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bjornk

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Everything posted by bjornk

  1. Another Korean MMO by the developer who made Black Desert, maybe it's a sequel. Aside from the graphics and detailed open-world, BD is/was garbage. Back at LL I've mentioned a few times about how their engine could nicely support a single-player RPG such as Elder Scrolls or Dragon Age, but only if was made by a well-known Western developer who is still passionate about making good games and sadly, none left. I don't believe anything good can come out of it, especially not when it's a Korean developer in charge of designing the game play, which will most likely be similar to their previous MMO, with dumb AI, dumb kill/fetch quests, flashy unrealistic combat, all sort of exploitative MMO garbage such as in game purchases with P2W items, stupid costumes etc. Personally, I'm not interested.
  2. Hear ye, hear ye! Here comes the lawsuit... https://www.nbcnews.com/tech/video-games/investor-sues-video-game-studio-over-buggy-cyberpunk-2077-n1252348 https://www.engadget.com/cd-projekt-red-cyberpunk-2077-lawsuit-000527021.html https://www.ign.com/articles/cyberpunk-2077-class-action-lawsuit-filed-against-cd-projekt-sa Don't think I've mentioned this before, but the voice acting for the player character is absolutely disgusting for both genders. While the female one occasionally makes me want to smack her in the mouth, the male one makes me want to blow his head off.
  3. CDPR might fix some of the game breaking bugs in the game, but most of the game will remain as a broken mess, because what seems to break it are not just bugs, but also design flaws.
  4. Having one was idiotic in the first place, but having a file size limit doesn't seem like the only problem with their save system. It seems to have a "snowballing" issue, so simply removing the limit may not be enough to fix it. By snowballing I mean, what should be overwritten or recycled seems to stay in the save indefinitely (e.g. items that no longer exist in the game). Someone actually did a bit of an experiment with the ever increasing save size as mentioned in the following video.
  5. @03:30 The car is upside down this time and it's actually moving...
  6. More CP beating, this time from RDR2... In CP, as soon as you commit a crime, the game spawns a bunch of cops around you, what a retarded design. Some fanboys would even defend this I'm sure. What is even more annoying is that cops only react to player actions. In the second video, one of them is kept getting shot by some gang, who are actually shooting at the player, and the cop seems totally fine with that. Absolutely RETARDED. One major problem with RDR2 in these videos is that the player character seems to take way less damage than he's supposed to. I don't know if it's related to the difficulty setting or a cheat is being used (e.g. god mode), but if that's really how it is in the game then it's also retarded.
  7. What the heck is going on in that shower scene? That upside down motorbike was hilarious. The motorbike without a driver is probably not much of a glitch, cause the game doesn't seem to add drivers to vehicles unless they are really close to the player, which can be seen in the GTA comparison video, and sometimes it's either too slow to add them, or probably forgets to add them completely.
  8. A 12 year old game beats the shit out of CP. In a lot of ways, it's a perfectly fair comparison.
  9. It's a pretty balanced game I'd say.
  10. Just found this channel, got lotta movies... https://www.youtube.com/c/FlickVault/videos I'm watching this turd right now, it's entertainingly bad.
  11. Like him or not, he's 100% accurate, so was his previous video titled "videogame discourse", which covered the typical "fanboi" crap we all had to deal with at some point in the past.
  12. At this point their incompetence is pretty obvious. This game was clearly too big of a challenge for them. They should've hired better engineers and programmers instead of Hollywood celebrities. After years of hype, they released a joke of a game which would be mediocre at best, if it was bug free.
  13. I don't know if I've posted about it before, but while watching LPs, I got the impression that the game didn't properly save the game state. For instance, when a saved game is loaded it looked as if the AI state wasn't properly reset. On top of that, people were talking about save files getting corrupted when crafting too many items, enough to exceed the (seemingly) imposed file size limit on saves, which is apparently around 8 MB, a rather small value considering their previous games. Which makes me wonder if some of the bugs and glitches we see in videos are related to improperly saved game state. What I mean by that is basically they don't properly save certain things that they should, possibly to keep the file size in check. I wonder if would reduce the amount of bugs and glitches you encounter, if you fire up the game and keep playing without loading any save (e.g. create a character and go as far as possible with it, without a save/load). It's yet another incident showcases an incompetent developer and their retarded fanboys, does nothing but adding more fuel to the dumpster fire...
  14. 00:50 Immersive first person view. Enjoy! and some more...
  15. Don't know how that's even possible but the bugs are more entertaining than the game itself.
  16. Yup, that's pretty much it.
  17. At least their incompetence created a meme game to laugh at.
  18. These exploits might be patched later on, but this video still makes something pretty clear; items, crafting, perks, combat, every fucking system is retarded in this game. And mind you, if you craft too many items your save file gets corrupted... An 8 MB save is not even that big, considering the size and scope of the game, and when compared to the save size in their previous games. https://www.reddit.com/r/cyberpunkgame/comments/kfpwt5/psa_steampc_crossing_about_6_mb_in_your_save/
  19. Most dialogues (98%) have no impact on the story whatsoever. The vast majority of dialogue only changes the next line of dialogue and that’s it. Only a very small subset of dialogues (around 2% of all dialogues) actually have any impact whatsoever. These are the choices pointed out in this guide. You will always end up on the same linear story path with the same objectives and missions no matter what. https://www.powerpyx.com/cyberpunk-2077-story-choices-guide/
  20. https://www.playstation.com/en-gb/cyberpunk-2077-refunds/
  21. What realism though? This is a game with bullet sponge enemies that can take numerous shots to their unarmored heads from a high caliber handgun or can be cut ten times with a katana and still manage to continue fighting as if nothing happened, which, by the way, things gets incredibly retarded in their idiotic "boss fights". I watched the fight with the endgame boss just yesterday, and the guy playing it emptied three magazines right of the bat from his seemingly powerful assault rifle and the "boss" did not even flinched once for a single second and kept wandering around casually while continuing to taunt the PC. The guy finally ran out of ammo and had to switch to other weapons to continue... Cops spawn out of nowhere and you get shot by enemies that shoot you through the walls... Combat in this game is nothing but a joke,.. The PC casually buys body augmentations from random shops and have them installed in a couple of hours and walks away, despite the fact that some of them clearly requires very intrusive surgical procedures... He then goes on and takes a shower... with his clothes on... I don't know what this game is really, but it's neither realistic, nor immersive. Just take a look at the comparison below between GTAV, a seven year old game, and this turd and see how incompetent CDPR really is. Considering the hype for this game, the end result is truly laughable.
  22. This game is as bad as Fallout 76, if not worse, have to admit, I had a good laugh watching this shit show.
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