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Doublezero

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Posts posted by Doublezero

  1. On 6/3/2026 at 5:55 AM, endgameaddiction said:

     

    I'm currently working on a mod for TKA now. It's nothing too major. Just modifying the vanilla challenge map—Centralized Control Area with my own way of zombie waves. Got sick of the dumb unbalanced versions on Nexusmods that are pretty much unbalanced on extreme.

    I'm going to return to my mod once I've finished with WNII. I said I had gone overboard with that mod, and the world is going to see it. :XD:

  2. 9 minutes ago, halflinghero said:

    I'm sorry I am causing so much trouble. 
    Remember, I am willing to create a new user.  Same email so you can know it is me. In case there are some security stuff I don't know about going on.  If I create a new user you will be more than welcome to delete the old one. In fact I'd prefer it. 

    That is if you can't lock the change. 

    I've figured out what I did wrong. Give it a go now.

    • Yes! 1
    • Heart Eyes 1
  3. Just now, halflinghero said:

    I'm sorry I am causing so much trouble. 
    Remember, I am willing to create a new user.  Same email so you can know it is me. In case there are some security stuff I don't know about going on.  If I create a new user you will be more than welcome to delete the old one. In fact I'd prefer it. 

    That is if you can't lock the change. 

    It's no trouble. If there's a problem with the website not working correctly, I need to look into it anyway.

    • Like 1
  4. 15 hours ago, endgameaddiction said:

    I always had a hurdle on how to do that. Maybe you can provide a guide for it? I wanted to add outfits in the past but the tutorials I found were hard as hell to follow.

    Here's a quick tutorial.

    Quote

    In the Unreal Editor, click Open Project, then browse and select TheKillingAntidote.uproject. Next, click 'File', then 'Open Asset' and scroll to 'Female Body'. Right-click and click 'Browse to Asset'.

    In the Content Browser, right-click the 'Female body' and click 'Asset Actions', then click 'Export'. In the Save File window, select FBX file, then click Save.

    I'm using Unreal Editor 5, but I probably should be using version 4. I don't know if there are significant differences between the two, so I'm going to assume that the menu layouts are the same.

  5. 1 hour ago, ritualclarity said:

    @Doublezero strange thing after the glithch that prevented me from viewing anything but the framework here. I lost my profie photos Just noticed it. lol 

    Well time to update them lol. 

    I noticed. I performed a site update, which involved switching to a new version of PHP. I doubt that caused it, but that was the only change I made to the website.

    • Like 1
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