Hello everybody, I proudly present you the first remesh made by me
Credits are for JoshQ, the author and creator of these boots
No OMSP needed because you're 26 and 24(teen) units above any sim
Sorry for the sloppy texture for the zip... it didn't want to cooperate
Teen and Adult female will enjoy walking on these on any occasion you want
*PS: Please forgive me JoshQ for ruining your artwork
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 1776
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Texture stretching all around the feet
Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts
Old and new don't interfere, you can use both in your game
Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already...
Credits:
Original mesh and texture by Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 2020
4 color channels and 4 variations
Will elevate young adults and adults 6 “units” above ground
Only available in .package format
Defects:
Patterns will look stretched all around, this is more evident when selecting geometric patterns
Boots look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Yep this is another version of Thigh High Boots with several twists
The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap
Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends
Another solution is to scale down the whole textures, but that reduces quality and requires more time
The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh
Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year
Credits:
Original mesh and textures by Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5044
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh is property of Bandai Namco
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4542
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Some shading defects all-around but most are noticeable at full zoom
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts
These and the first version won’t conflict, you can use both at the same time
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
MrAntonieddu for the original mesh
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult sims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6232
3 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Somehow darker colors look a little washed out
Hundreds of little details everywhere, hopefully you aren’t going to practice macro photography on these shoes
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Original shoes by Mr.Antonieddu
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4198
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
What’s the difference with these? The most important is a new UV maps so it looks better with patterns, as always both can be used at the same time without a single problem
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh by MrAntonieddu
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4846
4 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Straps look “weird” on CAS, in-game looks fine
I noticed some weird shadows below the straps on exteriors, none in interiors
Microscopic gaps everywhere
Patterns look “decent”
Notes:
The straps were made by me using Metasequoia, doesn’t mean I will start doing OC from now on but at least I have a new toy to make some experiments
Madlen Gabriel by MJ95 was the inspiration
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the leg seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Soles from Charlotte Olympia Pumps by MrAntonieddu
3D toes from Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6164
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens. Platforms will elevate 10 and 9 units respectively
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims; very evident on the platforms
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Shoes look very “weird” on CAS even some areas show completely black, in-game looks fine
Some gaps between shoes and feet
Patterns look “decent” except for some stretching on the platforms
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the leg seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly, clipping will definitely show while using the platforms
Credits:
Soles/platforms from Charlotte Olympia Pumps by MrAntonieddu
Heel from Rhinestone Sandals “ImpHeels” edition
Straps from Dead or Alive 5 property of Koei Tecmo
3D toes from Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
The “Fusion” moniker refers to shoes where I use parts from several sources and transform them in “Impossible Heels”
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4874
4 color channels
Will elevate young adults and adults 5 units above ground, 4 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations specially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Shoes look “weird” on CAS, in-game looks fine
Microscopic gaps between shoes and feet
Blockiness all around, not too much of an issue at normal gaming distance
Notes:
Shoes are compatible with the default body, MedBod and any other custom mesh that follows the original vertex coordinates at the seam
I did test some animations without apparent problems but I cannot guarantee every single one of them will work flawlessly
Credits:
Soles from Manolo Blahnik BBPumps by MrAntonieddu
Heel from Zanotti Spring Summer 2015 Sandals by MrAntonieddu
Straps from Madlen Baltazar by MJ95
3D toes by Blooms Base
Feet based on the default mesh by EA
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 3988
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Geometric patterns look bad
Texture stretching on the toes, ankle and almost everywhere
The original texture is a little tricky to use, too dark or too bright colors will produce washout
Notes:
These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
The project started like any other of my infamous “Impossible Heels” but it gave me problems because is relatively high-poly, particularly the soles. So I just concentrated on the shoes body and once I achieved the desired shape the soles and heel were made on Matesequoia and that produced a perfect seal with reduced polycount and even less stress, plus some other small details
2nd variation uses a plain texture that looks pretty good with most patterns (but not all will align on the back of the ankle)
Credits:
Shoes from MrAntonieddu’s Jimmy Choo Anouk Pumps
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For female teens, young adults and adults
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4998
4 color channels
Will elevate teens 9 units above ground and young adults/adults 10 units
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations/ especially while interacting with other sims; in some cases complete feet and leg deformation will happen just remove the shoes
3D accessories with morphs like chokers, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Blockiness here and there
Notes:
Based on MrAntonieddu’s Louboutin Daffodiles
I believe this was my second pair of “Impossible Heels” and a TON of mistakes were made back then… So I decided to start all over again, this time using Metasequoia instead of Milkshape to adapt the shape and make changes overall
This is also the first time I added some extra vertices to someone else mesh, mainly in the ankle interior. This is not recommended because the mesh is already triangulated so doing this adds tons and tons of vertices that can screw up the UV and normals, thankfully this was not the case
I also redid the heel, soles, interior and the UV coordinates
The result looks completely different from the pair I uploaded +2 years ago (time flies when you’re having fun). At the very least the mesh is cleaner, patterns look nicer (with some little deformation on the tip) and use better feet
Both versions won’t interfere with each other in case you still want to wear the older ones
Credits:
MrAntonieddu for the original shoes
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young teen, adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4896
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shouldn’t happen but in CAS shoes look weird, in-game look fine
The stripes might clip on overweight sims
Under some colors the back of the ankle show some dark spots
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Looks like the Rhinestone Sandals I released many moons ago the difference is I added more detail by modifying and attaching the soles from Charlotte Olympia Pumps from MrAntonieddu and by subdividing the heel by 4; plus many other changes
These and every single pair of “Impossible Heels” are compatible with the default body, MedBod and any other custom mesh that follows the original vertices position on the leg/feet seam
Credits:
Soles from MrAntonieddu’s Charlote Olympia Pumps
Toes from Blooms Base’ Sexy Feet
The rest of the mesh and the textures from Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4914; Bow version: 5226
3 color channels; Bow version: 4
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look very weird in CAS, in-game looks fine
Patterns look awful except on the bow and toes area
Blockiness and hard edges everywhere, the more you zoom the worst it looks
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
These shoes combine a heavily modified mesh from Electronic Arts for heel/soles and also a bow, the rest was made by me
I generated a normalmap for the bow so almost every color should look alright
These shoes and every single pair or “Impossible Heels” are compatible with the default body, MedBod and any other custom mesh that follows the original vertices position on the leg seam
Credits:
Heel/soles and bow meshes and textures by Electronic Arts
Toes from Blooms Sexy Feet
A collection of my favourite JoshQ's high heels, but converted for The Sims 4. Enjoy!
Feel free to edit whatever you like, as it's permitted by JoshQ & now also me.
ps: not all heels in this package are shown on the image.
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 3788
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations especially while interacting with other sims
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
This is my very first original mesh, it was made with a combination of Metasequoia, Blender and Milkshape3D
Finally I learned how to make a proper UV map, that mean patterns look almost perfect sans a small misalignment on the back of the ankle
Important: These shoes use a new feet with one more unit added to its height. I made a quick test with some animations and didn’t noticed anything strange, Your Mileage May Vary
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6672
4 color channels, 2 variations
Will elevate young adults and adults 9 “units” above ground, 8 to teens
Only available in .package format
Defects:
Looks “weird” on CAS, in-game looks fine
Patterns look “decent”
Some shading irregularities on the straps and behind the ankle
Rough edges here and there
Potential clipping on floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on Synth and inspired by Madlen Rebecca
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape3D
Every single pair of Impossible Heels in existence is compatible with the default body, MedBod and any other custom mesh that respects the original leg seam
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6140
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look weird on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This a “solid” version of Paradisi with a simple bow, that’s it
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young teen, adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4084
4 color channels
Will elevate young adults and adults 6 units above ground, 5 on teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Shading problems on the ankle but only noticeable from super close
Depending on the situation you will see clipping on ground, beds, chairs, etc. and misalignments on default and custom animations/ especially while interacting with other sims; in some cases complete feet deformation will happen just remove the shoes
3D accessories like chokers, collars, belts, and whatnot can potentially interfere with the shoes and deform them, for now the solution is to wear one or the other but not both
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape3D
Literally I opened Ashoka’s main file and started playing with the shape, just added some extra vertices on the base, soles and ankle to get a curvier shape (Metasequoia rules!)
Patterns look pretty good (Thanks Blender!)
Credits:
Feet based on EA’s original mesh
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 7886
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Some shading problems here and there, nothing to be worried about when simming
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Used parts from Rhiannon, Gala and other unreleased shoes to make these, sadly it didn’t make the process any faster...
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6710
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Patterns will look kinda bad on the strap behind the ankle
Blockiness here and there
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is an original mesh created with a combination or Metasequoia, Blender and Milkshape 3D
These and every single pair of “Impossible Heels” are compatible with the default body, MedBod and any other custom mesh that follows the original vertex position at the leg-feet seam
Credits:
Toes from Sexy Feet by Blooms Base
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6576
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Based on Empress ‘E’
Without a doubt these were the most fun to make so far
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6650
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look weird on CAS, in-game looks fine
Pattern won’t match on the back of the ankle
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
No, I haven’t finished making “Empress” variants
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6076
4 color channels
Will elevate young adults and adults 9 “units” above ground, 8 to teens
Only available in .package format
Defects:
Shoes look all-kinds-of-weird on CAS, in-game looks fine
Some pattern-matching and shading defects but mostly unnoticeable at normal distance
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on Empress
Halfway through it became a salvage mission because I made several mistakes
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6206
4 color channels, 2 variations
Will elevate young adults and adults 10 “units” above ground, 9 to teens
Only available in .package format
Defects:
Shoes look all-kinds-of-weird on CAS, in-game looks okay(ish)
The UV on the ankle straps is not aligned you’ll notice it when using geometric patterns
Some rough edges here and there
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3d accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Gala took longer than expected it has parts from at least 3 other heels that didn’t made the cut, in retrospective it would’ve been easier to start from scratch
This is a mesh created with a combination or Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the original vertex position at the leg-feet seam