This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Located on Accessory category, gloves slot
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
1-2 color channels
Only available in .package format
Defects:
The closer you zoom the worse the texture will look
You’ll have to battle with the color wheel to obtain the desired result
Stretching depending on animation and body proportions
Notes:
Technically this is the second or third time I edited EA’s textures to make revealing garments, but who’s counting?
All these are compatible with the default naked body, MedBod, and any other custom mesh that follows the default UV map
If you want to use these along gloves or other accessories on the same slot install NRaas Mastercontroller
Credits:
Electronic Arts for the original textures
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 7390; lod2: 3756
4 color channels
Will add 6 “units” to adult and young adult’s height, 5 to teens
Only available in .package format
Defects:
Some minor deformation on the back of the ankle but you won’t notice at normal game distance
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations and poses
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Used Superleggera as foundation, the rest was made on Blender 2.8 beta
Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6992; lod2: 3607
4 color channels
Will add 10 “units” to adult and young adult’s height, 9 to teens
Only available in .package format
Defects:
Shoes look “weird” on CAS, in-game looks fine
Potential clipping with floor and furniture also misalignment on animations and poses
3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
This version won’t interfere with the original
I used Blender 2.8 beta to make several modifications to shape and fit (might do the same to peeptoes version, just not anytime soon)
Does that means I will remake every single pair previously released? Some of my first self-made shoes need polishing and would benefit from the new feet, models like Synth, Cattleya and Virenti. The rest I don’t know, I already have several new designs on queue and time is scarce
This CC is completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Located on Accessory category, gloves slot
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
2 variations, first one use 4 color channels; second one use 3
Only available in .package format
Defects:
The closer you look the more defects you’ll find
Dark/saturated colors look bad
Stretching and deformation depending on animation and sim body proportions
Notes:
For pattern use select the second variation
Compatible with the defaulf naked body, MedBod and any custom mesh that follows the original UV map
If you want to use two or more accessories on the same slot install NRaas Master Controller
This is intended for people completely familiarized with Sims 3 modding and its tools
Because of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading)
You’re free to modify this content in any way, shape of form imaginable, you don’t have to ask me for permission
UPDATE 1
I added a second .zip with the open version in its original Blender format, this was made on 2.8 beta so be aware it might not work on earlier versions. Also, the UV seams are a little messy but it shouldn’t be a problem.
Notes
Intended for female sims (probably could be converted for male sims, if you know how to scale meshes and UV map)
The zip file contains feet for closed and open shoes as .wso
You can use any prior shoes to assign bones and morphs using Cmar’s Meshtoolkit
As stated before the shape is roughly the same as version 1.8 although with better definition on ankles and other areas, adapting old heels will require just a couple of steps and of course you are no longer limited while making straps around the toes and ankle
Shape remains far from being anatomically correct (one of several reasons for calling them “Impossible”)
Polycount: open shoes has 2692 polygons; closed has 1242
Defects
The UV has less distortion and in general textures and patterns look better, seamed stockings will show a little deviation between the back of the ankle and sole
About custom skins, there’s some stretching around the ankle and of course the toes are far from perfect, my recommendation is to use custom skins made by Kurasoberina which are mostly seamless (except for some tiny patches), E-Skin Fresh by Ephemera shows a faint line on both sides and some defects on toes; the default skin looks OK(ish)
Combining shoes made with version 1.8 with accessories that have morphs (necklaces, armbands) deforms both feet and shoes, enough to be noticed even at typical camera distance; with version 2.0 that has been reduced although I only tested it with accessories made by EA, custom ones could make it look way worse
The toes area doesn’t have proper bone painting, meaning there’s a chance for some oddities under normal and custom animations and poses although nothing too egregious
Under indirect lighting (like from a lamp) there’s a chance from a line appearing on the seam between feet and leg, it shouldn’t be apparent at normal camera distance
This is so far what I’ve found but if you experience something else feel free to send me a message (include a picture of the problem)
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Located on the ‘outfit’ category
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 4244
4 color channels
Only available in .package format
Defects:
Weirdness on the right arm of your sim while on CAS, in-game looks OK
Texture stretching depending on your sim proportions
Small clipping around the hips under default and custom animations
Colors are a little tricky
Notes:
Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garment came from) have messy UV’s
I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla
Credits:
Original mesh and textures by Electronic Arts
For The Sims 4
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission
I don’t take requests nor commissions
Details
Base game compatible
For teen, young adult, adult and elder femsins
Located on the top/tank category (rest of categories based on the original)
Disabled for random sims
All LODs (morphs based on the original)
Polycount: 3480
15 swatches
Defects
Slight texture stretching depending on your sim proportions
Notes
I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish)
This top can be combined with skirts, pants, shorts, etc., at least those made by EA
Credits
Naked torso by Cmar
Original mesh and textures by Electronic Arts
Important
I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4930
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5044
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh is property of Bandai Namco
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Located on Accessory section, earrings slot
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs
Polycount: 272
3 color channels
Only available in .package format
Defects:
Potential clipping on custom animations and poses
Texture pixelation from super close
Light colors lose detail
Notes:
Initially I scaled the bracelet known as EP6BraceletDiamondsThick but the texture was stretched to hell and back, so I modified the texture for my own mesh
Because accessories that contain morphs conflict with the Impossible Heels I created three ‘static’ sizes: small, medium, large, you can use all in your game without problems or any other combination
Credits:
Original textures by Electronic Arts
Yep, this is for The Sims 4
This CC is available completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult, adult and elder female sims
Disabled for random
1a and 1b have 6 color swatches each, 1c has 8
Defects:
Some pixelation from up close
Minor deformation on the inner thighs
Notes:
Used yfAcc_SocksStockingSheer as base for the categories
Because 99.9999% of my textures start as vectors it was more or less easy to adapt them to Sims 4
Sadly for some strange reason EA didn’t make a 100% uniform UV map on the inside thighs… the rest is perfect and at least for stockings I have my workflow settled
Swatches… even if I made 20 or 30 I believe it wouldn’t be enough and of course don’t want to spend a lot making them. I’m thinking in uploading a PSD so you can make your own, that require some cleaning on my part to make it usable so probably won’t happen until my next stockings set
VERY IMPORTANT:
This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know.
Yep, this is for The Sims 4
This CC is available completely free
You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult, adult and elder female sims
Disabled for random
4 swatches
Defects:
Some pixelation from up close
Minor deformation on the inner thighs
Notes:
Cloned yfBody_LingerieCorsetLaceSlides and replaced the main texture, the rest was set to blank. Modified some categories so it can be used as an outfit and also be mixed with stockings.
VERY IMPORTANT:
This was made on a base/vanilla game, besides Cmar’s nude parts and the pose player I have zero mods, animations, scripts, poses, custom sliders, etc., I’m still figuring out what to use. If you find any problems please let me know.
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6576
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Based on Empress ‘E’
Without a doubt these were the most fun to make so far
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 5106
3 color channels
Only available in .package format
Defects:
Weirdness on CAS all around, in game everything looks (mostly) fine
Small deformation on the belt’s middle area, no too distracting and doesn’t clip
Small clipping on the front bottom of the “skirt”, again is not a showbreaker just be aware I don’t test every single animation pack / custom pose available
Notes:
This is yet another “because I can” type of project, also was on my to-do list for a looooooooooong time, I’m pleased to finally finished it
Compatible with shoes, texture and 3d accessories from the game, yours truly and other creators although there’s chance of necklaces and alike clipping on the base of the neck, also shoes might clip on the ankle seam
You guessed it right, the idea is to mix this with all the accessories I released so far
Yes, you can use this with naked feet, sandals, ninja shoes, moccasins, etc.
I’m adding a complementary headband I extracted from DOA’s Rachel, colors are a little hard to come by so push the slider all the way to the left
Headband located on the ‘earrings slot’, has two color channels and it “weights” 376 polygons
zip contains: afBodyRevealingNinjaOutfit_MedBodEDIT.package / AccessoryDOARachelHeadBand.package
Credits:
Original outfit textures and mesh by Electronic Arts
Headband mesh and textures are property of KOEI Tecmo
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5486
3 color channels
Will elevate young adults and adults 9 “units” above ground, 8 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Texture stretching on the tip
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
To spice thing ups I decided to transform this pumps into platforms and add a ‘glitter’ texture, oh boy that texture gave a me a lot of troubles even when I doubled the size to 2048px, it mostly looks ‘good’ on light colors, everything else loses detail
If you know what you’re doing you can replace the texture BUT is advisable to scale back the UV map so it plays nice with patterns
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh by MrAntonieddu
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4198
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
What’s the difference with these? The most important is a new UV maps so it looks better with patterns, as always both can be used at the same time without a single problem
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
Credits:
Original mesh by MrAntonieddu
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 5468
2 color channels
Only available in .package format
Defects:
Were to start?…
Weirdness on CAS, in-game looks fine
Boobs clip when using custom sliders and/or use the weight slider to make overweight sims, it’s controlled 90% under normal simming (aka no sex or animation mods of any kind)
The back of the skirt also clips under extreme animations but I’m calling a mulligan because the original also has issues
So in resume, if you are playing without sex mods, don’t use slider mods or prefer your sims “petite” you won’t have problems most of the time
Notes:
I was able to add vertices without subdividing sections of the mesh, a first for me
Sadly it was not enough because dress and boobs have too different shapes, it is doable but after all the time I invested I prefer to use the learned on other projects
Compatible with shoes, texture and 3d accessories from the game, yours truly and other creators although there’s chance of necklaces and alike clipping on the base of the neck
I’m adding a complementary headband I extracted from Sims Medieval, it’s located on the ‘glasses slot’, has two color channels, it “weights” 1k something polygons and it is compatible with the hat sliders, also has an internal face and other little details so hopefully is different enough
zip contains: afBodyEp2DarkAgesEDIT_forMedBod.package / AccessoryMedievalHatFloralHeadband.package
Credits:
Original textures and meshes from Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 4772
4 color channels
Only available in .package format
Defects:
Right arm (or was left?) looks ‘weird’ on CAS, in-game looks fine
Texture stretching and deformation depending on your sims proportions and custom pose/animation
Additional stretching on the sideboob, more evident on gigantic milkers that use custom sliders
Deformation of the shoulder decorations depending animation/poses, the original did the same though
Notes:
What’s the difference with the one located on “Fantasy Set N02”? For beginners this one is attached attached to MedBod that allowed me to include a normalmap that adds a little more detail, the second difference are the shoulder decorations
This garment is compatible with shoes and most accessories from the game, mine and other creators (there’s a chance of clipping on the base of the neck with 3d necklaces and chokers)
Had to use ‘DXTBmp’ to make the 4 channel mask, everything else generated A LOT of artifacts
Credits:
Electronic Arts for original mesh and textures
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 5464
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Based on the Impossible Boots
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Located on the ‘Outfit’ category
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 4604
4 color channels
Only available in .package format
Defects:
Right arm (or was left?) looks ‘weird’ on CAS, in-game looks fine
Textures stretch and deform according to your sim proportions
Microscopic clipping on sideboobs, notable on titan knockers that use custom sliders
Because of the shape there’s going to be extra clipping on default and custom animations
Notes:
Wanted to include more ‘cloth’ but the mesh didn’t match with the rest of the textures
This is just the second time I decide to ‘remove’ one arm to give textures more space and avoid scaling them down, things went smoother and faster so probably going to try it more
This garment is compatible with shoes and most accessories from the game, mine and other creators (there’s a chance of clipping on the base of the neck with 3d necklaces and chokers)
Credits:
Original textures and mesh by Electronic Arts
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Located on the ‘Accessory’ section, legwear slot
Enabled for naked, everyday, sleepwear, swimwear, formalwear, career, outwear
Disabled for random sims
4 color channels
Only available in .package format
Defects:
Pixelation, artifacts and more the closer you zoom
Deformation and stretching depending on your sim proportions and also poses and animations
Some specific stretching on the sideboob, noticeable on humongous tits that use custom sliders
Saturated colors just don’t look good
Notes:
Yes, I took my sweet time (just a couple of years or so) to finally release this
Compatible with the default nude body, MedBod and any other custom mesh that follows the original UV coordinates
Compatible with tops, bottoms, shoes and accessories from the game, myself and any other creator
Zip contains: AccessoryBodyVinesEDIT.package / AccessoryEP11FutureSuitEDIT.package / AccessoryEP2BioSuitEDIT.package
Credits:
Electronic Arts for the textures
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims
Located on the outfit category
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 4978
2-3 color channels
2 variations
Only available in .package format
Defects:
Had to reduce the textures around 10% and made some retouches, from hyper close you will notice pixelation
Clipping between boobs and armpits, most noticeable on sims with cowtits (double or triple the size via custom sliders)
I didn’t test every single animation so there’s a chance for clipping in other areas
Some stretching behind the armpits
Microscopic clipping below the boobs (look at the pic), not a showstopper
Notes:
I could have mirrored meshes and textures to make this a top instead of a full body outfit, but Sim Medieval’s textures are hard enough to manipulate as it is (well, except if you aren’t making sexy garments then adapting them is easier, more or less)
Compatible with shoes, texture and 3d accessories from the game, myself or any other creator (probably you will find some clipping on the base of the neck with some necklaces/chokers)
Credits:
Electronic Arts for original textures and meshes
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
All LODs and morphs
Polycount: 6072
4 color channels
Will elevate young adults and adults 6 “units” above ground, 5 to teens
Only available in .package format
Defects:
Shoes look “all-kinds-of-weird” on CAS, in-game looks fine
Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours)
3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time
Notes:
Used Lilia as base
Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D
Credits:
Toes from Blooms Base’ Sexy Feet
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For teen, young adult and adult femsims
Located on the accessory section, legwear slot
Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity
Disabled for random sims
2-4 color channels
Only available in .package format
Defects:
Pixelation and artifacts from super close, not so noticeable at normal game distance
Stretching and deformation the 'bigger' your sim, also depending on animations and poses
Saturated and dark colors normally don’t look good
Notes:
Compatible with EA's original body, MedBod and any other custom mesh that follows the default UV coordinates
G1 looks similar to other stockings I got on TSRW (or somewhere else, I don't remember, sorry!) but the texture used is different enough to warrant a release, also uses Kurasoberina’s body specular
G3 uses a texture I found on ComCorsetLayeredDress from Sims Medieval
G4 use Kurasaberina’s body specular
This CC is offered completely free
You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary
I don’t take requests nor commissions
Details:
Base game compatible
For young adult and adult femsims (accessories are enabled for teens)
Located on the ‘outfit’ category (accessories under the ‘legwear’ slot)
Enabled for naked, everyday, sleepwear, formalwear, career, outwear
Disabled for random sims
All LODs and morphs
Polycount: 5079
4 color channels (1-4 for accessories)
Only available in .package format
Defects:
Mesh looks weird on some spots under CAS, everything looks OK in-game
Texture stretching on the mesh depending your sim proportions and animations
Probably some clipping with shoes that don’t follow the ankle seam and/or have volume above it, Beyond that I haven’t found any hint of clipping everywhere else BUT, I also haven’t test all animation packs so it could still occur
Clear colors just don’t look good on corset and straps
Accessories have the usual pixelation from super close, stretching depending on the animation and distortion on the crotch, if you didn’t like my previous ones you won’t like these either
Hard edges here and there
Notes:
What’s the difference with the one located here? For beginners I decided to start all over again to fix some problems with holes under the corset, inconsistencies on the mesh and so on
Then I generated straps for legs and arms and almost went nuts trying to suppress clipping, for the thigh I used the texture from afBodyTightShinyLeatherOutfit
Finally I extracted the textures from this three releases and did some modifications, made them stand alone so you (and me) can choose whatever combination, including other texture accessories
Accessories are compatible with the default body, and any other custom mesh that follows the default UV map, besides MedBod of course
Zip contains: RockerChoker_wStraps_EDIT_MedBod, Accessory_afBodyN03_SimplerVersion, AccessoryBodyN05_SimplerVersion, AccessoryMoCapSuit_SimpleEDIT
Accessories (and mesh) won't conflict with prior versions
Credits:
Electronic Arts for mesh and textures where applies
Kurasoberina for her body specular (used on Accessory_afBodyN03_SimplerVersion)