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Lisa Hamilton DoA to S3 Hair Conversion (Update1)

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3 Screenshots

About This File

Details:

  • Base game compatible
  • For teen, young adult and adult femsims
  • Disabled for random sims
  • All LODs (properly generated for a change)
  • Polycount: LOD0 and LOD1=4854; LOD2=1614
  • Only available as .package

Defects:

  • The more you zoom the more defects you'll find in the textures
  • Clipping on the left ear (increase the 'ears rotate' slider to avoid it)
  • Clipping on the right side of the face on obese sims and probably above the shoulders
  • Some transparency issues at the tips and behind the neck when interacting with windows and other stuff that use translucent shaders
  • Roots lose detail if you go too dark

Notes:

  • 2 years in the making
  • Original game textures plus Pastry-Box controls
  • This time I used the correct bone so the hair interacts with the ‘head-width’ slider
  • No problems with normal simming and custom animations (although you should know I don’t test every possible combination)

Credits:

  • Original meshes and textures are property of KOEI Tecmo

Edited by JoshQ


What's New in Version 05/12/2022 02:50 PM   See changelog

Released

Update1:

I modified the diffuse texture to minimize the issues where chunks of the hair disappear when interacting with glass or other translucent surfaces. One caveat is that the tips behind the neck and right side are now larger and clip though some accessories and also with the face/neck itself but only very slightly.

The updated .package is a default replacement so just… replace the old and delete your ‘WorldCaches’ for the game to load the new texture.

I also added a new zip file with the sim I used on the photo, you’ll have to read this whole post with notes and links to CC used. Just remember there’s absolutely no guarantee the sim will look exactly the same in your game as it looks in mine.

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