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Elf Prince

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Everything posted by Elf Prince

  1. Yes, since VirtualInstall requires the Skyrim game root, it is the best to install it on the same drive. Anyway when you use the multi-hd mode, you can save space by selecting the VirtualInstall folder to be on a different drive from the game's one, so you'll get all the heavy textures and meshes on it (but also keep in mind that if you put those files on a slow HD, then you could get slow downs while in game). Problem is, there as some files that won't work using this system, or at least not for everyone (.esp, .esm, .exe and some other), that's why you'll need to setup that NMMLink folder that NMM will use as a container for all those files that needs to be located on the same hard-disk as the game. Virtual Install should be set on the drive where you want the files to be physically installed (this must be on the same HD as the game (or better where mod files are usually installed), or anywhere if you use multiHD). If you enable MultiHD mode, you must set the Link folder on the drive where the game is located (or better where the game's Data folder is located), you select a path, NMM will automatically add to it {GameName}/NMMLink
  2. Thanks for a nice words ritual. I've been studying a lot about NMM, troubleshooting, mod testing and similar things. I believe that new NMM "makeover" will be a major improvement in NMM's stability and mod's behaving (installation/uninstallation) and profile management. Can't wait to see it. Anatriax is a female ??? Didn't know that. Surprise surprise. As for multi HD option,it's still in "Beta" development. Not very stable but it works. (that's what I red). Forgot to say that beside NMM research, I'm very busy with my Sims 3 projects. The new one is about incest Working together with a friend of mine from LL.
  3. ritual - yeap, it's very interesting. I'm sorry for late answer. Somehow I neglected this site.
  4. Ok. here is the example. Maria Eden prostitution mod wasn't uploaded to Nexus. So NMM can't tag it and place it under specific category. I know, this (Nexus) policy is "stupid" but it is as it is. Since MEP is not tagged by Nexus, NMM can't place it in proper category. So, it place it in Undefined category, like all other mods that aren't uploaded to Nexus. So Since MEP have several additional mods, creating a new category is good because you can have all MEP mods in one category instead of in Undefined with others. It helps you to access your mods much faster and manipulate with them as you want. The good thing in NMM is that once you move certain mod to other category (even newly created) NMM remembers it so when you install a new NMM version from the scratch, it will hold all mods into their categories unless you uninstall those mods and reinstall them. I mean, the mods that aren't uploaded to Nexus.
  5. Thanks for the tip ritual. The tip you showed is what NMM does on the first install for every new game added to be scanned by NMM. When NMM recognized a new game installed and added to NMM scanning system, it offers sorting categories for the player according to the existing mods present on Nexus. All later categories (none existing) has to be added manually. For instance. I had to add new categories for Maria Eden Prostitution and RCOTS. Thanks for the page link too. I copied some tips from it to my OP and still checking on it from time to time. It is good to have it.
  6. Yes there is. Just open NMM and rightclick on any Category. A new menu will show up. Add a new category and rename it as you wish. See the picture: P.S. Sorry for late answer. I was so occupied with soe other stuff + had to reinstall FF.
  7. Love your girls and lesbian sex scenes.
  8. I'm sure some or most of you are familiar with Zaira's Maria Prostitution mod. There is an item, a ring in the mod called "Friend of bandits". The ring allows Player to walk among foes and hostile creatures without being attacked and enabling Player to communicate with bandits as they are friendly NPCs as long the Player wears it. It could only be purchased at blacksmiths and it serves to a Player who prostitutes herself to be able to do a prostitution among bandits. I would really love to have that type of ring. I'm not having CK and do not know how it works too. I would truly appreciate if someone would be willing to create it for me. Thanks.
  9. It's the same as before. Heavy scripted mods and big size mods are taking long time for installation/uninstallation
  10. TEST REPORT ON NMM 0.61.16 (testing was done with 151 mods and 139 plugins on Windows 7 Professional 64) Since the latest version doesn't have major fixes, I did a basic test: 1. Upgrading from 0.61.15 went flawless 2. Installation of full version went flawless 3. (re)Installation of all mods went flawless 4. NMM will now properly install mod archives where the root folder is "interface". (fixed) 5. Fixed a crash when trying to uninstall a plugin that's no longer present. (Can't confirm because I had no problem with it) 6. NMM will now provide better feedback when a "Delete Mod" fails. (fixed) 7. Fallout4 game mode will now interact with the Fallout4Custom.ini instead of the default one. (Can't confirm because I have no FO4) 8. The version column will now properly show both the local and the online version, separated by a "/". (fixed) From now on NMM placing "?" at the end for mods in cases that: - aren't downloaded from Nexus (not necessarily for every mod) - when mod's author didn't provide (correct) info file or no info file at all - when mod is outdated - when mod doesn't exit on Nexus any more. Warmly recommend for upgrade. Note: Always save your current profile(s) before doing upgrade.
  11. NMM 0.61.16 is out Warning: This version requires .Net Framework 4.6 (If you're not using Windows 10, you can download it HERE ) Impact: Minor Type: Tweaks&Fixes NMM will now properly install mod archives where the root folder is "interface". Fixed a crash when trying to uninstall a plugin that's no longer present. NMM will now provide better feedback when a "Delete Mod" fails. Fallout4 game mode will now interact with the Fallout4Custom.ini instead of the default one. The version column will now properly show both the local and the online version, separated by a "/". Download: my OP under NMM - downloads (Virus free rar installers): or you can go directly to Nexus: http://www.nexusmods...ds/modmanager/?
  12. Looks like logout/login fix it. Thanks for the help Doublezero.
  13. Yea, I was able to give reputation. Before I wanted to give one to Anatraix, I gave one to VictoriaG, several hours ago.
  14. Don't know where to post this, but what does this means?
  15. Hey Chaos63 - sorry for not welcoming you... somehow I missed but you know I lad to see you here.
  16. I truly wish to (financially) support this site and LL and some others that I like. It really makes me sad that I'm financially incapable to do it. Sometimes I feel like parasite; enjoying in great blogs and downloads but can't do anything to support people like you guys, the great mod makers.
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