vancleef Posted June 9, 2022 Share Posted June 9, 2022 (edited) Having a problem. I'll try and keep it as brief as possible but I want to include EVERYTHING I'm doing to help troubleshoot my problem. I have dozens of posing mods installed and I use Poser Hotkeys for most of my work. However, now and again I need to use an animation that isn't available in PH, such as all the Skyrim animations from the game. In those cases I open the console, type the command playidle followed by the name of the animation. Usually this works. I am working on some screenshots involving a creature and a player character. I'm using Billyy's SLAL Animations (link below). I can access sll of the human animations via Poser Hotkeys. However, none of the creature animations are listed in PH. I tried several different methods of adding them, no luck. So I'm trying to use the playidle command to pose the creatures but either it's not working OR I'm not using the correct name for the idle animation. Can anyone tell me where to find the name of the idle? Do I have to open up the Creation Kit? Or is there a faster way? Any help massively appreciated. Billyy's SLAL Animations (2022-6-1) - Animation - LoversLab Edited June 9, 2022 by vancleef Quote Link to comment Share on other sites More sharing options...
endgameaddiction Posted June 9, 2022 Share Posted June 9, 2022 Trying to figure out how to play animations with console command since I've never tried. Also never used Poser Hotkey. If you figure out how to get creature animations to work with poses or poser hotkey, I'm also interested. I believe I tried a while back with no success myself. 1 Quote Link to comment Share on other sites More sharing options...
vancleef Posted June 9, 2022 Author Share Posted June 9, 2022 The standard Skyrim animations will work with console commands. For example, waving, reading a book, drinking and eating, etc. Mixed success with pose mods, though. I think it's locating the name of the idle. That seems to be where I'm having trouble right now. Of course, it could be conflicts through mods, maybe one mod overwriting another. I have, I think, three different creature sex animation mods, for example. Could be that I need to run an example from each one and see if they work. While experienced, I am far from an expert when it comes to knowing how all this shit works. If I figure out how to do it, it will probably be a creative solution that is not efficient! Quote Link to comment Share on other sites More sharing options...
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