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IT will continue to be broken. All the mod authors in the world won't fix that. They didn't "remake it" they slapped another engine on top of the original one that barely held it together.  

I would hope that people learned about their extreme low level effort money grab and not buy another turd they "remake" in the future. 

Remaking it would be at a minimum bringing it to the 64bit gambro engine they currently are using. Fix some of broken quest that was originally planned but not able to be implemented due to hardware / game limits. For example the Fallout New Vegas city was origanally one cell but had to be broken up. Now they can correct that and add the other missing quest that were killed. Upgrade the graphics to reflect their last game's graphics. That is a real remake. 

We can't expect them to really make it incredible due to their abilities. However, we can expect that they can at least bring it up to what is currently available in their current setup. For them it is transfering the data and some graphics tweaks. Very light and doable. 

Buying a "remake" again for say Fallout NV and they did that, it would be worth a reasonable amount once the modding tools are available and mod authors start to fix their screwups and port the old mods to the new game. It would be at least 64 bit and would be able to handle more data in a cell than it could under the 32 bit. 

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