Jump to content

Recommended Posts

BREEZE MALE REDUX


WHAT IS IT?
A hard reset for FO3 and NV male bodies.  Mesh replacers as requirements and other silliness are now things of the past.

WHAT’S THE POINT?
I’m tired of dealing with mesh replacers that are poorly rigged, incompatibilities with DLCs and I felt like doing it.

WHAT’S INCLUDED?
K2 BREEZE REDUX Base Files: the base files for both FO3 and NV.  This includes base textures for raiders, ghouls, and the playable race humans.  There are a few armor replacers, but only to fix what is needed.
FO3_DLC Pitt: mesh replacers where needed and male texures for the Pitt Mutated Humans.
FO3_DLC PointLookout: Tribal race textures and outfit fixes.
NV_BREEZE REDUX Sexout Body Suit: Amra72‘s Breeze body mesh remapped to work with Breeze Redux.
NV_DLC OldWordlBlues: meshes fixes and an esp to revive the unused Lobomite body textures.
NV_DLC LonesomeRoad: textures for the DLC’s Marked Men.
K2 BREEZE REDUX Resource Body: a base body without the penis, rigged and ready for modding clothes and armor.

NOTE
The tribals for Honest Hearts are NOT addressed in this mod.  For that you will need Kendo 2's Honest Hearts Tribals.

REQUIREMENTS
None, other than FO3 or New Vegas.

COMPATIBILITY/INCOMPATIBILITY
Incompatible with Breeze FO3 Males versions 1.6 or later, SickleYield’s Roberts Male Body for Fallout 3, Sesom’s Breeze New Vegas Males, Nivea’s Robert’s Male Body FNV and the version made by FavoredSoul.  Otherwise, no issues.

INSTALLATION
Drop the download contents into your data folder.  Go to the folder Data\meshes\characters\_male and look for the files upperbody_nude erect,  upperbody_nude and  upperbodymale_underwear shorts.  Rename the mesh of your choice to upperbody.  Activate the esp(s) if needed and play.  The game will do the rest.

CREDITS
Breeze582000 for Breeze Males, Kendo 2 for everything else.

PERMISSIONS
Feel free to use the mod’s content in your own work.  The contents of this mod are subject to the additional terms below.

TERMS

Spoiler

If you use my meshes or textures in your own mods you must credit Breeze582000 and Kendo 2.
You are not allowed repackage the mod in its entirety and present it as your own work.
You are not allowed to convert my content for use with Skyrim or Fallout 4.
You are not allowed to upload my content (including derivatives) to NexusMods.com, Bethesda.net (or their third party designees) or Steam Workshop.
You are not allowed to use any of my content for the purposes of monetized modding.
You have no claim or right to the content other than what is described in the Permissions and Terms of this document.

MISCELLANEOUS FIXES FOR MY EXISTING MODS

Kendo 2's_Sexy Leather_BreezeMaleRedux_Fix.rar.  Original mod LINK.

Kendo 2's Less Lame Tops Pool_BreezeMaleRedux_Fix.rar.  Original mod LINK.

Kendo 2's_Pre-war Clothing_BreezeMaleRedux_Fix.rar.  Original mod LINK.

 


  • Like 1

Share this post


Link to post
Share on other sites

hey so I think that I have downloaded and installed this correctly, but I am having trouble.  My male character still has some underwear on no matter what I do.  Can you please give me any advice on how to fix this?  Some NPCs have on the underwear as well and some don't.  I'm not sure what I did wrong and would love some feedback.  Thanks.

Share this post


Link to post
Share on other sites

Try doing the Installation part of the readme (above) again.  No matter the mesh you use, it must be named (or renamed) upperbody to work.  Otherwise you will get the default vanilla body with the Tshirt and underwear.

Share this post


Link to post
Share on other sites

What are u doing here? What's wrong with LL?  ;)

Anyway, this is really nice. I don't see the point of RobMale or old Breeze anymore, which is great since I didn't want to fix all the problems with RobMale!

I'd like to ask a few questions though.

1. Seriously, what's wrong with LL? Only the skyrim cunts are obnoxious and I don't talk to them anyway.

2. I can understand not liking Nexus, but this is too good to be tucked away here. This needs to become *the* standard for FO3/NV male bodies going forward. It must be put out there.

3. What do you have against T6 body? not allowing conversion for it.

4. It *is* possible to get rid of neck/wrist/ankle seams. Mind if I fix them?

4. Lastly, found a weight problem here:

ScreenShot93_proc.jpg

Share this post


Link to post
Share on other sites
Just now, junkacc said:

What are u doing here? What's wrong with LL?  ;)

Anyway, this is really nice. I don't see the point of RobMale or old Breeze anymore, which is great since I didn't want to fix all the problems with RobMale!

I'd like to ask a few questions though.

1. Seriously, what's wrong with LL? Only the skyrim cunts are obnoxious and I don't talk to them anyway.

2. I can understand not liking Nexus, but this is too good to be tucked away here. This needs to become *the* standard for FO3/NV male bodies going forward. It must be put out there.

3. What do you have against T6 body? not allowing conversion for it.

4. It *is* possible to get rid of neck/wrist/ankle seams. Mind if I fix them?

#1.  Tell me what's right with LL.  PM me.

#2.  Nexus...no thanks.  PM me.

#3.  The Type6 user base is why I don't allow conversions of anything I make.  Same thing as CBBE.  Trolling me has consequences.

#4.  I never addressed the vanilla weights.  The meshes in the mod are as close to vanilla standard as could get them without a total re-rig.  If you want to fix the meshes that's cool by me.

Share this post


Link to post
Share on other sites
9 minutes ago, juli28 said:

I have this problem...

Your game is not registering the male textures that come with the mod.  Go to this file path:

C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\textures\characters\male

The file you are looking for is upperbodymale.  If it is there then you need to configure your Fallout Default ini to allow for new textures.  If you don't know how to do that I can show you.

 

Share this post


Link to post
Share on other sites

Unzip this download and place the BSA file to your Fallout Data folder. Fallout - AI!.rar
C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data

Now go to C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas and look for the Fallout_default doc.
Right click it and make a copy of that doc.  That will be your backup in case you need the unedited version later.

Open the ORIGINAL doc with notepad and find the block with the header [Archive].  Edit the block to make it look like this:

[Archive]
SInvalidationFile=
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
SArchiveList=Fallout - AI!.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa 

You can just copy/paste what I have here or you can download the [Archive] file I have attached and copy/paste from that.  When you’re done, save the doc.

[Archive].rar

Now got to C:\Users\YourPC\Documents\My Games\FalloutNV and find the FalloutPrefs doc.  Repeat the process; make a copy, edit the [Archive] original and save it.

If you did everything right your game will register all new textures and assets, no matter what mod they come from.
 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×