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  1. It's amazing how much difference a bigger monitor with a refresh of 144Hz makes playing TTW again. The detail just pops off the screen now and it allows for a much smoother frame rate. I can actually see explosions and gunfire in the distance and it looks fantastic (for such an old game anyway). It's funny how so many criticized these game for not following the lore and shit. Now, we'd fucking faint if Beth made a game this good, lol.
    2 points
  2. I'll keep experimenting and see what I can do. All in all, this is a frustrating glitch, but it isn't game breaking by any stretch and I can work around it if I need to. Thank you though, I really appreciate all the help.
    1 point
  3. I stopped watching him many years ago. I just looked up his channel. Boy, he really went downhill. I almost didn't want to believe this video.
    1 point
  4. No, thank you for forwarding me this. I am currently working on the listed solutions in that thread as best I can.
    1 point
  5. Have you read the second post in this thread? https://forums.nexusmods.com/topic/9057048-interiors-not-fully-loadingrendering/
    1 point
  6. Wash, rinse and repeat.
    1 point
  7. Well TES6 looks promising. Pronouns in Starfield and now this.
    1 point
  8. WOW! The original screenshots and everything! Fucking impressed.
    1 point
  9. Sorry, I should have worded stuff more clearly. I have done that, and setting bUseMultibounds in GECKcustom.ini to '0' fixes the maps in GECK perfectly*. I tried putting it in the fallout.ini and falloutcustom.ini to see if it has the same effect but no luck. Probably for the best it doesn't work though, because of the Lucky 38 needing it. *The glitchy parts of the cells in GECK when it wasn't off were 1:1 with the glitchy parts of the cell in game. Still, I am now even more confused now that you say that only the Lucky 38 uses multibounds. I was thinking about removing all portals/multibounds in FreesideKingsHouse, 2CCampGolfResort, etc., in GECK and see if that works. But if they don't actually use multibounds then that probably wont work.
    0 points
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