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3dTHB for Medbod

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About This File

  • This CC is offered completely free
  • You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
  • I don’t take requests nor commissions


  • Base game compatible
  • For young adult and adult femsims
  • Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
  • Disabled for random sims
  • All LODs and morphs
  • Polycount: 2020
  • 4 color channels and 4 variations
  • Will elevate young adults and adults 6 “units” above ground
  • Only available in .package format


  • Patterns will look stretched all around, this is more evident when selecting geometric patterns
  • Boots look “all-kinds-of-weird” on CAS, in-game looks fine
  • Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
  • 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time


  • Yep this is another version of Thigh High Boots with several twists
  • The original is a foot mesh that extends a texture along the leg, this one has leg part modeled that connects to the rest and gives volume, plus a little more detail thanks to the use of a normalmap
  • Beside making the mesh I moved the original texture 8-10 pixels down, because the boot and the leg both share the same texture and without this some ‘pixels’ might appear where the footwear ends
  • Another solution is to scale down the whole textures, but that reduces quality and requires more time
  • The only way to avoid clipping was to model the leg portion using the same vertices and proportions as the infamous MedBod, that means these boots will clip badly on the default body and any other custom mesh
  • Because I’m lazy I skipped the version for teens (it would require their own custom mesh, aka start over again instead of just scaling down), maybe next year


Original mesh and textures by Electronic Arts

What's New in Version 05/18/2020 07:43 PM   See changelog


UPDATE May 18th

Short story: I found changing the layering from boots to shoes fixes compatibility with “texture pants”: pants that are just painted over the naked bottom. This is a ‘default replacement’, delete the previous version then clear your caches and the game should automatically update the boots. Name has been changed to reflect the modification.


If you don’t want nor need this update backup the file on your computer.

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