Doublezero Posted April 16, 2016 Posted April 16, 2016 Version 0.39 released. https://openmw.org/2016/openmw-0-39-0-released/ 1 Quote
ritualclarity Posted April 17, 2016 Posted April 17, 2016 I wonder if they eventually could move through the rest of Besthesda's games.. Oblivion, Fallout 3, Fallout NV, Skyrim etc. Quote
Doublezero Posted April 17, 2016 Author Posted April 17, 2016 They could. I'm just excited about the ability to create our own games with the engine. Quote
ritualclarity Posted April 17, 2016 Posted April 17, 2016 I imagine once it is stable and fully functional it could be spread to other gamebro type games like I mentioned :). and you stated they could and it should be easy enough to add a more "universal" script extender. More of a level playing field. I checked the page and it appears that it is set up to find the MW Data folder. If that is the case then it could also do that with other games supported along with Universal script extender you could have your character survive (as a vampire from MW through Skyrim ;). Moving from one game through the rest. Much like TTW could. Open source could also mean that it is possible that it could even be set up for 32/64 bit support as well. (which would cover Fallout 4 and other future TES games as well). Quote
Doublezero Posted April 18, 2016 Author Posted April 18, 2016 A demonstration of OpenMW running on a SSD drive. Quote
Guest Posted April 19, 2016 Posted April 19, 2016 Wait, this is a new engine that has Morrowind completely open? As in no loading cells? Quote
Doublezero Posted April 19, 2016 Author Posted April 19, 2016 It still uses cells, it just runs so well on a SSD that you never see a loading screen. Quote
ritualclarity Posted April 20, 2016 Posted April 20, 2016 I am sure that the loading screen would be very minimum even on a standard hard drive with the results you have shown here. Quote
ritualclarity Posted February 24, 2022 Posted February 24, 2022 Its been a bit... how is the progress on this project going? Quote
Doublezero Posted February 24, 2022 Author Posted February 24, 2022 15 minutes ago, ritualclarity said: Its been a bit... how is the progress on this project going? I put it on the back-burner until I finish other projects. It's a shame. I have a ton of ideas for it but little time. 1 Quote
endgameaddiction Posted September 6, 2022 Posted September 6, 2022 I follow this youtuber and found this video. Quote
Doublezero Posted December 12, 2023 Author Posted December 12, 2023 Not an OpenMW video, but a likely preview of what it will be like when it takes off. Who needs Bethesda after that? 1 Quote
ritualclarity Posted December 13, 2023 Posted December 13, 2023 9 hours ago, Doublezero said: Unlike Todd Howards Version it really does just work A perfect quote if I say so my self. @Doublezero how stable is this ? Quote
Doublezero Posted December 14, 2023 Author Posted December 14, 2023 On 12/12/2023 at 7:01 PM, ritualclarity said: how stable is this ? I haven't heard of any stability issues with the game. I was hoping to play it myself, but I don't have the time right now. Quote
ritualclarity Posted December 14, 2023 Posted December 14, 2023 Is it ready for mainstream? I'd like to play it but my new computer shit the bed. Just over a year old. Gonna be a hot minute before I can fix it. Quote
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