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Posts
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Everything posted by Jim_UK
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The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
Hopefully, like I said earlier I'll give it a year and then come back, I'm not happy because I paid Bethesda £40 to entertain me, I didn't pay them £40 so a year down the line modders might do it. I only have myself to blame, I should never have brought the thing, the prerelease control freakery from Bethesda had alarm bells ringing in my head, it looked like they had something to hide or weren't confident in their product, I didn't pre-order because of that, what I did a few days way to buy it on the recommendation of a friend, he has since apologised. -
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Jim_UK posted a gallery image in Fallout 3: New Vegas
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The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
No one doubts that it sold a lot, with that level of hype it should of done, what people aren't happy about is that fact that they paid for an RPG and didn't get one, they paid for a Fallout game and instead got a poor mans Far Cry. Let's not confuse sales with quality, Justin Bieber sells a lot of records, McDonalds sell a lot of food, thats doesn't mean any of it is any good. The games problems take more than 2 hours to show themselves, people can't refund after that, if I could refund it I would. Dark0ne posted the download numbers for the period between Skyrims release and the CKs release, the numbers were pretty steady, the numbers for Fallout 4 are on a constant downward slope, that is backed up my Steamspys player numbers which show that it's gone a from a massive high to around the level of Skyrim, sometimes even lower. Look at gaming sites away from the Nexus and Beths forums, the game is rarely mentioned and when it is it's seldom anything positive. It's the lowest rated Fallout game on Steam, below Fallout 3 and Tactics. Why is it an excellent game? I've noticed those who say that never say why, instead they dismiss those with genuine concerns as "haters", classic post purchase rationalisation. -
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The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
I wasn't a fan of Fallout 3 either, I got as far as Megaton and hit ALT+F4, I hated it and never come back to it for a about a year. Since going back after that year I've clocked up 100's of hours all thanks to mods, it's still a terrible RPG but with the right mods it's a fun game, I'm hoping FO4 is like that in a years time. -
The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
I might be being overly cynical here but I think they knew the game wasn't very good and used a season pass to get as much money up front as possible. -
View File Look Poses Look Poses. This is something I threw together quickly to make the dialogue shots in my comic strips seem a little more natural, all these "poses" do is angle the head in various directions, it makes it easier to get NPCs to look at each other in shots, it's also handy for conversation shots between short and tall characters. These are far from fantastic but they do a job. I made these for something I was doing but now they're made I might as well share them in case anyone else finds a use for them. The character on the right is the player character. Install: Drop the contents of the rar file into your game folder and enable with the manager of your choice. Uninstall: Delete the esp and the "Jims" folder from Meshes\characters\_Male\idleanims Idles: Up1 Up2 Down1 Down2 Left right UpRight DownRight Upleft DownLeft To use: For the player character go into third person, open the console, type TFC and hit enter, now type Player.playidle xxxx (xxxx) being the name of whatever pose you want, for example to look left enter player.playidle left. To reset the pose use player.playidle reset. For NPCs, face the NPC, open the console, click on the NPC so their name appears at the top of the screen, type TLIK to turn off the head tracking, then playidle xxxx, again with the xxxx being the name of the pose you want to use, to put them back to normal use playidle reset on them. These can be used with facial expressions, just be sure to do the facial expressions first, they cannot be used with other poses. Credits: Jonas66 for his fantastic tutorial Cormell for testing them Permissions: Consider them a resource, use and share as you see fit as long as you don't charge money. Submitter Jim_UK Submitted 03/27/2016 Category Miscellaneous
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Version 1.0.0
69 downloads
Look Poses. This is something I threw together quickly to make the dialogue shots in my comic strips seem a little more natural, all these "poses" do is angle the head in various directions, it makes it easier to get NPCs to look at each other in shots, it's also handy for conversation shots between short and tall characters. These are far from fantastic but they do a job. I made these for something I was doing but now they're made I might as well share them in case anyone else finds a use for them. The character on the right is the player character. Install: Drop the contents of the rar file into your game folder and enable with the manager of your choice. Uninstall: Delete the esp and the "Jims" folder from Meshes\characters\_Male\idleanims Idles: Up1 Up2 Down1 Down2 Left right UpRight DownRight Upleft DownLeft To use: For the player character go into third person, open the console, type TFC and hit enter, now type Player.playidle xxxx (xxxx) being the name of whatever pose you want, for example to look left enter player.playidle left. To reset the pose use player.playidle reset. For NPCs, face the NPC, open the console, click on the NPC so their name appears at the top of the screen, type TLIK to turn off the head tracking, then playidle xxxx, again with the xxxx being the name of the pose you want to use, to put them back to normal use playidle reset on them. These can be used with facial expressions, just be sure to do the facial expressions first, they cannot be used with other poses. Credits: Jonas66 for his fantastic tutorial Cormell for testing them Permissions: Consider them a resource, use and share as you see fit as long as you don't charge money. -
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The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
For me it would need remaking from the ground up, it's something that would take modders years and given the way player numbers have fallen off a cliff I'm not holding out much hope . Earlier titles all had a foundation to build on, I wouldn't even know where to start with Fallout 4, the dialogue system is as good as non existent, there are no skills, there's no reputation system, the AI is actually worse than FO3/NV, I'm struggling to think of anything positive. The basics of an RPG aren't there and it'll take a mammoth effort to put them in. -
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The fallout from Fallout 4 (Discussion Thread)
Jim_UK replied to Doublezero's topic in Fallout 4 General Discussions
I had to force myself to finish Fallout 4's main quest, long before it was finished I was sick of being sent from one shooting gallery to the next. I started a new game, this time I thought I'd try being an evil character, it didn't take long before I realised that you can't play a different character evil or otherwise, you can only play the one Bethesda created, sure you can change the appearance and gender but it's still the same concerned parent, with the same voice. You can't express your character through dialogue because it's so limited, you can't express it through actions because the lack of a reputation system means nothing you gets noticed or matters and you can't express it by creating a different kind of build, the replacement of skills with level restricted perks means you'll be a jack of all trades.