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Everything posted by bjornk
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You know what, it would be hilarious and obviously very insulting to Bethesda, if that Skyrim multi-player mod turned out to be more stable and fun than this FO76 shit show.
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11/11/2018... Skyrim is now 7 years old...
bjornk replied to bjornk's topic in Skyrim General Discussion
Related... -
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11/11/2018... Skyrim is now 7 years old...
bjornk replied to bjornk's topic in Skyrim General Discussion
Skyrim can be turned into an immersive porn simulator of decent quality if you've got the mods and a female character to abuse. If one's looking for challenging combat or other types of gratifications, he should look elsewhere, dunno, maybe Dark Souls or something. I'm only interested in realism in games, never look for "challenge" as I'm never given a medal or some monetary reward for successfully completing a video game. Challenge isn't my idea of fun. Anyway, after 7 years, if someone were to ask my opinion about the undeniably good things about Skyrim (on a PC obviously), I'd have to say moddability, its semi-sandbox nature, voiceless, classless customisable protagonist, the music and the bookshelves and so on. -
Honestly, even if you gave Bethesda the most contemporary, state of the art game engine, they'd still produce shit games. Their engine isn't the real problem, it's what they couldn't do with it. Fine, you don't have good ideas for a game, then make a shit game, but at least make it bug free... Nope, can't even do that. Clear indication of incompetence.
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He wouldn't be able to do much if it's just me having those issues.
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I'm curious to see if that thread can reach double digit pages without getting locked... Although I'll probably won't read it, as it has already become pretty annoying. One ignorant idiot compares it to Windows, forgetting the fact that Windows has always had an associated version number and has changed drastically since the early 90's. Not to mention it's not a graphics engine which needs to showcase the capabilities of contemporary graphics hardware in order to market itself.
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Almost everything on this forum works painfully slow for me for some reason. I have to wait quite a while after pressing the submit button until my post shows up, or to display the list of emojis and so on. I don't have these kinds of issues on other forums, such as LL or Nexus, which presumably use the same IPB version.
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And there it is, friends! The ugly truth!...
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Not surprising, but still slightly disappointing, as I somehow naively hoped that they'd change their stupid ways... What he basically says here is that they are adamant about making more cash grab games that keep getting shallower and shallower. Makes sense, of course... less work, more money... I don't blame these lazy asses, they are able to do it because they have no competition and they also have stupid masses who are ready to buy, test and fix every shitty game they produce.
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[Update] Obsidian and InXile is getting bought by Microsoft
bjornk replied to bjornk's topic in Gaming Discussions
I honestly don't understand why MS bought these studios, as neither of them was very successful. Both of them had to resort to crowd funding in order to survive and neither of them has produced a massive hit. I wonder how this will affect the projects they've already been working on. I'm particularly interested in Cain and Boyarsky's project, The Outer Worlds or something. -
Tim Cain and Leonard Boyarski are currently playing Fallout on Twitch. Kind of hilarious as they seem to have forgotten how to play it. https://www.twitch.tv/obsidian https://www.youtube.com/watch?v=r754jkd3hD8
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[Update] Obsidian and InXile is getting bought by Microsoft
bjornk replied to bjornk's topic in Gaming Discussions
Yup, Microsoft is buying Obsidian and not just them, Brian Fargo's inXile as well. It's like an Interplay reunion. https://www.eurogamer.net/articles/2018-11-09-microsoft-studios-obsidian-inxile-entertainment-acquisition https://www.ign.com/articles/2018/11/10/microsoft-to-acquire-obsidian-entertainment-inxile-entertainment https://www.gamesindustry.biz/articles/2018-11-10-microsoft-to-acquire-rpg-specialists-obsidian-entertainment-and-inxile It almost sounds like M$ is planning to make an RPG... but I highly doubt that anything good will come out of it... probably buying them to kill them off... I bet this is happening because of the reception Cyberpunk 2077 got at the Xbox event E3 2018. M$ got jealous... It's also possible that MS just wants them for their portfolio, you know, just wants to publish their games under MS title. Not sure what that means for us though, knowing MS, possibly not anything good. -
You were a crap game and I've spent hours and days to mod you into a decent game, which, I believe, has somewhat paid off as we've been together for almost 7 years... Well, happy birthday!
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Diablo Immortal, Halo Infinite, Call of Duty: Infinite Warfare, Doom Eternal... pretty much sums up the state of the gaming industry... I wonder what is next... Fallout: Forever, The Endless Scrolls VI? Not sure who to blame for it though...
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I would accept banning an IP address or an IP block only as a last resort against continuous spam or hacking attempts coming from particular IP's or IP blocks, but banning an IP address just to keep one person away is retarded. IP addresses aren't associated with particular people, what if someone else gets the same IP later on? But of course if you are an arrogant dickhead with a massive ego, you wouldn't give a damn about that and Nexus seems to have given enough power to some people to be just that. By the way, a lot of ISP's can no longer give their customers "unique" IPv4 addresses. Some have started using CGNAT's (Carrier-grade NAT) due to their limited IPv4 address pool and many users now have to share the same IP, which may cause a lot of problems. Banning one of these IP's means banning hundreds of unrelated people, maybe thousands, as they are also dynamic IP's.
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I believe any modification that gives the player an advantage is a problem in a MP game, no matter how slight it is, like that lockpicking mod for instance. I don't know if FO76 uses any client side scripts in the game, but this tool seems to allow tempering with any packed file, so you may theoretically overwrite *anything* in those packages, even scripts in the game. Replacing meshes and textures may sound harmless, but if that lets you see things you're not supposed to, for instance, such as the location of another player, many would consider it as an hack.
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I've already heard about the network traffic between clients and the server being "unencrypted", but this video of that MxR guy, which idiotically celebrates that people have already come up with a bunch of client side mods, takes everything to a new level of stupidity, as people could easily tamper with the game's files. Since the game doesn't seem to have a client side file verification system like most other MP games, anyone can easily add all sorts of mods and stuff that can be considered as cheating in a MP game. In fact, the lock picking mod in the video can be considered a relatively harmless one. This game is like an amateur game developer's first attempt in making a multiplayer game. Edit: Here's a Reddit page discussing the issue. As someone suggested on that page, you probably wouldn't even notice if someone were mining bitcoin on your PC through your 76 client. On the bright side, it probably wouldn't be too difficult to come up with a fake server which may then be used as a private server for sex mods and stuff, but would you really want that despite being a massive security risk? Edit2: While I'm always inclined to believe anything that shows their stupidity, the rumor about unencryped network traffic is potentially baseless. I haven't seen any proof of it, while I've seen quite a few people posting stuff that proves the opposite.
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Ahahaha! Microsoft's at it again! https://www.windowscentral.com/windows-10s-activation-servers-suffer-issue-causing-pcs-lose-activated-status Some messages on that page...
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Nvidia, AMD & Intel GPUs - Discussion, News, etc.
bjornk replied to endgameaddiction's topic in Gaming Discussions