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JoshQ

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Files posted by JoshQ

  1. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9138; LOD2=2336 / Platforms: LOD1=9782; LOD2=3336 4 color channels Will add 6 and 10 “units” to adult and young adult’s height, 5 and 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    334 0
  2. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4294; LOD2=1883 / SimplerVer: LOD1=3678; LOD2=1673 4 color channels Only available as .package  Defects:
    Right arm looks ‘weird’ in CAS, in-game everything looks fine Texture pixelation the closer you look and stretching depending on weight and animation Both wrist and neck will bend according to movement, for normal ‘simming’ this shouldn’t be a problem but for custom animations and poses there’s a chance for clipping and/or general weirdness Clipping between sims during custom animations although the main culprit is MedBod’s generous proportions Notes:
    This garment came from ‘Midnight Hollow’ it was a full dress and, as you can see, was reduced to a corset in just one take, first time it happens (I normally do between 3 and 10) ‘SimplerVer’ is exactly the same sans neck and wrists and has 3 color channels instead of 4 Compatible with just a few bottoms made by Electronic Arts I’m talking about very, very skintight pants, skirts, shorts, etc.; anything with the smallest of volume behind the hip will inevitably clip. Of course the latest MedBod doesn’t have this problem (yet, I still have to make some skirts for it, eventually)  
    Credits:
    Original mesh and textures by Electronic Arts
    756 0
  3. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4058; LOD2=3695 4 color channels Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Texture ugliness the closer you look As you can see the garment comes with ‘flaps’ below the arms, these will clip when the arms are closest to the body On big bosoms a section below will “extrude” forward, is not visible enough unless you point the camera directly Also small clipping around the shoulders might appear under custom animations Notes:
    I really think this type of garment would be almost impossible to make on Milkshape, you need to cut the torso in a very specific way to avoid most clipping, not mentioning keeping the UV intact Compatible with most pants, skirts and shorts made by EA and maybe other creators and of course MedBod Credits:
    Original mesh and textures by Electronic Arts
    1,107 0
  4. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3712: LOD2=1510 4 color channels and 4 variations Only available as .package Defects:
    Right arm looks “weird” on CAS, in-game looks fine Texture ugliness the closer you look Humongous tits will show small clipping above and on the side. If you don’t go above the size limit you won’t notice anything wrong, maybe Custom animations have a bigger change of making a mess of this garment, I only test around 5-6 Notes:
    I spend several months fighting with clipping and overall weirdness, had to move the jacket way far from the boobs to reduce most of it without completely destroying the texture The ‘blouse’ portion of this garment had 3 stencils that were moved to the back of the jacket Because most of the hip is visible only MedBod’ bottoms are compatible, anything else will show a big gap around Credits:
    Original mesh and textures by Electronic Arts
    1,531 0
  5. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2 color channels Only available as .package Defects:
    Pixelation the closer you look Texture stretching depending on weight and animation/poses Notes:
    Made from three outfits from Dead or Alive: Christie’s Nightcage dress, Helena’s teacher uniform and Fiona’s Tutu Adapting the original textures in its entirety was too much work so I just took one portion and made the rest combining vectors and texture projection, the result is a seamless texture along the inside of the leg in a fraction of the time Compatible with MedBod, EA’s legs and any other custom mesh that follows the default UV Credits:
    KOEI Tecmo
    1,524 0
  6. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs (sans pregnant) Polycount: LOD1=3368; LOD2=1606 2 color channels Only available as .package  Defects:
    Texture was scaled down around 15%, pixelation will appear the more you zoom Some patterns wont align and also will look stretched Notes:
    I took the original edit I made ages ago and just swapped the torso Besides mixing this garment with MedBod 1.9’ bottoms you can also mix it with skirts, pants and the naked bottoms made by Electronic Arts and maybe those created by other people
    624 0
  7. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: Openver LOD1=8479; LOD2=2836 / Closedver LOD1=8798; LOD2=2796 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment between sims on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Some clipping and bending behind the ankle in the closed version, the severity will depend on the animation (normal simming is somewhat ok) Notes:
    Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    325 0
  8. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7078; LOD2=1336 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Originally I wanted to adapt World Adventures’ Armband Snake but that was too messy so instead I made my own mesh and just took a section of the texture for the rest Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Credits:
    Snake textures by Electronic Arts
    327 0
  9. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: n01 LOD1=3768; LOD2=1982 / n02 LOD1=3628; LOD2=1842 / n03 LOD1=3712; LOD2=1897 1-2 color channels Only available as .package  Defects:
    Left arm looks ‘weird’ in-game looks fine Texture / pattern distortion depending on animation and weight Clipping might happen depending on the animation, normal simming is mostly safe Notes:
    Made for MedBod 1.9 These garments are intended to be used with naked legs: when combined with skirts, pants and the default body made by EA (or anybody else) you’ll see clipping behind the hip Compatible with accessories (gloves, necklaces, etc.) from the game, me and others n01 uses the textures from one of the dresses from KP’s expansion (Floral Dress I think), n02 uses the texture from Sims 4’ Dress Concerto dress and n03 does the same with the Cocktail Strap Credits:
    Original textures by Electronic Arts
    728 0
  10. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8890; LOD2=2232 3 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look ‘weird’ on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment between sims on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    Instead of retooling the previous edit and against my lazy nature I decided to start from zero, the result is very close in shape but it also has a smoother, more detailed that also has a nicer UV map These won’t interfere with the previous edit if, for whatever reason, you want to use both on your game Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Credits:
    Original mesh by MJ95
    384 0
  11. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 3 and 4 color channels All LODs and morphs Polycount: 12,862 and 13,026 for LOD1; 3836 for both LOD2s Will add 6/10 “units” to adult and young adult’s height, 5/9 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Some clipping and weird bending around the ankle, more evident in custom animations Potential clipping with floor and furniture also misalignment between sims on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Notes:
    My first CC above 10 thousand polygons, I will try to not go crazy with the count but sometimes is the only way to reduce some rough edges. It shouldn’t affect your game negatively  Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    372 0
  12. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For teen, young adult, adult and elder femsims Enabled for everything (as any other eyebrow made by EA) Only available as .package  Defects:
    Textures look kinda flat Colors require some extra work and anything too dark will look absolutely hideous Notes:
    Textures made on Blender the rest was made with additional tips from this tutorial You can enable them for males by editing the CASP inside the package, just be aware the shape is based on the female head Custom sliders are recommended to refine the shape, I did so to take the picture/thumbnails. You can find the sliders I use here (you’re responsible to check for conflicts before installing them)
    395 0
  13. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=9024, LOD2=2336 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet  Notes:
    This was made shortly after the original Empress, hence why both look somewhat similar. Besides the main shape (courtesy of the Impossible Feet 2.0) I made a lot of changes all around Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    484 0
  14. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible Located in Accessory category, legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity Disabled for random sims 2-3 color channels Only available as .package  Defects:
    Pixelation the closer you look Slight stretching on the feet when combined with the Impossible Heels Texture deformation depending on body proportions and movement  Notes:
    Made on Blender combining texture projection with the cloning brush Compatible with both MedBod and the Impossible Heels and of course anything made by EA 
    1,826 0
  15. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible Located in Accessory category, gloves and legwear slot For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, swimwear, career, outerwear and validformaternity Disabled for random sims 2-4 color channels Only available as .package  Defects:
    Textures will look pixelated the closer you look Stretching depending on body proportions and movement Dark and saturated colors will just look bad  Notes:
    N10 and N11 are located in gloves slot, N12 in legwear Compatible with the original naked body, MedBod and any other custom mesh that follows the default UV map
    1,780 0
  16. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, swimwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8504,LOD2=2336 4 color channels Only available as .package  Defects:
    Shoes look “ultra-weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet The zipper in the back will stretch along the ankle, not much of a deal under normal simming but might look weird under custom animations  Notes:
    Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    1,036 0
  17. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For teen, young adult and adult femsims Enabled for everyday, sleepwear, formalwear, swimwear, career, outerwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=8406,LOD2=2336 4 color channels Only available as .package  Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet  Notes:
    The original uses an old version of the Impossible Feet that has a big visible gap on the toes, this one uses version 2.0 and therefore has no gap I also made some changes to shape and uv map, this one should mix with patterns slightly better Both versions won’t interfere with each other Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    281 0
  18. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package  Defects:
    Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations  Notes:
    I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but  was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front  Credits:
    Original mesh and textures by Electronic Arts 
    4,551 5
  19. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  Details:
    Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects:
    Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes:
    Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits:
    Original mesh and textures by Electronic Arts
    1,612 0
  20. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects:
    Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes:
    Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits:
    Original mesh and textures by Electronic Arts
    1,017 0
  21. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=3259; LOD2=2518 3 color channels Only available in .package format Defects:
    This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Clipping on the skirt’s lower area, the back and probably below the boobs, this is more apparent when using custom animations Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes:
    Compatible with shoes and accessories made by EA, me and other creators, 3D necklaces might clip on the base of the neck This one was a lot simpler to make because I skipped making a bevel and removing the areas of the body behind the cloth, I relied on adding some extra vertices to reduce clipping This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits:
    Original mesh and textures by Electronic Arts
    2,030 0
  22. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details:
    Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=5678; LOD2=2875 2 color channels Only available in .package format Defects:
    This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Small clipping in the sideboob area on gigantic boobs Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes:
    Compatible with shoes and accessories from the game, me and other creators; 3D necklaces might clip on the base of the neck As you can see I reduced the skirt and cleared the path for the tits and that eliminated half the problems of the original, plus several other things This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits:
    Original mesh and textures by Electronic Arts
    1,828 0
  23. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions  
    Details:
    Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity  Disabled for random sims All LODs and morphs Polycount: pumps=5340, platforms=6632, peeptoes=8412 4 color channels each Height: pumps, 6u for YA and 5u for Teens; platforms, 9 and 8; peeptoes, 10 and 9   
    Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Shoes will clip on the ankle with the majority of ‘3D modeled’ pants  
    Notes:
    Every pair of Impossible Heels is compatible with the default body, MedBod and any other custom mesh that use the original leg seam Made partially using non-destructive modeling on Blender. Using modifiers resulted in a very neat mesh in half the time I usually take
    488 0
  24. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions   Details:
    Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5764, LOD2=2121 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format   Defects:
    Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants   Notes:
    This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam  
    350 1
  25. This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions   Details:
    Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=7684, LOD2=3076 4 color channels Will add 10 “units” to adult and young adult’s height, 9 to teens Only available in .package format   Defects:
    Small pattern stretching on toes area Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants   Notes:
    I was too ambitious with the polycount it made the smallest of modifications a PITA and I did a lot… Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
    376 0
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