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Everything posted by Doublezero
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Some Cowgirl Outfit [F4] [FNV] [F3]
Doublezero commented on Doublezero's gallery image in NSFWmods.com Album
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Hmmm... this looks familiar. 🤔
Doublezero commented on Doublezero's gallery image in NSFWmods.com Album
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The follower paid mod voice acting in this video is on par with Dynasty Warrirors 3.
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The fallout from Fallout 4 (Discussion Thread)
Doublezero replied to Doublezero's topic in Fallout 4 General Discussions
Never change Bethesda. -
I found it on Aliexpress, but I'm not sure what it's based on. https://www.aliexpress.us/item/3256805220121408.html?pdp_npi=4%40dis!USD!US %24225.95!US %24144.61!!!225.95!144.61!%40210324bf17117966409862074e6f6d!12000032937011195!sh!US!0!&spm=a2g0o.store_pc_allItems_or_groupList.new_all_items_2007601497239.1005005406436160&gatewayAdapt=glo2usa
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More progress. I've been working on base for the last two weeks, so this is all I've done so far. I freaking love texture burning; should have learned how to do it years ago.
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View File Over-the-Knee Ballet Boots Free to use Over-the-Knee Boots source files. This download contains high and low polygon meshes for texture baking. Included Formats Wavefront .obj Adobe Photoshop .psd Submitter Doublezero Submitted 03/29/2024 Category Meshes
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Starfield is Bethesda's Mass Effect Andromeda. I would not be surprised if they cancelled any DLC that they are working on and go full-on into TES VI development.
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Whipped up some traditional ballet boots. I'm going to model the folds into the mesh and bake the normal map with 3ds max. Hopefully I'll get the results I want.
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The Video Game Music Appreciation Thread
Doublezero replied to Doublezero's topic in Gaming Discussions
Apparently the Russians really like Morrowind. They have good taste. -
View File Hoof Heelless Ballet Boots Free to use Hoof Heelless Ballet Boots source files. Included Formats Wavefront .obj Adobe Photoshop .psd 3D Model Specifications boots_tounge: Polygons: 148 Vertices:136 Rigged: No Animated: No UV Mapped: Yes boots_shaft_high: Polygons: 3530 Vertices:1950 Rigged: No Animated: No UV Mapped: Yes Boots_platform: Polygons: 1024 Vertices: 776 Rigged: No Animated: No UV Mapped: Yes Boots_outer_sole: Polygons: 1368 Vertices: 774 Rigged: No Animated: No UV Mapped: Yes Boots_counter: Polygons: 1090 Vertices: 737 Rigged: No Animated: No UV Mapped: Yes Boots_Insole: Polygons: 118 Vertices: 126 Rigged: No Animated: No UV Mapped: Yes Boot_shank: Polygons: 1566 Vertices: 1572 Rigged: No Animated: No UV Mapped: Yes Submitter Doublezero Submitted 03/25/2024 Category Meshes
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The fallout from Fallout 4 (Discussion Thread)
Doublezero replied to Doublezero's topic in Fallout 4 General Discussions
The Sole Survivor should have been a synth, but the problem with the "Sole Survivor is a synth" theory is that it conflicts with Emil Pagliarulo's "keep it simple, stupid" method of writing. For him, it would be too complicated for the average player, so he gave us the simple parent looking for their child story; we're too stupid to appreciate good storytelling, I guess. -
The fallout from Fallout 4 (Discussion Thread)
Doublezero replied to Doublezero's topic in Fallout 4 General Discussions
Why didn't Father send a group of Cursers to Vault 111 to retrieve the Sole Survivor and take him/her to the Institute? Why let your only surviving parent possibly die wondering about the Waistlands, or survive and hear a bunch of negative things about the Institute? Who the hell at Bethesda read the script for Fallout 4 and thought it was actually good enough to be the main quest for the game? Who the hell thought this story would hold up to even the slightest scrutiny? -
To redo or not to redo? Before I proceed with a SE port, I want to try to make an improved version from scratch. I've learned a lot since 2018 and this isn't cutting it for me.