Why does everything nowadays has a price tag behind it? Let me elaborate:
This fundamental idea that youtubers ask for contribution through money for basic information that people are either aware of, or not. You'd think that someone who taught you some basic things would do so out of kindness alone. I can only assume youtube back in the days was very much like that. People uploading videos of things they know how to do to share with others. You still run into videos like that, but every other youtuber is asking for money through patreon.
I've heard time and again from these youtubers that they go out of their way to do these videos. Minor complaint about doing this and not spending time with their family etc. I guess people nowdays just can't seem to have time off to do what they like without throwing money into the equation. wtf...
I guess when I go down to the local billiard, I'm going to ask the owner for money because I'm wasting valuable time, thus I deserve to be compensated (in money) despite if it's just one of the many hobbies I have. Oh, and if you want to learn any cool tricks about playing pool, that also requires you forking over money. Because it's valuable information.
This very same behavior exist in the mod community. Apparently now when you mod, you are wasting valuable time and require money in order to keep doing what your doing. It isn't about the fun anymore. It's completely about the time being wasted. I guess if they drop modding, they could spend that time better on something else? If that's the case, why even mod? I thought it was about the fun. LL has become a cesspool of patreon account adds all over. It will be their demise. But lets not kid ourselves. This is exactly what the admin and the moderators want as you see they turn a blind eye to these very issues. They look and find excuses whenever someone brings up the topic. I guess if Nexus does it, we should do it to.
You know what's sad... these modders pushing paywall mods are no different than these money hungry publishers exceeding and demanding microtransactions to be implemented in games. They are exactly the same.
Soon every hobby will have a price tag. And every time spend requires money because apparently it's valuable time being spent. Or rather wasted.