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Everything posted by Kendo 2
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Bone weight values differ from one skeleton to another. It doesn't matter if two skeletons both have butt and breast bones. Probably will have to clear the Parent and then Child the dress to the skeleton being used. The bone weight copy should work...unless the bone weights in the _0 mesh differ from the ones in the _1 mesh. That will cause clipping when the body scale is changed in-game; usually 00-50 work as intended. Clipping might start at 75 and be the worst at 100.
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Thanks. I laid the vault suit mesh over the body meshes and then form-fitted them TIGHT, so the Cali Boobs vault suit (on the brunette) is shaped totally different than the Berry C-Cup suit (on the blonde). The belts are less clunky looking too. And I made new normal maps to get rid of the oily shine of the vanilla vault suits. These new ones look more like light weight cloth than anything else.
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
"And hookers and blow." How to fix a Bethesda game. -
- 5 comments
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- adult futa comic
- succubus
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(and 2 more)
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
If that's the case then Bethesda has still broken one of their 'rules' since the content already exists in a free state. And I wouldn't doubt that Bethesda is trying to recruit popular modders to fill their servers (and coffers) with content (and money). Your scenario is probable, but then so is mine. Bethesda stakes claim on IP they don't own; very possible. People like Chesko and Isoku whore themselves for paid mods; very possible. -
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Yeah, saw that earlier today. Skyrim Survival Mode: Let's steal Frostfall, INeeds and Campfires and put them all into one mod and then pretend it's Bethesda IP...and never acknowledge the real mod authors or the original work. I'd like to see Pete Hines double-speak and weasel his way out of giving a valid explanation for that shit. AND Bethesda already broke its own 'rules' about not taking other people's work and uploading it to the Creation Club, or the rule about a mod being released for free and then uploaded to the Creation Club. Skyrim Survival Mode is just that. Bethesda didn't come up with the ideas and scripting, they stole them. I know enough about Skyrim papyrus scripting to understand there is only ONE ROUTE from point A to point B in a script. It's not like how things were for Oblivion, FO3 or NewVegas; where there were any number of scripting possibilties to accomplish the same result. Skyrim scripting doesn't work that way since there is only one way. I've been saying for long fucking time that Bethesda thinks they own anything made to work with their games, and Survival Mode on the Creation Club proves it. What's sad at this point isn't the Creation Club or the Bethesda fanboys still defending their bullshit. What's really SAD is Bethesda itself. -
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Bethesda is trying to say Survival mode is worth one quarter of the price of the base game. Think of 1/4th of everything in Skyrim. If aftermarket Survival Mode is equal to that amount of content it's ONE BAD BITCH. Too bad that isn't case...too bad for Bethesda anyway. People had better get used to the idea of a new $60 Bethesda game having $30 worth of content, because that's the market model they're aiming for. Single player action adventure games with a few RPG elements and LOTS of 'dlc' microtransactions. I guess MMO style loot boxes are next. Note to Bethesda: YES, please do that too....you assholes. The thing is, their games aren't good enough to follow 'the money' like they want to. But at least we have their older games so we can reflect back on when Bethesda was a gaming company first and a greedy corporation second. -
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
And Bethesda breaks Skyrim64bit just like the did for FO4. Glad I never updated my somewhat reliable Skyrim32bit. -
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The blonde is 'Cheryl' and she's still around as an NPC and preset. I couldn't bring myself to make her a futa/tranny/whatever. Unfortunately all of those old comics with Molina and Cheryl are gone. Between the move I did from Vista to Windows7 and a new computer those files were eaten along with a lot of NV content I had stored in the Steam/NV file folders. It was painful, to say the least.
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Never have liked the Bethesda take on orcs BUT what you're working on is nice. I don't get the impression of the Nexus-waifu-cookie-cutter 'pretty orc'; more like 'she's the hottest broad in the strong hold' sort of thing. Then again I'm looking at the face from a human standard and not an Orc one. Bethesda Skyrim Orcs are one dimensional (fight/breed/Malacath/rinse-and-repeat). It is what it is.
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