I run past him and then wait by the blacksmith forge. When he gets close I activate it. I'm in the animation, he says his stupid line a few times and then wanders off. The git and his stupid guild are 100% avoided.
I remember getting annoyed with the force fed thieves quest. I would do everything to avoid Brynjolf. I would literally hop over the walls in the marketplace when interacting with the other NPCs and speed through the dialogue just so that he wouldn't get close enough to force me into the conversation. lol
This guy stubbled on to something.
So we all remember being able to fail quests in Oblvion and Fallout 3. That stopped when Bethesda coded the E3 demo, and the SayOnce flag not being checked. You're not able to refuse quests and they'll be on your Skyrim to-do list forever. Same thing in fucktard FO4.
To the ebeggers selling their mods and forgetting the fundamental unspoken rule of modding that was (and still is for the most part) about sharing and creating within the community. I know this isn't exactly touching on that, but just thought I'd post it as a reminder that not everything is about money for those who simply don't get it.