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JoshQ

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Files posted by JoshQ

  1. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3976; LOD2=1992 2 color channels Only available as .package Defects:
    Top looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close The original bone painting works perfectly fine for normal simming but the neck clips on several custom animations, I made an “hybrid” paint that doesn’t clip (plus other modifications) but the fabric might bend “weirdly” depending on how far the neck moves Extremely large boobs (those that use custom sliders) might get some clipping between breast and neck Necklaces and alike will clip with the jacket mostly on the back (wear hair above the shoulders to hide it) Notes:
    Compatible with most bottoms made for MedBod 1.9 except for the 'Tight Shiny Leather Pants Edit', on the EA side you should be able to use skirts, shorts, pants and alike without problems Credits: Original mesh and textures by Electronic Arts
    826 0
  2. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=1196; LOD2=762 2 color channels Only available as .package Defects:
    Stretching and deformation depending on animation and sim’s weight (normal simming is mostly ok) Some shading issues below the butt cheeks but thankfully the texture hides some of them Notes:
    I separated the pants from the rest of the original outfit, attached MedBod’s hips and added geometry to change the derriere’s shape Several stars aligned to make these pants possible: the texture was easy to edit, I didn’t had to touch the UVs nor adapt the ankle area to my heels, mesh on the buttocks was clean enough to manipulate and making the morphs was a breeze I would say 40-50% of the corsets/tops made by me are compatible while 20-30% of those made by EA will be long and wide enough to hide the gap on the hip and avoid clipping with the tush Every single pair of ‘Impossible Heels’ are compatible the same with EA’s and probably everybody else, with the exception of “3D boots” Credits:
    Original texture and meshes by Electronic Arts
    1,542 0
  3. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3490; LOD2=1500 4 color channels Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Texture stretching/deformation depending on weight and animation/pose Notes:
    This garment requires you to download an updated naked bottom for MedBod 1.9, otherwise you’ll notice clipping when using custom animations/poses (probably even under normal “simming”) Compatible with skirts and pants made for MedBod 1.9 Anything made to conform to EA’s body shape will clip behind the hips
    465 0
  4. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10282; LOD2=2048 3 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    330 0
  5. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8032; LOD2=1440 4 color channels Will add 9 “units” to adult and young adult’s height, 8 to teens Only available as .package Defects:
    Boots look “weird” on CAS, in-game looks fine Textures look “pixelated” from up close Too dark colors look awful (bright ones require some tweaking) Pants with "volume" and skirts below the knee might clip Pattern stretching behind the ankle Some blockiness at the top Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims 3D accessories that contain morphs, like necklaces, might deform boots Notes:
    Compatible with both MedBod and EA’s bottoms
    365 0
  6. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘tops’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3524; LOD2=1841 1 color channel Only available as .package Defects:
    Torso and garment will look “weird” in CAS, in-game everything looks fine Texture stretching and pixelation depending how close you zoom, your sim weight and animations The bones the garment came with generated clipping with the face while using custom animations, I did some tweaking and stopped the clipping but in exchange the collar will move “oddly” Potential clipping with medium and long hair also with some 3D necklaces behind the neck Notes:
    Only compatible with bottoms made for MedBod 1.9 anything else will show an ugly gap on the hip Credits:
    Original mesh and textures by Electronic Arts
    2,238 0
  7. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=1546; LOD2=1036 3 color channels Only available as .package Defects:
    Small clipping around the tights depending on animation Too dark/bright colors look awful Textures look “grainy” from upclose Texture and mesh stretching/deformation depending on weight and animation Notes:
    Almost the same mesh as N02, I just made space to “bake” a belt on the texture Made for MedBod 1.9 although most tops (like the ‘Simple Corset” series) will clip on the front or back. Garments above the hip (like Decades Bra-Tie) are mostly safe and more revealing ones (like Blouse-jacket) are free from issues. Also you can mix the skirt with several accessories like the ’Simple Lingerie’ series On the EA front very few tops are long enough to “hide” the gap on the hip and are wide enough to be used with this skirt without clipping
    3,656 0
  8. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3728; LOD2=1687 1 color channel Only available as .package Defects:
    Garment look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Extremely large boobs (those that use custom sliders) might get some clipping between breast and neck Notes:
    From MedBod 1.9 you can only mix this garment with ‘Barely There Skirt N04’ everything else has clipping or texture interference issues. On EA’s side you should be able to use skirts, shorts, pants and alike without problems Credits:
    Original mesh and textures by Electronic Arts
    1,124 0
  9. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=1574; LOD2=832 3 color channels Only available as .package Defects:
    Skirt looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Texture stretching depending on weight Small clipping just below the belt on custom animations and poses Notes:
    Compatible with garments made for MedBod 1.9 that stop at the hips or have enough space below them like Sweater Fold and Jacket Leather Seams, others might clip. On EA’s side very few tops are long enough to “hide” the gap on the hip and are wide enough to be used with this skirt without clipping 
    1,651 0
  10. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9792;  LOD2=2196 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    ‘SE’ has a custom texture and ‘Plus’ can be mixed with patterns Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    332 0
  11. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7136;  LOD2=1444 4 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    ‘NovaSimple’ can be mixed with patterns Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    224 0
  12. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8297;  LOD2=1898 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    163 0
  13. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=10532; LOD2=2232 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    439 0
  14. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8383;  LOD2=1636 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    224 0
  15. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9248;  LOD2=2000 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    381 0
  16. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8630;  LOD2=1904 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    176 0
  17. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9862;  LOD2=2474 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    219 0
  18. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=11124;  LOD2=2066 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close  Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam
    177 0
  19. Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9106;  LOD2=2228 4 color channels Will add 7 “units” to adult and young adult’s height, 6 to teens Only available as .package Defects:
    Shoes look “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims Pants might clip around the ankle Clipping and bending behind the ankle depending on custom animation (normal simming is ok) 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that follows the original leg sea
    196 0
  20. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3784; LOD2=1962 3 color channels Only available as .package Defects:
    Garment looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful There’s going to be some deformation on the navel area, this happens under normal “simming” and custom animation/poses Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic', 'Tight Leather Shiny Pants' and ‘Barely-there Skirts’ N02 and N03 Anything made to conform to EA’s body shape will clip behind the hips
    444 0
  21. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3780; LOD2=1468 4 color channels Only available as .package Defects:
    Garment looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Normal “simming” is OK but custom animations and sim’s weight might clip/deform the garment Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic' (although I think they don’t look good together 😕 ) Anything made to conform to EA’s body shape will clip behind the hips
    275 0
  22. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3768; LOD2=1968 3 color channels Only available as .package Defects:
    Garment looks “weird” on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Normal “simming” is OK but custom animations and sim’s weight might clip/deform the garment Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic', 'Tight Leather Shiny Pants' and ‘Barely-there Skirts’ N02 and N03 Anything made to conform to EA’s body shape will clip behind the hips
    300 0
  23. Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=3526; LOD2=2000 3 color channels Only available as .package Defects:
    Garment looks "weird" on CAS, in-game looks fine Textures look “grainy” from up close Too dark / bright colors look awful Some blockiness around boobs, shoulders and the back Notes:
    Made for MedBod 1.9, besides the naked bottom this garment can be mixed with 'Lingerie Romantic', 'Tight Leather Shiny Pants' and ‘Barely-there Skirts’ N02 and N03 Anything made to conform to EA’s body shape will show clipping around the hips Use patterns for better results
    912 0
  24. The base for this custom body is the one Electronic Arts created for The Sims Medieval which is more “muscular” compared to The Sims 3. I made several changes including inserting the boobs form Cmar’s naked torso and increased the polycount and shape for the buttocks / legs.
     
     
    The difference compared with MedBod 1.5 is that I removed double vertices on the bottoms, corrected the normals and smoothed the UV; for the top I made some modification to the neck’s shape to be closer to the default body. Finally both top and bottom have a slightly arched back, this makes for a “curvier” derriere and because of that it will clip on the back of the hip when combined with CC made for version 1.5 also MedBod is not compatible with clothes made by EA and everyone else, some might be wide enough to hide the gap that appears on the hip, you`ll have to experiment. If you take a closer look at some full body outfits released before you’ll notice it already has the arched back, yes this has been on the making for a looooong time.

    Left: MedBod 1.5; Right: version 1.9
     In resume this a “curvy” body for your female sims, it works with original custom and default sliders (except the nipple slider), it’s compatible with shoes and accessories made by EA, other creators and me; it works with default and custom animations but is not exempt of clipping (the extra meat contributes to it). You can also make “slim” sims just be aware completely flat boobs will show some rare shading around.
     Another change is that I think I finally succeeded in making a default replacement IF you remove any priorly installed like Cmar’s or GECK.O, otherwise it will conflict and it won’t appear. So to be clear the replacement is for the default naked torso and top that your sim uses when bathing, etc.; the ‘regular version” will appear directly as Top and Bottom in CAS and is intended to be used to reveal your sims naughty bits.
     Also, the regular version will replace the naked top and bottoms from MedBod 1.5, just delete 1.5 and clear your cache, the game should automatically load the new meshes.
     What about the previously released clothes? I’m in the process or remaking some of them and also making new. Adapting clothes from the game or other creators to MedBod is not that hard, it mostly requires scaling up the back, navel and butt areas and doing the same for every morph. The problems arise when you want to make revealing stuff but at least thanks to Blender 2.8 the whole process is a little bit faster.
     What about the male version? Good question. Originally I abandoned porting the male naked body from TSM because the UV map on the shoulders is somewhat different from Sims 3, at the time I was using Milkshape which has archaic tools, maybe using Blender will provide better results but I lack the time so as always you’re absolutely free to take this or any stuff I’d made and modify it to your liking.
     Details:
    Base game compatible For Young Adult and Adult female sims Enabled for everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear and valid for maternity (too many categories? Too few? Use s3pe to add / remove what you want) Disabled for random sims Polycound: Top=3038, Bottom=1039 All LODs and morphs included Only available as .package  If you find any problem let me know.
    8,237 0
  25. Details:
    Base game compatible Located on ‘accessory’ category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 1-3 color channels Only available as .package Defects:
    Textures look “pixelated” from up close Texture stretching and deformation depending on weight and animation / pose Notes:
    Compatible with garments and shoes made by me and EA
    530 0
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