compared to Body N03 it’s still present at full zoom (hopefully you don’t have a macro photography fetish) Stretching, deformation and more when combined with sex animations and/or “larger” sims I’m almost sure I completely eliminated clipping on the neck at least on everyday simming, but I didn’t test every single custom sex animation so it could still happen Most patterns won’t align on the neck seam 3D collars, necklaces and alike can clip with the neck or rest of the body Ugh, mixed the thumbs for the Barbie Boobs version, don't worry you'll be able tell the difference, sorry! Notes:
    First variation has a boob window, second one doesn’t This time I used the neck portion from afTopCHNinspired and created a new set of textures Added a “Barbie Boobs” version (in short it lacks 3D nipples and it’s intended to be used with skins that has nipples painted out-of-position), you can install any version or both without problems Compatible with EA’s footwear, every single pair of shoes from me and any other CC that respects the original vertex coordinates on feet seam and UV map Also you can use texture accessories but it will appear below the fabric Credits:
    Electronic Arts for the neck mesh
    3,003 0
  24. This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located on the “Body” category Enabled for naked, everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear, validformaternity Disabled for random sims All LODs and morphs Polycount: 4194 3 color channels Only available in .package format Defects:
    For beginners the textures look awful at full zoom and without the HD Mod Even when I included a normalmap the straps will look “flat” on dark colors Patterns won’t align between the body and neck seam I did a lot of stuff to avoid clipping on the neck while using animations but I cannot guarantee it wont happen Texture stretching and deformation depending on your sims size and animation Collars, necklaces, chokers and alike might clip with the neck Notes:
    Body can be used by petite and cowtits sims I extracted the neck from afBodyCHNJacketSkirtInspired and joined it to MedBod. The reason is painting over the neck is a PITA and 9 times out of 10 it looks bad and that’s why I’m not including and “accessory” version, with a mesh you almost can control texture stretching I made a very small modification to the hips to make the tush a little more round You can mix this clothes with the Impossible Heels, EA’s shoes and any other footwear that follows the original UV map and legs seam Can this be ported to the default body? Yes. You only need to adapt the vertices on the base of the neck and maybe reassign bones on those. You will notice I deleted a portion of MedBod’s neck as a method of reducing clipping, do the same with your custom or original body mesh. Textures shouldn’t require any modification even you can create your very own just be careful on the chest-neck union Friendly reminder: you can use s3pe to add or remove clothing categories Credits:
    Electronic Arts for the neck mesh
    3,000 0
  25. PREPARE TO BE TROLLED
    This is everything I've ever made for Sims 4.  Some of it you may already have and a lot of it I know you don't because it was (at one time) my personal shit.
    So..just...WHY?  Because of all the dirt that came out about how EA conducts themselves after ME:Andromeda was released.  REALLY EA?  Okay...
    AND because EA is a massive cluster fuck of diversity-hire-SJW-stupidity and I refuse to mod for or support a company like that.  I don't care what you think about it or me, so FUCK YOU.
    NO, there will be not screenshots and NO I do not care what you do with these files.  Again, FUCK YOU for playing an EA game and supporting their narrow-minded SJW Lib-tard corporate culture.  You should be goddamned ashamed of yourselves.  But what do I know?  I'm just some faggot who knows how to mod.
    7,825 1



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