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Anatriax

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Posts posted by Anatriax

  1. 3 minutes ago, ritualclarity said:

    Dam... it takes a long time to download those files in Phase 5... Warning to people ... I'd download those requirements well before you decide to work this tutorial :)

    Yes, but thankfully I slimmed it down A LOT compared to the tutorial back on LL. 

    The old guide had twice as many mods, and a lot of them were overwriting one another. With this setup, there are minimal conflicts, but the ones there are? Are very important as far as install order. If not? Things might look ... weird.

  2. 1 minute ago, ritualclarity said:

    Wait.. that is also running WB through MO? O.o

    This has to be a bug on MO part. It should work normally not screw up scripts.

    I remember when I first wrote this guide that there were a lot of problems with the Steam version of Oblivion, and Mod Organizer. 

    The disk version works flawlessly. No tweaking needed. 

    The Steam version is fucked as far as MO is concerned.

  3. 1 hour ago, Quorwyf said:

    I'll probably start on Phase 8 after I get some food. @Anatriax What character creation stuff did you try out yesterday?

    I'm actually working on that now :) I'm testing out Oblivion Character Overhaul 2 atm, with the HGEC compatibility patch.

    I wanted to use DMRA or BTBB, but the sheer amount of conversions needed just haven't been done. However, HGEC has been done, so that's what we're (semi-forced) to use. 

    56 minutes ago, ritualclarity said:

    Wow... there are people already on phase 8 O.o

    :) Way to go.

    it's what we do, sir!

     

    Also, I want to test this out
    http://www.nexusmods.com/oblivion/mods/40549/?
    And see how it works out with things. Supposedly, it's the equivalent of DynDOLOD for Oblivion.

    • Like 1
  4. 12 hours ago, ritualclarity said:

    Perfection takes time.

    And sadly, I think perfection is going to require NOT using Mod Organizer for Morroblivion. 

    I'm encountering ALL KINDS of issues upon reinstalling the mods one at a time... and the solution, every time, is to install with Wrye Bash, or OBMM. So... yeah.

    Also, I've been PMing some people over on STEP and we're trying to figure out the issue with MO and OBSE plugins... but it's proving to be a useless endeavor. 

  5. 1 minute ago, Vortec said:

     Is Books Glow mod added for Legacy? or is it me.

    It's not. I decided to leave it out; however, it will be added in an additional phase (Additional/Suggested mods), that will include stuff like "Thieves Guild Redone" and "Localized Thieves Guild Jobs"... and other small random things like that.

    • Like 1
  6. 6 hours ago, Quorwyf said:

    I don't think I did, but i've only loaded into the game long enough to make sure that the character creation area switched over to the prison ship. What issue are you seeing?

    For some reason, MO isn't pushing OBSE plugins through to the game. It seems to be only the ones mentioned. 

    -- Note that I installed them using Wrye Bash (NOT through MO), and everything functions as intened --

  7. 3 hours ago, Sundancer said:

    I did follow your guide, and it is great, Anatriax. Thank you very much for it, I learned quite a bit about the fundamentals of skyrim modding from it I believe.

     

    I am currently experimenting with adding some more tweaks to my setup and have run into problems when I do the vanilla start at Helgen. I understand thats a pretty common problem, I was just wondering if it can even work with your guide. I get stuck just after the dragon lands, my movement controls don't respond and neither teleporting to an NPC or enable player controls or tlc help. As I said, I don't really expect a solution cause it's an infamously scripted part of the game I am just wondering about the experience of other people there.

    This particular issue (movement controls denied) is not something I've encountered, with or without using Alternate Start mods. 

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